I spent the whole game as Evie unless forced to play as Jacob. And other than those inane carriage sections I found it very enjoyable.
I haven’t played Unity, but I’ve watched it being played and definitely hard agree on the difference between the parkour. At least in Syndicate, Evie feels more fluid compared to her brother.
The WW1 section was my favourite, honestly, even though it was so short.
I did the exact opposite lol. Usually I’m a stealth person but Jacob got me to enjoy running around punching people and only played Evie unless I was forced
It’s funny because he played the goddamn boss of Death Stranding which I played against for 70h before beating him on my first playthrough on the highest difficulty.
If you retire with no SS, medicare, an insurance that is required to cover you, medicaid to keep the doors open for even a retirement home to care for you, and your 401K is destroyed from the plunging depression that’s on the rise… it might be cool to worry a bit.
Yeah my hands started acting up when I was in my 30s. Now that I’m in my 40s they cramp and become useless when they’re any amounts of cold.
My wife likes to rock climb but she will only go to the gym if I go. I can handle the pain but my fingers will literally just stop opening and closing. I haven’t gotten the courage to talk to her about it yet.
I tried gloves for kayaking since my hands lock up during that but I didn’t feel a huge difference.
I probably just gotta see another doctor. The last doctor I talked to wanted me off of adderall before they’d prescribe me anything but then I’d lose my job.
I dont think i even finished the tutorial for Syndicate, it was so bad. No human being is that fucking spongy and taking 20 something punches to the face, and like you said, why is an assassin punching people!?
If they cut the system, we’ll get the money in our pay. So at least we can control it. Just don’t spend it on games that will hit your backlog and sit for years. I’m personally guilty btw.
It’s as if two completely different studios made these games, and the one behind Syndicate had no idea what made Unity great.
Funny you say that. Unity was developed by Ubisoft Montreal, the primary Ubisoft studio who are responsible for much of the good work they’ve done (think Splinter Cell, Far Cry and AC: Black Flag). Syndicate was developed by Ubisoft Quebec, and it was also that developer’s first AC game.
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Aktywne