It’s funny, Patreon cracked down years ago on Incest content forcing indie porn devs to do *nudge *nudge *wink she’s your “Landlady” stuff. I guess paypal just assumed Steam was cleaner until now.
Are you just grabbing screens and reviewing stuff from your collection? Because that’s a lot of gaming, like I have played thousands of games over the last 27 years. But, I can’t game and write with that kind of dedication. Really respectable. Have you considered, cataloguing these and getting a blog? Or turning them into Youtube reviews? You gotta lot of material to work with here, all the hard work is done.
I’d say it’s more so that I play a game and I’ll see something that makes me go “wow that’s cool”. So I’ll take a screenshot to share with friends. And I’ve been doing this for years. And I only have like 20 screenshots for a game at the end of the day. And initial initially It just started me showing off the backlog.
But it kind of turned into doing new screenshots every day. And I’m a college student, who right now doesn’t have a job. So, I have a lot of free time.
I have considered doing a blog. Maybe not YouTube reviews. Very much for me this is more like “here’s a cool thing I like. I like this. here’s why” and I feel like reviews, while they have their own merit, kind of take away from that. Because some of the games that I have played, I think there’s no denying that they’re bad games. I still like them though.
Though now I’m typing that, I suppose offering my opinion on these games as in a way made me a sort of reviewer. So regardless of whether I want to or not, my words hold some weight
That’s pretty cool man, respect that. Yeah, I get that 100%. Video Reviews can be pretty formulaic as well, good for stabilising an income if you can cultivate the audience. But, then it’s not something for you.
Because some of the games that I have played, I think there’s no denying that they’re bad games. I still like them though.
I suppose Ross from Accursed Farms does reviews that fit that category. Anyway, glad to see someone commit to something they care about and produce something of value consistently. Be proud of it.
Here is where I was surprised. My second case the game makes me choose. Between placing Blame, Ascend or Descend the spirit and its most loved one. That shapes the game for you each case choice matters in the end.
What I want to know is: are the choices actually interesting, though? For so many games with choices like this they aren’t really choices. It’s just “do the right thing and get the good ending or don’t and get the bad ending”.
I am only 5+ hours into game. The choice you have to make does matter at end. The game gives you a warning about which path you chose. Not gonna lie took me 10 mins to decide.
I remember playing the demo for Remake. The guard scorpion took an age and multiple cycles to beat; apparently it’s not meant to, but something about its damage mechanics was just incredibly unclear to me. I was using magic and abilities how it said it wanted me to, but in an action game, those mechanics get much harder to parse. Would’ve preferred turn-taking.
Im kinda of surprised you dont like rebirth. I thought part 1 fell kind of flat, and I hated the story changes. But, the second one is at least entertaining in its own right even if sometimes the story changes suck.
Yeah, I hated the multiverse thing. I do think they did a better job of showing that cloud is having a mental breakdown. The fact that he could see Aerith when nobody else could really made the mental breakdown stuff so much more clear than it was in the original. I’ll be playing the final game, but I didnt give Square Enix my money on part 2, gotta voice my displeasure of the unnecessary story changes somehow. We’ll see how bad they flub the last one and if its actually worth buying from Square directly, or if I’ll find a used copy months after release again.
Opposite experience here. I liked part 1 because it was mostly linear and had decent pacing, even if I wasn't a big fan of the story. Part 2 is 90% fluff and a useless ubisoft-style open world. It's also way too goofy while trying to act like a serious story I should care about.
I didnt like part 1 bcz it had so many story changes. The whisps really made me irrationally angry. The forced story changes into the game for no reason. Im not even bothered by the extra fluff about the side characters that wasn’t in the original. But there are so many fundamental story changes, and then you meet Sephiroth as the final boss?! There’s nowhere to go from there, you’ve revealed the big bad guy already, and not in a logical flowing progression like you should. I do get the linearity of the first one tho. That did make the game easier to get through.
The music and presentation is fantastic. The amount of filler...is a hit or miss. Combat is fine I guess, personally I would have loved a mode that would allow you to go full retro RPG, but I understand theres only so much you can do.
This is actually the second game breaking glitch I found with this particular game. The first is during a cutscene between cloud and Sepheroth. If you let it play out, the game crashes with a big "ERROR" and ok button. Then closes the game. I had to go online and find out how to fix that (just skip the scene and the error does not pop up).
Dyne was a fucking hard as shit boss even in the original game.
But yeah, I really hate they gave it soulslike dodging, but that shit doesn’t have i-frames and even if you are across the room from a dude’s melee attack, you still sometimes get hit.
bin.pol.social
Aktywne