There are a few layers to it. I’ll start with the legit reasons and hope the jackasses don’t read too deep in:
EGS was built around the idea of providing what people need/want rather than EVERYTHING. Some of that was truly asinine (no shopping cart for like 2 years?) and some was a conscious choice based on everyone saying they don’t want their video game store to be a social media network. Unfortunately… people apparently DO want their video game store to be social media.
Every store handles regional pricing and distribution differently and, allegedly, EGS had worse coverage in a few of the countries The Internet actually knows exists.
Tim Sweney is a complete and utter dipshit and always has been and it is REALLY hard to not hate everything he touches.
EGS rapidly entwined itself with Fortnite because Fortnite makes more than the GDP of some small nations. But we are hardcore gamers so we all hate Fortnite.
Sweeney/Epic actually accidentally argued for consumer rights against Apple which, in turn, led to the full force of Apple running smear campaigns against Epic to make sure that we all realized how much we love walled gardens
Sweeney/Epic ALSO kind of picked a fight with Steam by pointing out how little developers get from any given sale. Which… because we all love Valve means that Epic are assholes and developers all actively want to strive to get the negotiating power of a Call of Duty or Rockstar.
Speaking of. EGS isn’t Valve and any alternative is inherently evil because we all love Valve.
So what was a mediocre store with a lot of free games and a tendency to give developers a giant sack of money for one year of exclusivity became The Devil.
Check back in (here or Mastodon!) and let me know what you think! Give it a little time, to me it has a bit if a cold opening, but it really opens up after 20 or so mins.
Well and truly, I love what the indie space makes in gaming these days, often more than the fanciest AAA offerings!
Dude, what are you on about? Sure, it’s not as easy to run at 300 FPS, but it’s a new boundary pushing game and for what it’s doing it runs astoundingly well.
Absolutely gorgeous, and must rely on black magic because even DF reports it never has any stutter, traversal or shader, despite having massive levels with ridiculous fidelity and not even having a shader precompilation step. Hell, I can’t even understand how they got Denuvo to not introduce stutter.
Not to mention it’s somehow fairly light on the CPU despite huge enemy counts with good AI, raytracing, the best destruction physics I’ve seen in ages, and the streaming demands of massive levels. I’m completely GPU limited with a decent CPU and a 7900XTX.
Hell, it even hits 60 on consoles while doing all of this, the game’s performance is witchcraft. Eager to see the path tracing and how far we’ll be able to push this game a decade from now, like how I can run Eternal at native 4K/120 now.
I think you may want to look into DF’s recommended settings (just skip to the table and read from there if you aren’t interested in the details), touching base with my friend who I sold my previous 6700XT to, he reports a rock solid 60FPS targeting native 1080p.
That said, they don’t claim a performance increase that drastic, so you may have some other performance issues?
Oh, and DF stands for Digital Foundry, often considered the best source for benchmarking new games these days. They have several recent videos on Doom: The Dark Ages, graphics nerds always take an interest in a new idTech title.
It’s better than you’re getting on the tier-up card from the exact same generation as what you’re running, so… it pretty clearly indicates something is going wrong on your end.
And that’s with the forced ray tracing. Regarding FSR, DF recommends using XeSS, which I’ve had no problems with even using performance mode to play on a 4K display.
It’s only really fair to judge the performance cost of the ray tracing if you’re actually running the game fairly. If you’ve maxed out every setting to ultra nightmare at native 4K or something to get that “can’t go above 40FPS” figure, then I have no sympathy for you or your performance complaints.
Alright, fair enough. The brand new AAA graphical showcase doesn’t run above 40FPS if you’re insistent on native 4K from a 6800XT. I’m not sure that qualifies as “runs like ass” like your original comment, but it’s a fine thing to qualify.
I will add however that there’s no mention of XeSS issues on the “known issues” page, so I’m unsure what you’re referring to. Only an issue with FSR frame generation and manual window resizing, and frankly I wouldn’t recommend frame generation in any circumstance anyway. Perhaps the issue you’re referring to has already been resolved?
As I said, I’ve had this card for years, I run tons of other games at 4k/60 high and they all work just fine. But it usually requires FSR.
there’s no mention of XeSS issues
Do a search for “DOOM Dark Ages black screen” and tell me there aren’t dozens of reports. Switching to TAA solves this issue but obviously strangles performance.
I wouldn’t recommend frame generation in any circumstance
no Linux support - Heroic works, why doesn’t Epic do what GOG do and revenue share w/ Heroic?
exclusivity deals, which reduces options outside of EGS
Epic’s anticheat works on Linux, but their own games that use it don’t, that’s a pretty big slap in the face
I certainly want more competition to Steam, but that competition needs to do something other than exist for me to use it. GOG is that, and if they properly supported Linux, they’d get most of my gaming money. But they don’t, so they only get some of it.
Yeah, this probably reads like a Linux fanboy post or something, but I’ve been using Linux longer than Steam supported it with its client, and I’ll still be here if Steam leaves. It’s my platform of choice, and a vendor needs to meet me here if they want my business. Valve did, so they get my money. I honestly don’t need much, I just need games to work properly on my system.
I don’t really know all the details other than Tim Sweeney seeming like a shit head. I just collect my free games sometimes and have never bought a thing on there, I don’t even think I have payment info on there.
Z mojej strony kontrowersyjny tejk (więc proszę o ewentualną krytykę) - ja się osobiście cieszę, że młode osoby angażują się w anarcho-aktywizm nawet wtedy, gdy bazą dla tego aktywizmu jest Syrena. Nowe inicjatywy dziejące się na Syrenie są tworzone przez osoby, które niekiedy nawet nie słyszały o wydarzeniach z 5.12 (serio, samemu trudno było uwierzyć, że tak się da). Szczególnie się cieszę, że są to, jeśli się nie mylę, młodzi mężczyźni - czyli docelowi odbiorcy agitacji skrajnej prawicy. [Jestem po maratonie czytania bell hooks, więc może stąd ten optymizm]
Oczywiście - najlepszym scenariuszem byłyby mediacje, jakiekolwiek działania naprawcze, a nie zbiorowa amnezja, bo temat jest cholernie ważny, bez niego nie pójdziemy dalej. No i sprawił, że osoby mogą dalej nie czuć się bezpiecznie w ww. przestrzeni. Po prostu uznaję to, być może błędnie, za jakiś powiew zmian (oby pozytywnych).
Także ja jestem nieśmiałym optymistą względem WGA. Jednocześnie - uważam, że wszystkie osoby, niezależnie od proweniencji, powinny zapoznać się z zinem kolektywu Pożoga - BROwolucja MANarchistyczna (archive.org/details/pozoga_2020_browolucja)
Jak ktoś w tamtym momencie nie siedział bardzo w temacie, nie był częścią tzw. “środowiska” to bardzo łatwo było o tym nie słyszeć. A co dopiero w przypadku ludzi młodych, którzy mając te 18-19 lat (albo nawet mniej) zwyczajnie wtedy w ogóle się nie interesowali polityką a co dopiero takimi niszowymi historiami jak wojny skłotów.
I do both PC and console gaming, and I’ve personally never gotten the Epic hate. As a store it’s not amazing but it’s fine. I will generally go to Steam first but I’m also not going to boycott a game just because it’s Epic exclusive.
I’m not petty enough to give up on their free games. I just claim them in the browser to avoid dealing with their launcher.
But it’s important to note that, if their UX is so terrible that people avoid their launcher like the plague, they get fewer chances to tempt users into buying anything. If the sales are low, most developers won’t even bother listing their games on EGS. It’s a death spiral.
It’s a bit of an apples to oranges comparison, because the Spectrum and C64 were general purpose computing devices that ran a single program at once, whereas the 5090 is not designed to be a general purpose computer, but a massively parallel acceleration card with a pipeline designed primarily for 3D graphics rendering.
A better comparison would be to a modern general purpose computing device, like a smartphone or desktop PC.
Thank you for another update. Love the covers. My child is often playing around with my switch boxes. Maybe should look at doing some more boxes because it looks good in the bookshelf.
Except that’s also a lie. Steam does keep a higher percentage of the sales price for itself than Epic does, but it also allows people to activate game keys without taking any money. Steam only makes money from games sold on Steam itself. So developers can sell games through other stores and even through their own website, and keep up to 100% of the sales price. Effectively, this means that Steam takes roughly the same amount of money that Epic does, or in some cases even less probably.
This isn’t public data unfortunately, devs with a game on both platforms are the only ones who can tell us where they earn more. However, I did once read an article that claimed the effective cut from Steam is about half what it says on the tin IF the devs (or their publisher) put in enough effort themselves. Because that’s who decides this, Steam doesn’t have and doesn’t want any control over this.
Not to mention— the value for that 30% on platform + 0% off platform cut for steam is insane. The payment processing, storage, hosting, worldwide routing and caching, multiplayer sdks and integrations, and dozens of other publisher / developer available tools are worth every single penny to have valve handling for you.
People should like Epic for giving more money to developers than Steam.
They give more money to publishers* That may or may not translate into more money for the developers, but seeing how the industry is going, I’m more inclined to believe devs don’t see a cent from the extra cut in most cases.
You’re amazing. Format is great. I just scroll past the stuff that doesn’t interest me, but more often than not something catches my eye and I end up reading stuff I wouldn’t have clicked on (let alone waded through ads for) on a regular gaming site. That’s such a good feeling, and yeah, reminds me of the old days of flipping through gaming mags.
I know these are ‘heavy’, but I try my best to break them into sections (*actually, this time I did not do that - typically they’re broken into themed sections like ‘Switch News’, or ‘GOG News’ etc), and make it a little easier to wade through.
I just love writing them in this way, even if they’re not the most convenient. And I do try to ‘pretty’ them up, too! I’m glad you enjoyed this, there’s plenty I’ve done before it if you’re interested in reading others!
I’m playing it right now, and ots actually a lot of fun. Exploration feels fun still like doom 2016 and Eternal, and you have different murder mechanics to choose from in the midst of a hundred enemies. I’d say the reviews are right.
Now, that being said, I think i still like 2016 better, but they both have a very different feel from each other.
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