This is a great question! A few from the top of my head:
The original Assassin’s Creed: I would never have the patience to play something like this on my PC. It is too repetitive and basic for me to enjoy while the rest of my PC is available. On Steam Deck though, I loved playing this in bed as a way to turn my mind off and just enjoy a simple story / game. I had a similar experience with the 2008 Prince Of Persia reboot. I 100% completed both, something I would never do on PC or TV console.
Undertale I also enjoyed way more during my second playthrough on Steam Deck. I think it has something to do with being fully immersed and again, playing from the comfort of my bed.
Also Slay The Spire, I got reasonably into it on a pirated copy on PC, then played it for hundreds of hours on the switch, then finally got a steam deck and it was the first game I bought for it, now sitting at 700h on Steam alone. So I went from piracy to actually owning the game twice :).
Any visual novel like Steins;Gate, Zero Escape series, Danganronpa… I would never be able to complete these games on PC or console.
What I notice, is that longer games mostly only work for me portably, because of the way you can sneak in extra hours on a portable machine. Time spent playing on TV or PC is always quite scheduled, and I often feel like I don’t want to waste it on a single experience for too long.
I know it is a bit of a silly answer but here we go:
My brother had installed a game-boy emulator on the family PC when my parents had prohibited gameboys from the house. My older siblings bought some though and hid them, but i was too young for that. (They also didn’t tell me).
Anyways, so at the time Pokémon Ruby and Sapphire was the hot shit. I played Ruby on the emulator and i loved it. There was just one problem. The “nebula” animation that is transparent in the gameboy version was solid in the emulator. When i entered a cave i had to find a way to pass it blindly. This was before we had proper internet access at home, so i couldn’t look up the cave layout.
I had to gave up after the second gym or so. When i got older and my grandma bought me a gameboy, i played Ruby like crazy as i finally could progress.
I support you. Roblox is awful and I dont let my kid play it even though that apparently makes me a monster according to people on the internet who know how to raise my child better than I do.
It’s a tough thing. I let him play on it because that is where the very few friends he has are. I did hold out as long as I could. He is autistic, so any interaction with neurotypical kids is good for him. But he can also be a pretty stringent rule follower, so I setup rules for interacting with anyone not a friend he knows personally. And he follows them. In general he doesn’t like playing with rando’s at all. So it works out to be “okay”. Not great. But “okay”. I just don’t want to make me an account, cause then he will want me to play all the lame money grabbing games with him and such.
All in all. If you kid manages to have social interactions with other kids without roblox. Then there is no need for it. Nearly all of the games on there are just money grab pay-to-play games.
Roblox is awful and I dont let my kid play it even though that apparently makes me a monster according to people on the internet who know how to raise my child better than I do.
After the recent news about the CEO supporting paedophiles, I would have done the same. Don’t feel bad.
Well I haven’t actually played it. But you start out in the center of a forest. You have a fire. You collect would to level up the fire. That opens more space in the forest… you collect things, level up things, find things… there is a random deer that attacks you at night or something. And some wolves at some point. But unlike raft, satisfactory or Minecraft it is a shorter overall play through. And the forest is different each time. So you play until you die or win. But it doesn’t let you save, which is annoying for me, even if a play through should only take an hour or so.
I am open to other ideas as well. We have put many many hours into raft. Also satisfactory, minecraft, tf2 (though my wife doesn’t like that one :) )
Played a few of the lego games with my kids, like avengers and Harry potter. They have heaps of save points and were easy enough for my 5yr old to get through but still fun for me as well.
I enjoyed it but got bored of it pretty quickly. I was expecting a bit more from the open world, it really doesn’t add much. So the singleplayer experience is quite short. And it’s gonna take years before there will be enough friends that own a switch 2 to actually enjoy it like you’re supposed to. If ever.
This is why I’m waiting for the AMOLED Switch 2 or whatever the .5 console is. By then, all the evergreen games like Mario Kart World will be totally fleshed out. I bought a Switch after Mario Kart 8 had all the DLC and updates.
Yeah it feels like an early access game content wise. So definitely wait. I honestly bought it so I could stream it to friends who don’t have to buy it then lol.
I can see how someone else night gets bored quickly. Very much a lot of the fun I was having i manufactured myself such as the Photo Mode (or I played split screen with family and friends)
Oh yeah it’s fun with friends obviously. I just wished it had more singleplayer stuff. You can only earn so many stickers to still be excited about it.
The lack of single player stuff really is one of the most disappointing things about it. I feel like there’s a whole bunch of stuff they could have done. Like some sort of street race system to unlock characters. It would have certainly beaten having most of the notables ones unlocked from the get go
It’s really just another Unity asset flip, really nothing special, but I think the TCG theme is more compelling to me, compared to other games like this. Also, you can open card packs, which is really neat. Eventually, you can have employees doing basically everything for you, so you’ll just be in charge of ordering new stock and opening packs to sell individual cards.
Because it’s just another Unity game, there’s just a ton of mods already, even though the game is still in Early Access. Either QoL mods, Cheat mods, replace cards with whatever real TCG you want, whatever.
I played for around 50h shortly after launch and pretty much did everything the game had at that time, although I used mods near the end, which did speed up things somewhat. There have been some updates since then, but nothing really that made me go back to the game yet.
The game has a demo/free prologue, so you can check it out before you buy, but I don’t know how much stuff you can do in it.
I just found out about Tabletop Game Shop Simulator and I found it to be a nice alternative to TCG Card Shop Simulator. It only has a demo currently, but it’s been pretty fun to dip my toes into the shop simulator genre of games.
I would have said Super Mini Mart when I started this thread but then @Kolanaki mentioned Supermarket Simulator and I've been playing it ever since (13hrs so far lol). It's got a few issues out of the box, including some oddly loud chirpy bird sounds but also has such an active nexus mod community that you can pretty much fix anything you want that you don't like in it (including those damn birds😆). Id' say give either that or Super Mini Mart a go. The inKonbini prologue demo is great too.
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Aktywne