When I’m researching things about the game even when I’m not playing.
Starfield is definitely doing that for me. Before that Distant Worlds 2, X4 Foundations, Elite Dangerous, Skyrim, Space Engineers, Empyrion, GTA V, and Minecraft have all done that.
I start ‘solving’ the game’s puzzles in my dreams, or random mechanics from the game show up in my dreams somehow. When that happens I know a game has its hooks deep into me.
I tried the game for a few hours but I just couldn’t get into it.
Something about the dodge mechanic was not feeling right and I hated the overreliance on blocking/parrying. It’s the one mechanic I’ve hated in all soulsborne games and never used when beating the games.
Also noticed how some enemies seem to have their attacks rubberbanded onto you even when you dodge.
Realizing I would have to rely on the parrying for the whole games was what made me finally stop playing today. I just don’t find that fun or enjoyable.
I’m hopeful that they can rework the dodge more, but that was also my hope from playing the demo too and I still don’t like it as it is now in the full game.
I was also hoping for better dodging as I am terrible at parrying. I struggled with Sekiro because it’s so reliant on parrying but I did enjoy it up until I got to Genichiro as I was never able to beat him.
Yeah it was the moment when I realized Lies of P reminded me of playing Sekiro when I stopped lol. I’m just disappointed they make you have to parry. Not parrying lead to me getting combo locked during that first carnival boss so many times. Getting hit multiple times without being able to dodge or parry after the first hit was annoying.
Heard that the game has a dodge/roll upgrade a bit farther into it but I just didn’t have it in me to deal with more of the parrying to get that far.
Grateful the game was on gamepass so I was able to check it out before buying it. Hopefully my friend that’s 100% Sekiro will give it a try soon. He might enjoy the combat more than I did. He never dodged in bloodborne but instead stood still and just parry’d the bosses until it worked lol.
This comment chain might be the first thing that's making me actually interested in the game lol. Sekiro is one of my favorite games and Genichiro is when I actually realized that because it finally got me into that sword dance flow state, or as the folks say - it clicked at that point. If LoP can get even close to that I'll probably like it a lot
It’s currently included with Game Pass plus there is a demo (I think it’s still available) so you can try it without having to buy it. Spending $60+ always gives me pause.
Looks like they removed the demo since it fully launched now, but yeah I almost never buy games at full price on day one. I don't mind waiting tho, plenty of other games to play until they put out a discount and/or remove denuvo anyway.
I didn't get a chance to play the demo so dunno, but I'm looking forward to reviews or a hefty discount down the line, it might still be worth giving a try. Considering the weapon variety I'm guessing they went more for novelty than a single perfected weapon style anyway so you're probably right that it won't end up being sekiro 2
I’m glad I’ve barely started it even though it’s been in my library for a while. Hopefully this is much closer to their vision. Looking forward to Thursday!
i’ve only played the demo of it when it came out, but it felt like a blend of bloodborne/sekiro where you’ll mix up the dodge or parry tactic depending on the enemy you come across.
i will say that it’d be best to upgrade your dodge ability as soon as possible (i think you can after the second or third boss), since the default dodge is basically useless
Jaki kraj taki pirat. Mistrz MBA, zarządza, w radach nadzorczych zasiada i zarządach też NGO tajemnymi, “społecznik”. Okazuje się, że niektórzy posłowie Konfederacji są lobbystami rządu chińskiego a tu Pan jest lobbystą Polskiego Holdingu Nieruchomości. Nic nadzwyczajnego, taki mamy klimat. Wiele innych osób poselskich, tylko lepiej się kryje.
Monopolies aren’t defined by the availability of alternatives. It’s based on the market share captured by a single entity. We’d need to see statistics to determine if it’s a total monopoly, but I’m not aware of many other hosting platforms for game wikis. Maybe fextralife?
Yeah I think hosting is the thing that they’ve captured, far more than the notion of a domain-specific wiki. Of course, there’s nothing stopping an aspiring wiki admin from hosting on a platform that isn’t targeted at game wikis.
Fextralife is utter shit. Always giving you the most unrelated information in the longest amount of time all while being forced to watch a stream you don’t care about.
I know I like a game when I start it at 5pm and then two seconds later it’s 11pm and I tell myself I’ll just finish this one quest and then boom it’s now 1230.
Like many open source games, it has that distinctly ‘alpha’ feel to it right now, but I do enjoy NodeCore on occasion. It’s a zen minimalist block game with a unique diagetic crafting system. Instead of a traditional “recipe book” or “crafting grid”, you produce new materials through in-world transformations. For instance, to make glass, you have to surround sand with fire, and to control fire, you basically want to build a deliberately-shaped dirt or stone pit… the whole thing feels a little like minecraft and a little like a sand physics sim or cellular automata.
Starfield on my Xbox Series S. I just love it. It’s finally the perfect No Man’s Sky. Kind of. With more story, even better graphics, a fantastic score and so on and so on. Just waiting for 60fps
The Crew Motorfest Demo on my Xbox Series S. It’s okay. Would be waaaay better without the Tearing problems. Waiting for patch. If they get rid of the Tearing problem I’ll buy it.
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