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Okami_No_Rei, do games w What are some good games with *zero* replayability?
@Okami_No_Rei@lemmy.world avatar

Tunic is a solid 10-15 hour adventure game, and I highly recommend playing without spoilers as several experiences are information-locked like Outer Wilds. It’s an isometric adventure game heavily inspired by Zelda with some Souls influence bleeding into the lore, mechanics, and boss fights. Replayability is limited to speedrunning and challenge runs.

Bastion is a wonderful adventure game with a heavy focus on combat. It’s a precursor to Hades from the same developer, and shares the same mechanical DNA minus the rogue-lite elements that Hades introduced. The followup game, Transistor, is also worth checking out, though it didn’t quite hit the same highs for me as Bastion. Both are 10-20 hour adventures with limited replayability if you want to achievement hunt.

More games to check out:

Psychonauts and Psychonauts 2

Journey, Abzu, and The Pathless

Subnautica

BugleFingers,

I would highly recommend Tunic as well, played through with a GF and it’s an amazing game! (Single player though)

Tier1BuildABear,
@Tier1BuildABear@lemmy.world avatar

Saying Tunic has zero replayability is absolutely insane to me. IT EVEN HAS A NEW GAME PLUS!!

Okami_No_Rei,
@Okami_No_Rei@lemmy.world avatar

NG+ is optional since it’s not required to finish the game or appreciate the story. It’s there for the challenge.

Tier1BuildABear,
@Tier1BuildABear@lemmy.world avatar

“Finishing the game” comes before the “replayability” aspect though. You finish the game first, THEN you see if it’s replayable. So… Yes, I completely agree? Replaying is usually always optional lol

CrayonRosary,

I kind of agree with OC’s sentiment. The game is a masterpiece, but the puzzle solving and metagame is half of the game, if not more. Once you’ve solved that, replaying it is just going through the motions of a pretty OK action adventure game. I dunno.

It’s like playing Braid after beating it. Another masterpiece of a game! You could speed run it—which I was very much into—but the thought of playing it again after that just doesn’t interest me. It’s just going through the motions.

That being said, its been years and years since I’ve played it and there’s a new anniversary edition coming out with new content. I’m almost certainly going to buy it.

I loved the built-in speed run of that game. You only had 45 minutes to beat the whole thing. The first time I accomplished that, my time was 44:58 and some change! I lost my shit that I managed to juuuust squeak in a win! 😂

I ended up getting it down to 37 minutes. There are so many tricks in that game to speed it up. I wonder what the official best time is. Back in the Xbox 360 days there were a lot of cheaters using the back-end to submit bullshit scores. Or people doing save trading and all having the exact same time down to 1/100 of a second.

Tier1BuildABear,
@Tier1BuildABear@lemmy.world avatar

I’ve got my Tunic time down quite a bit too, and since your upgrades carry over I’m super OP with my health, magic, and stamina spanning basically the entire screen lol. To me it’s fun to go in and just do a run here and there. Personal preference obviously but there’s certainly replayability there.

Patches,

For Tunic - you will 100% be expected to play like an old school game. So keep physical paper notes of what you see or you’ll be going back and forth.

catalyst,
@catalyst@lemmy.world avatar

+1 for Tunic especially if you go for all of the late game puzzles and other stuff that I shall not spoil. I have the Tunic plushy up on my shelf!

Abucketofpuppies,

I definitely played through Bastion at least thrice. There is enough build variety that you can make another playthrough feel totally different, not to mention the difficulty modifiers. First game that I took the time to 100% for achievements.

Okami_No_Rei,
@Okami_No_Rei@lemmy.world avatar

Bastion’s story doesn’t necessitate multiple plays. Sure, it’s fun to play through again and try different builds. I’ve also 100%'ed the game.

The important thing, I think, for OP’s question is that it can be finished in one play. It has a satisfying ending from which the player can set down the game and move on.

fireweed, (edited )

I would somewhat disagree with Subnautica. There are lots of different settings you can tweak to make the game harder or more survival-oriented that might warrant a replay (although probably only one) if your first play-through was on a simpler/easier mode. Plus there are the creation modes where you can create your own base without restrictions, which sort of counts as replay? Mostly though the setting in Subnautica is quite unique, and short of playing Below Zero you won’t be able to find that vibe anywhere without playing the game again. However as a story-oriented game I’d agree it has lower-than-average replay value.

Okami_No_Rei,
@Okami_No_Rei@lemmy.world avatar

I find Subnautica has less replayability than other survival games since the map and questline is static. Once you know where everything is and you’ve seen all the plot beats there’s not much reason to play the game again unless you want to challenge yourself with a speedrun or, as you said, one of the harder difficulties.

I wouldn’t consider creative mode or sandbox mode to be a core part of the game. They’re great for fucking around or as an extended tutorial, but I see them more as external tools than as part of the game experience proper.

Ragnarok314159,

For me the story really drew me in. It was like watching Terminator 1 and 2 for the first time - you had no idea where it was going but it was going to be awesome.

I have watched both movies again, and while they are great they don’t hit the same as the first time.

Cethin,

I would absolutely consider replaying subnautica if managing inventories wasn’t so bad. Playing it to build up a base would be fun if it wasn’t such a frustrating process to deal with. I think all crafting should pull from all inventories in your base, and also preferably adding inventories just increases the size of one large abstract storage system of your base that you don’t need to worry about organizing.

As it is, once the story was done I was done. I had become so annoyed with building out my bases that I just couldn’t be bothered to do it again.

dandroid,

+1 for Tunic. Fantastic game. Not too long. Get it on sale.

I played it on my Steam Deck when I had Covid and was banished from my bedroom so I didn’t get my wife sick. 😅

Radicaldog, do games w What are some good games with *zero* replayability?

A lot of people are posting games that are short and linear. But to match your energy, games that cannot be replayed unless you forget what you learn;

  • Case of the Golden Idol is a mystery/deduction game, a la Obra Dinn.
  • Toki Tori 2 is a puzzle metroidvania, where you can do your full moveset from the start - tweet and stomp. Right from the first screen, big chunks of the map can be shortcut through once you put your later learnings into practice.
echo64, do games w What are the best Samurai period games?

If you’re looking for a samurai game, rather than a samurai themed game. Then there’s really no question, it’s Ghosts of Tsushima. It’s the closest thing we’ll likely ever have to a Akira Kurosawa game.

JoeKrogan,
@JoeKrogan@lemmy.world avatar

And its coming to PC in may. Its on steam to wishlist for those who dont know

technomad,

Thanks for the heads up! Super excited to get back into this one!

Daxtron2,

It’s also got a Kurosawa mode for that extra mid century Japanese movie feel

FireTower, do games w What are some good games with *zero* replayability?
@FireTower@lemmy.world avatar

Might be an unpopular take but the Red Dead Redemption 2 campaign. I’ve tried twice to start a second campaign but it’s so slow. The first time around the narrative carries it, so it doesn’t feel so slow. But knowing what happens next takes that away. The worst part is how ridged it is with mission failure/success conditions. It removes room for creative solutions.

This is not to say it wasn’t wonderful to play once. But it plays like they wanted to make a movie not a game.

Lesrid,

My biggest complaint with R* games is that they refuse to let players leverage the open world to even a minor extent in their missions. I understand that restrictions are important to telling the story and can even nurture creativity but for as detailed the world and fairly deep their systems are their missions are quite dictatorial.

Asafum,

I couldn’t even finish it once and it took so long to get to where I stopped that I had important bits spoiled by random comments mentioning who dies and whatnot… It was really good for what I experienced but oh my God is it longggggggg.

bezbani, do wolnyinternet w Podzielcie się jakąś internetową ciekawostką
@bezbani@szmer.info avatar

mam kilka ciekawych zakładek:

postmateDumbass, do games w What are some good games with *zero* replayability?

Tic tac toe has only a handful of replays.

HelixDab2,

Global Thermonuclear War has a lot of potential though.

jose1324, do games w What are some good games with *zero* replayability?

What remains of Edith Finch Life is Strange series The beginner’s guide

supercriticalcheese, do games w What are some good games with *zero* replayability?

The vanishing of Ethan carter

ani, do games w What are the best Samurai period games?

Genji: Dawn of the Samurai

Mango, do games w What are the best Samurai period games?

Shogun on the Rag

Minnels, do games w What are the best Samurai period games?

Different style of game. Samurai Showdown.

Mistic, do games w What are some good games with *zero* replayability?

Storyteller

A short but memorable puzzle-type game where you have to put together scenes and characters to create a story. Actions in previous scenes affect how characters behave or appear in later ones.

Really liked that one, it’s fun.

astrionic, do gaming w Need game recommendations

I liked Metroid Dread a lot. I feel like it’s a good starting point for Metroidvanias too because the game does a good job nudging you in the right direction e.g. by closing off certain areas but still letting you explore and figure out where to go. I especially enjoyed the movement, it feels very fluid and satisfying.

The only major issue I had with the game was that performance is really bad in a few encounters. Most of the time it runs fine though. It’s also not super long. I prefer a game that doesn’t overstay its welcome, but if you’re looking for something that is good value for money in terms of playtime there might be better options.

sleepybisexual,

Yea, I should play my copy of it

JakenVeina, do games w What are some good games with *zero* replayability?

Unpacking.

DmMacniel, do gaming w Let's discuss the 3ds family?

My most favourite game is Pilotwings Resort :)

SmoochyPit,

I hadn’t played it until pretty recently, but I didn’t realize part of it is just the Wii Sports Resort free fly mode! I loved that!!

DmMacniel,

Yeah I simply love Wuhu Island and would love to make a vacation there… Pilotwings Resort is the next best thing then :)

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