Not really, SMITE is a moba that happens to be 3rd person, Deadlock actually plays like a 3rd person shooter that needs proper aiming and headshots and a much faster pace.
I see. This is probably a pretty niche reference nowadays, but is it more similar to Monday Night Combat? That was an actual shooter IIRC and had mobs mechanics like lanes and creeps.
Good, cause I played the Smite 2 alpha and it was kinda garbage. I literally said out loud “this is like Dota for babies”. It didn’t even have good FPS mechanics to make up for no depth.
It's actually closer to Battleborn. Like the other commenter said, it's more of a third person shooter with MOBA elements. There's focus on movement (you can dash, double jump, crouch slide, some characters fly), headshots and distance change the damage and melee/parry are just a button, while every character has guns as their man attack means. For the moba elements, it changes a bit since there's 4 lanes and it's a 6x6.
Just keep searching for TF2 community servers, not all of them will be that toxic. Some really don’t care about anything, as long as you don’t mic spam or grief. There are some furry ones that will definitely be LGBT friendly, if you don’t mind that.
even if the servers are queer friendly, I haven’t found one yet that doesn’t allow things like ableist language. They only feel marginally better with the tradeoff of smaller games
I must admit I’ve never seen or played these. They might be a bit too new for me. I listened to an interview with the game designer on the retro hour a while back. It sounded intriguing.
Would you care to give an elevator pitch on why these are must-play?
The story is found and told through other characters. A lot of the story is shown rather than told.
Thief 3 has the most horrific level design ever in the orphanage. A game review had a review (really more of a worship piece) just on that one level. (I think this is the review: pcgamer.com/journeying-into-the-cradle-in-thief-d…)
The stealth mechanics actually require stealth and are multivariate. Most stealth games stealth systems now are actually less advanced.
God I remember having to actually disable enemy AI to get through The Cradle as a kid.
Thief 1 and 2 have incredible community made mods that completely overhaul the graphics and make it quite a beautiful game. Said community is still alive and well over on the TTLG forums, making fan missions for the game to this day (including the highly regarded Black Parade, which is basically an entire game made in the dark engine).
The only stealth games I’ve played that come anywhere close are Dishonored 1 and 2 (which, unsurprisingly, had a lot of Looking Glass veterans working on them).
I came here to say this! These games are highly underrated. Amazing story and world building, actually having to be sneaky even with low level enemies, amazing music, these were always my top faves.
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Aktywne