I have spent an inordinate amount of time searching for this game because it sounds like something I’d like to play. I checked all the Summer Game Fest announcements, and did many (many!) web searches and just couldn’t find anything else that seems to fit the bill. I did find a few dwarf voxel shooters but they are all a year or two old already. My suggestion would be to look through steamdb and see if anything looks familiar from the logo you saw: steamdb.info/search/?a=app&q=dwarf&type=1…
Looked at the thumbnails and it doesn’t appear to be any of those. The game was just announced last year (or maybe late 2022 at the earliest), so it’s likely not out yet. I believe I remember them saying it was still in early development. And yeah, I’ve been searching for awhile between last night and tonight. I’m also getting nowhere. I refuse to believe that I just imagined it. The more I think about it, the more vividly I’m starting to be able to picture it. I know this was a real announcement. Especially because I was watching it live on YouTube and the announcement happened not long after the reveal of Deep Rock Galactic: Rogue Core and a lot of the people in chat were saying how it was a great year for dwarf fans because there were now 2 really awesome looking dwarf fps games (this and Rogue Core) coming out. I’m so damn confused. Lol
I don’t know that particular system, so I can’t give any hardware-specific suggestions. However, it might be worth checking out the games that previously were included in Humble Mobile Bundles, especially the very first ones. Sorry, I don’t have a nice to browse list, but this site seems usable enough: barter.vg/bundles/3/76/
No experience with the system; I just stuck a controller cradle to my phone instead and am using a Steam Deck for more serious mobile gaming, but there are a few obvious games that should work with it:
Pixel Dungeon and its many variations: Incredibly hard, seemingly unfair roguelike, but there’s a system to the madness and you can figure its very systemic gameplay out with lots of patience. Shattered Pixel Dungeon is the most popular variant.
Mindustry: Popular open source clone of Factorio. I think you’ll need to fiddle with it to get the controller portion of your device to work with it (your device might have a built-in tool for this).
Minetest: Open source Minecraft clone and a pretty decent one.
To be perfectly honest, the open source gaming scene is pretty small and among the few games there are, even fewer are both available for Android and make sense on your device.
You should however look into source ports, in addition to emulation, of which there is a bewildering variety (disclaimer: I have not checked if any of these require more processing power than your device can provide):
ZDoom: Should be obvious what this is for.
idTech4A++: Allows you to play DOOM III, Quake 4, Prey (2006) and, I think, a bunch of mods on Android.
OpenMW: Open source engine for Morrowind. May come with the risk of never putting the device down ever again.
OpenLara: As the name implies, this one allows you to play Tomb Raider 1-4. Comes with lots of neat enhancements, although it obviously doesn’t go as far as the new remaster of the trilogy for PC and consoles.
BuildGDX: For Build Engine games like Duke Nukem 3D and Shadow Warrior.
Keep in mind that only those with an Android icon are for Android and that not all of them are suitable for a device with a screen this small (SCUMMVM for old Lucas Arts adventure games doesn’t make a lot of sense, for example).
I commend you for your thorough and informative response! Just a nitpick: imho it’s not really correct to present Mindustry as a Factorio clone. Mindustry is its own thing, with a smaller scale approach, an heavier emphasis on tower defence and a cool campaign feature. Factorio-like would be more fair.
Opinion from someone not into live service games. I’ve played Destiny and found the story pushes you along, a lot of interesting set pieces and bosses and expansive world, but that’s on a whole different budget.
Helldivers gets the core gameplay there, but it’s very grindy. You essentially loop into a small flat world without any landmarks and use the mini map to head to the objectives. Which are mostly kill stuff. You interact with a console sometimes.
The meta game is just unlocking new weapons and costumes. You do get early taste of better weapons if you team up with higher level players
The game is most fun in a team, solo is good to learn the ropes but gets tedious quickly. There are no roles or tactics like in Deep Rock Galactic
Enemy variety at least for my brief time playing is very low, there are 2 archetypes, varying from small mobs to the standard armoured large dude or charging monster.
The tutorial is fantastic and hilarious but that type of writing isn’t brought up again.
I would say wait for more content patches. Vehicles, more enemy types, linear worlds or more interesting objectives would drive up the variety and replayablity
Really wish there was a good Lemmy community for Helldivers, I’ve been back on the “site that shall not be named” to find out updates and see what people are saying. It’s easily one of the best games I’ve played in a long time!
Absolutely fantastic game. Extremely addicting, very satisfying gunplay, animation, sounds, everything looks and feels great.
Comparatively with the first game it is a bit more difficult, though a lot of skills, weapon, and enemy knowledge carry over. Only two factions currently compared to the first game's three.
Instead of doing piecemeal DLC to unlock other equipment like the first game this one opts for a battle pass style of using points attained through gameplay to unlock new items, with each tier of possible unlocks opening up once you hit thresholds of points spent. The battle pass acts as a separate, shorter unlock track that takes the same points. You can buy the battle pass track through the Super Citizen edition or for ten dollars, or by completing most of the free upgrade tracks and using the premium currency it provides to unlock the other track for free.
Compared to the first, which had no free option for unlocking premium equipment, I would consider this more fair, as it'd be a grind, but is totally doable, and it helps that equipment from either upgrade track seem decently balanced, you are not incentivized to get the battle pass equipment because they're better.
Lastly, the game is a technical mess at the moment. It runs very well and smoothly, everything feels great, nothing is awkward or overly wonky, but then the game just crashes or disconnects you, or you can't connect in the first place. There have been rapid patches, but it isn't clear if these are helping or worsening the issue, as after two or so patches I played for a few hours yesterday and between the four of us disconnected and crashed numerous times.
Still, it's a testament to how extremely thoroughly well designed and executed the game is that I'll still come back and play more. Arrowhead know how to make an excellent game, just seems they were not prepared for this level of success, I didn't see it coming either. I only pray they get it together and smoothen it out soon so people can just enjoy it. The first game ended up really smooth and problem free, so I expect HD2 to end up the same, the only question is how long it'll take.
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Aktywne