I think part of that silliness is intentional, at least in my interpretation of the game. The internal thesis of the game seems to be examining how far they can push the player-to-protagonist relationship until it breaks. Similar to the first game, where it was intended for players to have complicated feelings about having to control Joel in the hospital at the end doing something they may not have wanted to do but was 100% in character for Joel.
Part 2 feels like that idea stretched across the entire game, especially for Ellie. There’s a pretty powerful metaphor for addiction in the form of addiction to violence/revenge, and I feel like going to Santa Barbara shows Ellie reaching her rock bottom. The player doesn’t want this (especially after playing as Abby), Dina doesn’t want this, hell part of Ellie doesn’t even want this. It’s just the main thing she knows how to solve her problems - through violence
We could have multiple locations for different experiences, and I hosted a few dodgeball practices in Odesa, Ukraine in 2021 and I hope to return to Ukraine soon!
Heh, heard about this yesterday on a different board and gave it a go.
It is definitely jank. Super easy to set up and get running (one of the best docker compose files I ever used) but the hodge podge of grabbing your own API keys for the metadata services is a mess. Would have preferred it if their folder structure were the same as the “industry standard” retroarch (ugh. transphobic shits) layout but whatever. Same with support for distinguishing that a .cue file means the associated bin/iso/chd files probably shouldn’t be scanned to.
My only real complaint is that it doesn’t have a clean way to remove missing files (for example, if you moved said isos into a subfolder rather than using the .cue file that was always a mess) or providing in-UI excluding of matches (e.g. shader caches for modern emulators or a memory cards folder of older emulators).
Still, I like it a lot. Not likely to play anything in my browser but really nice for browsing what is actually on my NAS when the mood strikes. And gonna take a look at the romm APIs in the not too distant future to see if I can leverage that to finally set up my sync utility (which will probably involve research/getting involved to figure out how save states and memory cards are handled… or set up a way for them to be handled).
I’ve seen increasing statements that the harassment campaign that murdered Near was driven by RA/LR folk but haven’t managed to find any direct evidence and there is zero chance I am wading through kiwi farms for it. But I definitely recall a few clashes with RA/LR as that was coming up and its priorities (and market share) were shifting. But, to be fair, there is not a single emulator dev from that era who didn’t have a clash with RA/LR as they were pressured more and more into specifically developing “cores”.
But it is generally one of those things Games Media doesn’t cover since protecting trans folk is a good way to get boycotted and EVERYONE loves retroarch for their emulation needs. And the outlets who DO tend to cover this kind of stuff are under near constant attacks from kiwi farms et al to begin with so…
But it is generally one of those things Games Media doesn’t cover since protecting trans folk is a good way to get boycotted and EVERYONE loves retroarch for their emulation needs. And the outlets who DO tend to cover this kind of stuff are under near constant attacks from kiwi farms et al to begin with so…
Thanks for the links, took me a while to get to it. It’s really missing some actual investigative journalism into this because it’s a confusing mess.
I did not realize there were so many toxic people around emulators, of all things…
Its one of those things you can only really “know” by actually keeping an ear open. I mean, look around. Lemmy generally seems to skew left (how much of that is the tankies on dot ml is a different discussion). But there are basically two or three of us who point out that BDS is specifically calling for a boycott of Microsoft every time a gamepass or Gears of War thread comes up because fuck that shit, No Ethical Consumption Under Capitalism™ means Fuck Off Palestine New Forza Dropped.
But if you listen and ask questions when people reference Internet Lore, you too get the brainworm and can make informed decisions going forth.
Which, truth be told, is not that different than anything else. If you only watch the news when something interesting happens, you might think a nazi is a good man and father. Whereas, if you have suffered even a bit of continual psychic damage over the years, you KNOW that is bullshit and can start thinking about why CNN is glazing him and so forth.
The Internet is a spectacular pleasure box and a great way to find out information on demand. But relying solely on The Algorithm and Others to inform you is how you get… 2025.
Not really. It should be obvious that not every indie game will be super successful. This is just proof that some random reddit comments saying a game looks boring from an early trailer don’t mean shit, because basically everything will have those.
Well it’s kind of proof that the opinions of haters don’t meant shit. If both good/successful games and bad/unsuccessful games have them and they don’t affect the outcome at all, they have no value.
What this image does not show is the amount of support this post received, more than 20k upvotes and plenty of endearing messages on reddit only.
u/YoDudeguy Nov 20 '15
Damn, that looks amazing! Thanks for bringing it to our attention. Will buy.
u/Eliza_Douchecanoe Nov 20 '15
I like the dark feel of it, but with light-hearted game play and sound effects. Good shit.
If I sort by votes, I had to scroll a bit to get to that 756 votes message.
It is important to filter and properly process the messages you receive. There are some mean and unnecessary messages on that image (and on the reddit thread), but they do not show the full picture and at that time could easily be ignored.
Yes, there’s less in terms of there being fewer overall discussions going on. Proportionally, though, I’d say Lemmy feels very similar to Reddit in terms of hivemind circlejerking and hateposting.
Welp, it ain’t for anyone :") … was it the gameplay ? pjmoon’s gameplay can be quite… exhausting , at times (esp for lcb, WHY does he have six unbreakable coins and WHY do i have to read so much???😭😭😭)
I have played through it, with the True Ending (without the extra scenes one). Jeez it was absolutely BRUTAL. Truly this was the hardest game for me, period, due to it’s relentless punishing and testing the human determination to push through adversity even if it seems impossible.
I recommend getting some good gear which has a high white resistance (I think that’s what you need for Censored?) and you can sorta easily get a high white resistance gear from Blue Star. That’s also an ALEPH, but imo it’s easier to work with that compared to Censored, but if he escapes you’re equally fucked as with Censored.
He does black damage im p sure ;-; thing is, in my run w censored (before I rewinded) my best black res gear was magic bullet… there were rare moments where my very best employee managed to do his work properly without going insane but it’s still not something I’m willing to go through again ;_;
Whenever he escaped I didn’t even hesitate to restart the day j try again, hes just horrible (bluestar’s legs are NOT worth the entire department dying, BUUUTTTTT I kinda wanna see it in action lol)
Hmm… I read your edit, and I think you're kinda overlooking the hard truth here: you can come up with a list of 1,000 things players "have to" do, but if the game doesn't enforce them, they're not gonna happen.
You can rant out of frustration all you want, but you have no control over anyone except yourself, and trying to tell people what to do will only piss them off.
You're also making a lot of baseless assumptions. How do you know how much they enjoy the game? Maybe they choose to engage with the parts they like and leave the rest out, they're happy this way, and the game lets them. Who are you to tell them what to do?
Again, ranting is fine, but you gotta have self-awareness, otherwise you're gonna get nothing but negative reactions.
To combat the ramble-y-ness of your posts you should try to add more paragraphs. That makes it easier for your readers to take a short pause while reading.
For the topic at hand, I basically don’t play any multiplayer games precisely because it is too much work to keep up with the current meta. It seems to me that often enough what the game teaches you in the tutorial is not what you have to do in the real thing to succeed.
Add to that that many people don’t even pay attention to the good things of tutorials and you get a horde of brainless people just doing the bare minimum to pass by.
As to why they play ranked, at least to me ranked play comes with the promise of match making. That you get paired up with players of a similar skill. In theory that should give you a 50% win rate. I’d play ranked exactly so that I get lumped in with players who are as bad as me.
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