I remember trying to play Earthbound when I was younger. The story is fascinating, I really want to love the game, but the actual gameplay didn’t really grab me. I remember getting to the first major town area and getting my ass beat by the gangsters or whoever that you need to fight there. Never made it past that point.
Any tips, if I wanted to pick it up again? Is this a game that expects you to grind? I found the early game to be really difficult, and I’m not usually one to be turned off by that but I really felt like I was hitting a brick wall and I think I must have missed something fundamental.
Yeah, you do have to grind a bit. Nowhere near as much as some games (looking at you, basically every Final Fantasy game) but the leveling is designed around you doing some extra fights for XP. Every new area generally has a "grind spot" that is moderately to incredibly obvious, typically some grouping of enemies that are enough to fight but not enough to overwhelm you, placed within reasonable walking distance of a bed, hotel, or other way to refill your HP/MP for cheap/free.
For the first town, before you take on the punks roaming the streets you should get some levels fighting crows, dogs, and snakes up near your house. Once you can kill them in two turns or less head into town and try taking on a single punk. If you survive that fight without being nearly dead, keep fighting punks. If you almost die, go heal up and farm a little more. And if you DO die... well you only lose half the money you have on you, so as long as you keep most of it in the ATM you haven't lost much of anything.
“Skip the grind” romhacks are the only way I play a lot of JRPGs. I don’t want to mindlessly battle to advance in the game. I have better things to do with my time, like playing a wider selection of games. I don’t need games’ length padded!
Not sure if it’s needed for Earthbound, but I’d probably just use it anyway. Most games set up a good leveling curve, so double XP shouldn’t break the game even if it’s unnecessary.
If you want to bypass grinding entirely then you'd need something like that, but it might trivialize certain parts of the game. Won't trivialize all of it though since several of the key fights rely on strategy.
I was curious, so I looked it up: Earthbound has a fairly gentle XP curve. Double XP takes you from level 33 to 40, assuming you play the same.
I haven’t played Earthbound enough to remember if there’s grinding, so idk if it’s necessary. In general, I tend to find the existence of double XP romhacks is usually enough to indicate that I’d rather use them, based on my playstyle preferences. Someone thought it was beneficial enough to put hours of work into!
Earthbound is eternally on my list of games i play through every couple of years. Its such a great game. Some aspects of it are a tad clunky by modern sensibilities (inventory management, going through the menus for a lot of things, etc.), but overall it holds up really well. Also if you liked earthbound, mother 3 is also 100% worth playing. Mother 1 (or beginnings, or whatever you wanna call it), is hard to recommend to anyone but the most diehard fans, though.
I like earthbound the most of all of em, but thats purely for nostalgia reasons. From a critical perspective, i think mother 3 is the superior game.
Earthbound and the whole mother series are some of my all time faves. Mother 3 in particular is so outstanding it is a crime it hasn’t been localized! I have the osts in my regular rotation. Earthbound is probably my favorite for nostalgia reasons since I played it well before the others, and I like its format a bit more than the chapter based format of 3. However 3 is probably the more polished and better game
Favourite game - 1, it was the first one I played and the one I’m most familiar with.
Least is 3, it was the first game I encountered with day 1 dlc, so didn’t get any. Last ME game I bought too, Jokes on me I guess because I got the remaster instead.
I enjoyed KOTOR/II before it and I was hoping for more of the same, more HK-47 really. No HK but the play is familiar: go to a planet do some quests, X person wants to talk and on to the next.
Mass Effect 2 and 3 are up there with some of the best shooters I’ve played. It’s just so smooth. And the weight/CDR system is incredibly simple yet impactful. I’ve played through 3 several times. Yes, the story beats weren’t always great. Still fun.
EDIT: Since we’re posting favorite builds: Sentinel gang. What’s that, I have access to literally everything you need to beat any enemy? Yes please.
Can we take a moment to appreciate how Metroid II really did the groundwork for what Super Metroid perfected? I don’t think SM would have flown to the heights it has had Metroid II not taken the risks it did.
Edit: this wasn’t intended as a reply to a comment and should have been it’s own comment!
Such an incredible gaming experience with absolutely no words.
I also love Abzū, which is kind of like a sequel to it, but also not really.
I did try and get my girlfriend (non-gamer) to play Journey and she did not enjoy it at all, which made me realise a large part of why I love it is that it doesn’t hold your hand, and it assumes you are adept at gaming in some way.
Happy birthday! I actually just started playing Journey for the first time yesterday, less than an hour I’d say (on Steam). The visuals and fluidity of controls are nice, nothing spectacular by today’s standards but I’m sure they were great back in the PS3 era. The beginning felt a little slow trudging through the sand until I understood how the scarf upgrades work. But then when I encountered another player it really started to click and go more smoothly. I like how the game encourages cooperation by pinging and refilling each other’s scarf energy, though I feel like progress might go slow again if I get stuck going solo next session. The puzzles are very simple but I was feeling sick so having a ‘cozy’ game was actually pretty nice.
I won't add anything new here, but just chiming in that it's also my favorite game of all time. I got to play it when it was contemporary (ps3 I think?) and a couple of years ago rebought and replayed it on Steam. I lobe everything from the artwork and symphonic score, to the play style and plot as it were, to even the communal nature of the game and the fact you can only chirp as communication. Like others, it had a very profound impact on me when playing. It's definitely one of those I wish I could play for the first time all over again.
This game literally gave me a mind altering experience. The point at the end as you walk towards the light, I started to be unsure if I was controlling the character anymore or not, and it was actually quite dissociating like a psychedelic experience (I was sober at the time for the record). Truly incredible moment that no other game has pulled off.
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