Woah this looks amazing. Now I have a new project to add to the list! Got any videos of it in use? How does it feel? Did you document the build process?
I don’t have videos yet, but I’ll post something soon!
It feels awesome. The action buttons have a great feel that’s between clicky and mushy and they don’t make a ton of noise when I mash them.
This was my first experience with a Korean lever. The stick actuator pushes on a silicone grommet which pushes the four directional switches. The result is it feels like the gate is a big circle while I still hear a click confirming when I press or release a direction. I find this makes special move inputs easier. The caveats are you need an adapter for the cables to work with a Japanese style stick, (which I bought with my joystick for an extra buck) and you need a 35mm hole for the “collar” and horizontal holes drilled in the mounting plate to accomodate. Fortunately Eternal Rival took care of all of that when I put my order for the kit together.
Basically, preordering incentivizes companies to release games that are not finished. In general, companies will always maximize revenues while minimizing costs. If they can release a game that didn’t cost them as much to produce (getting massive preorders through good marketing but pinching development and quality) then they absolutely will. look at any AAA released this year
Queue the “internet people are a vocal minority” saying. Unfortunately, it really is true. How anyone can pre-order after fo76 is absolutely bonkers to me
I only ever played GTA2 during the 2D era. I remember loving it then though. Maybe I ought to emulate the classics on my Steam Deck.
Of course I was obsessed with 3 when it came out. And Vice City and San Andreas were master pieces. I never played the PSP/DS games (those might also be good Steam Deck games for the future.)
I did beat 4 and its stand alone expansions. They were all pretty great, I even kind of liked the driving when everyone else was hating on it.
I have had GTA5 sitting in my Steam Library for a very long time with effectively 0 hours played. I’ll get around to eventually. It looks like I’ll enjoy it, though I hear its single player isn’t as good as 4’s.
That’s the 8 man (not sure about how many, but I think it was less than 10) helper team in the US which got laid off. They were only contracted and this is actually normal in the industry. Those articles are sensational. The main team in China is unaffected by this.
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