I still occasionally fire up Lego City Undercover for the fun of it. I find the mechanic of being able to switch between all the roles a little bit more enjoyable than only having access to one or two sets of skills, but it’s a minor quibble when all of the games are so much fun.
I played so much Lego Racers 2 when I was a kid. That game was incredible, with fully destructible cars and several open world areas with collectibles and (I think) hidden races/missions.
I adore anything LEGO related. As a kid I spent hours playing LEGO Rock Raiders and LEGO Football Mania. Later on I played countless of afternoons with a friend in LEGO Star Wars.
Recently I played LEGO Builder’s Journey and it blew me away. It is the most realistic rendition in games of how it actually feels to play with LEGO bricks. It looks gorgeous and I really liked the chill vibe and cute story.
I’ve recently been enjoying LEGO Fortnite with my friends. Again, my inner child just becomes insanely happy once I can start building stuff and hear the clicks of the LEGO bricks joining together.
They’re more than fine with it, the Bits N’ Bricks podcast (part of LEGO Gaming) actually had Baraklava (the Manic Miners dev) on for an episode about the history of Rock Raiders which included a section on remakes, including Manic Miners, so they outright drew attention to it. Very cool people over there at the LEGO Group.
Doom 2 is my most favourite game, being Doom Eternal my second most favourite one. I’ve never played Doom 3, I’ve barely touched Doom 2016, and Doom is meh without the super shotgun or the pain elementals.
Gzdoom is the source port I use to play Doom games. It has lots of configurations, you can use tons of mods, and freelook & no autoaim are a delight.
By the way, I upload regularly Doom 2 videos on my HardLimit (Peertube) channel.
It’s one of the most important game franchises of all time and I’m really glad that I experienced the original when it was new (well, I was a bit late to it, but time moved slower then), and at a time when it had a formative effect on my life.
I was playing Doom 1/2 when I was 10-12 years old, at friends houses who had the right computer OS+specs to run it. I wouldn’t say it was solely responsible for setting me on the path towards other adjacent media like horror movies, metal/punk music, etc but it was definitely an important stepping stone along the way.
That said, I didn’t spend too much time with it compared to other games. I was never very good at it, preferring instead to watch my friends play since they’d had more practice time. Over time we gravitated towards newer games, and my time with Doom was over for a while. (I was disappointed by Doom 3’s gameplay, possibly exacerbated once again by my computer being underpowered for the technical requirements to enjoy it)
Fast forward to 2020 and we’re all in pandemic lockdown. So I fired up my ps4 and went looking for some “comfort games” to play - old stuff that I knew I’d enjoy and wouldn’t break the bank. Sure enough, I found a cheap Doom bundle: Doom 1, 2, 2016, and Eternal. We’re back, baby!
I ended up beating the original gen and their available Unity port WADs (e.g. BTSX) on Ultra Violence, beat 2016 and Eternal on Nightmare (no ultra nightmare for me, though I did put in some honest attempts). And Ultra Violence for the Eternal DLCs also. I still will pop on Eternal for some casual slaughter - I really love the dynamic combat.
Along the way I got interested in some Doomtubers as well- Zero Master to see, well, the master; but most importantly Decino who I still am playing catch-up with trying to get through all his content. My wife sees me watching his vids sometimes and “can’t believe you’re still watching Doom”.
DooM 2 is my nostalgic fave. My area code had multiple free 20+ line BBSes, so I was constantly playing 4 player doom matches(more on heretic/hexen/descent etc).
Honorable mention for the new Doom and Doom eternal.
My current favorite doom though is doom seeker and zandronum. Keeping the dream alive with crazy mods. Megaman deathmatch and shotgun frenzy are a delight.
This series is really good. The second game is the only one I’ve ever preordered. I also bought and played through the enhanced edition right before it came out.
Like a handful of other people in this thread, I found the shift in combat to be a bit jarring, making the game focus a bit more on combat in general. That said, the original combat which was certinaly required was very uninteresting – mashing 1 button until their HP hit 0 – so the shift to the newer system wasn’t completely unwelcome.
The music and visuals of this game are incredible as well. Both probably in the top 5 of games for me.
Woah this looks amazing. Now I have a new project to add to the list! Got any videos of it in use? How does it feel? Did you document the build process?
I don’t have videos yet, but I’ll post something soon!
It feels awesome. The action buttons have a great feel that’s between clicky and mushy and they don’t make a ton of noise when I mash them.
This was my first experience with a Korean lever. The stick actuator pushes on a silicone grommet which pushes the four directional switches. The result is it feels like the gate is a big circle while I still hear a click confirming when I press or release a direction. I find this makes special move inputs easier. The caveats are you need an adapter for the cables to work with a Japanese style stick, (which I bought with my joystick for an extra buck) and you need a 35mm hole for the “collar” and horizontal holes drilled in the mounting plate to accomodate. Fortunately Eternal Rival took care of all of that when I put my order for the kit together.
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