My favorite??? Thats tough, started on the PSP with with the three up to MHFU, and have played just about all of them since. The best would probably be MH4U, I’m a big fan of the older style gameplay. World and Rise are fun, but they feel a lot different, a bit too many changes for my taste
MH4U on the 3ds was my first introduction and I actually kinda miss being able to quickly tap the items that were up on the touch screen to use them. World on PS and Rise on the switch scratch the itch but I was visibly upset that tracking didn’t make it into Rise; it was just a great mechanic and it felt extra satisfying to build out the monster knowledge, and it added some wonderful depth to the gameplay.
I’m not really all that crazy about the fort defense mechanic in Rise, I’d genuinely skip it if I could.
As much as I enjoy the series and still play it, there’s a certain amount of ennui that I’m experiencing when it comes to hunting Jaggis and the rest of the same monsters every time. New mechanics help to make up for it by having the hunt be slightly different, but wow what I wouldn’t give for a totally new experience playing Monster Hunter.
I have a slightly different perspective as someone just starting Rise as my first ever experience with this series.
Holy shit, the tutorials are terrible. Massive info dump walls of text explaining too many systems at once, cryptic warning messages to confirm you want to dismiss the tutorials are extra confusing… And despite the massive info dumping, they don’t even tell you everything you need to know to complete the tutorial missions as you complete them. When you go to trap your first monster, there’s no tooltip to teach you how to use items in the “how to trap” explanation or NPC dialogue. I needed to google it.
And no ability to pause in a singleplayer game? I googled some explanation about pause being on one of the menus, but I couldn’t find it. Thankfully, suspending the game on a Steam Deck pauses it, so it’s playable.
Also, why was I given massively OP equipment and piles of loot just for logging in? The entire early game is now so easy that it’s not fun. I’m only 3 tutorials + 1 “real” mission into the game, so I’m going to try starting over without the EZ-mode loot and give it a second chance, but so far, I’m not impressed.
If I’d bought this through Steam, I’d have refunded it already before the 2-hour playtime window closed.
TL;DR: Terrible new-player onboarding has me questioning if I should push through.
For the ez mode loot it’s to allow players to get to the expansion content quickly if they want to, otherwise yeah just don’t touch the initial high powered loot you got gifted.
Yeah, I’m hoping they finally figure out the tutorial balance in Wilds. Earlier games had next to nothing for tutorials, and you pretty much had to look outside the game to even understand the basic movesets of the weapons, much less how things like skills work. I think they overcorrected with the recent ones though, it’d be nice if they could get a little better about introducing information in the world instead of constantly stopping the action to make sure the player sees it.
But yeah, absolutely do not use the OP armor, you’ll only ruin your fun and then have a really hard time once you get to the real fights. The main reason to use it would be to power through low rank if you’ve done it on another platform or something.
It's really the kind of game that either requires a significant in-game tutorial and very long ramp up (and you're right, even with all the info in the current tutorial it's not all inclusive) or it requires someone to bounce questions off of, which is the far superior way to learn, even though it's far less accessible.
Once you've learned it, though, I actually don't think it's all that complicated, it's just such its own beast that someone coming from nothing would have a hard time wrapping their head around the whole loop and all of the systems, but once you do one time it's like riding a bike.
The pause menu in Rise is if you press start, it's the bottom option on one of the menu tabs, it'll only show mid mission, so trying to find it in the village is pointless. But if you found a workaround that works too.
Also, yes, the free game breaking gear with no clear indicators is fucking stupid. I understand why it exists, but it trivializes the experience for so many new players due to the way its implemented that I think it should never have been created. I get wanting to get to end game fast if you've done it before, but the consequences are absurd.
Wow everyone seems to love P3 but I actually liked P4 better. I mean I really enjoyed both, but P4 was a more immersive experience for me. I should reboot my vita and play it again.
I really felt like P4 had deeper connections and relationships between the characters. It felt more real, and that made the tension in the game more exciting. I love every second of it and am still trying to find a game like it.
Don’t get me wrong, P3 was great also. The gameplay was superb and the characters were all great. But P4 still has a special place in my heart.
Love all the monkey Island games, my sister and I played 3 together at the same pc when we were kids and it is a fond memory, have since played all the others.
I remember reading a write up by the creator essentially saying that each game sort of reflected where the small team of developers were in their life at the time of each game, from the first game being young and ambitious to third being marriage themed and the most recent having child raising themes. I am paraphrasing badly but was neat insight either way.
My only gripe about the game is that whenever I inevitably use lines from the game in my real life it’s exceedingly rare anyone has any idea what I am talking about
I have nothing to say about this game other than thank you for reminding me about CONGO’s CAPER! I’ve been looking for the name of this game for years and this post inspired me to find it!
Monkey island is a series I got into relatively recently and I absolutely adore it.
I mentioned in another thread recently how humongous games was a huge part of my childhood. Pajama Sam especially was and remains some of my all time favorite games.
As I got older and learned more about Ron Gilbert (the creator of humongous and all of those things) I learned about Monkey Island and knew I had to play. I have yet to play the non Gilbert games (I know curse of monkey island is beloved by many) but the 3 Gilbert ones are all masterclasses of point and click in my opinion. I think they hold up very well, and the recent return to monkey island was a delight to play. I know some didn’t love the art style of the new one but I really enjoyed it.
I had the Secret of Monkey Island on a CDROM as a kid and the soundtrack of the original is burned deep into my brain.
Fun fact: you could put the game CD into a normal CD player, skip track 1 (The data track) and just vibe listening to the entire soundtrack while rollerblading.
I still play the original Castlevania games at least once a year.
I think they’re masterpieces, but there are so many incredible classics. I even recently found a site online where you can play the Commodore 64 Nightmare on Elm St.
Recently got into playing AoE 2 with some friends and had a good time with it. I didn’t grow up playing it but a couple of those friends did and boy were they good at it. I think I would enjoy it more if I didnt have to constantly micromanage all of my units, as that seems to be where their experience would beat out mine as a newbie. Still had some fun game nights with it though despite getting trampled when we do a pure pvp match
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