Current music is stock, but I have someone working on something more custom.
This originally started as a Kaiju Simulator of sorts, but I decided I could have more “RPG design” fun with classic monsters. I definitely intend to incorporate a lot of different monsters each with different goals and abilities. I’ll be sharing more details on this soon!
I had completely forgotten about this. Such an interesting idea, especially considering Fallout is so “American”, I wonder if it’ll work out and still feel like Fallout or just a derivative.
The few glimpses at technology (future bike for example) and ads gives me hope for a neat spin on the classic elements of the setting. That’s all we can do for now, I guess.
I’m gutted this is PC only as I only own a xbox series. I wonder, since Bethesda is now owned by Microsoft, if they’re gonna surprise us with being able to use mods that were previously limited to pc due to the script extender, with the new next gen upgrade thats planned for Fallout 4. I’ll probably be disappointed but I can hope a little.
I wish all you guys had the same access to modding as PC crowd but I’m afraid anything like script extender would be too much of a risk for any console manufacturer. Still, they do experiment with console mods so who knows, maybe one day?
I knew about the Fallout 4: New Vegas endeavour, but this one went completely under my radar until now - holy shit, that is an insane amount of content.
What’s with the down votes? I liked the video, it was very extensive and I think showed a more fair representation of Montreal than apparently many other videos.
I think it’s from anti-njb people because he is admittedly very pro-dutch and seems a bit simpy sometimes. His comment on NA being unrepairable and how people should just move to the EU was also controversial I think.
I think this video is really good, but he is also one of the most entry-level urbanism YTers, so I think some people judge him for that.
but he is also one of the most entry-level urbanism YTers
Is he? He’s certainly very common entry-point into urbanism, but I don’t think that’s the same as being entry-level. I actually think he’s the best of the big urbanists.
Oh the Urbanity often seems to excuse some poor urbanism, and even when they aren’t doing that I find them far too neoliberal for my tastes.
CityNerd is brilliant, and he has a bunch of excellent videos. I particularly like the ones where he shows his gravity model for high speed rail. But he also does a hell of a lot of listicles which I can’t say are the greatest of high-quality content.
RMTransit does some good videos on fundamental topics, but his scope is very narrow—almost exclusively public transport, rather than other urbanist topics like cycling, walkability, different kinds of density & zoning, etc. I find them to be frequently very dry and not really focused as much on urbanism as it is on technical considerations. Interesting, but often more for the same reason I watch Wendover, rather than the same reason I watch NJB.
City Beautiful is probably my second-favourite of the urbanists. He covers a great diversity of topics in great quality. There’s just something that for me at least means I less often feel the calling to rewatch his videos to double-check a point then I do with Jason Slaughter’s videos.
Looks interesting, though I feel like the ground being this indestructible plane takes away from it. I’d want to be able to ground stomp craters, create earthquakes, have some sort of ground physics there.
That movie was so disappointing! It had so much potential! I thought it was cool that the Rampage monsters had mutations, but it didn’t really end up meaning much.
youtu.be
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