I really wish more indies could take on the no-sales policy. It’d give me tons more peace of mind to buy a game when I actually want to play it, rather than always waiting and doing weird backlog hoarding when Valve decide it’s wallet-opening-time.
But as the video shows, the policy was a risk for Wube even back in the day – it’s an even bigger risk now that everyone and their dog expects to wait for the sale, and especially if you happen to have a game that’s not quite as incredibly popular as Factorio.
It’s not exactly the same thing, but itch.io allow developers to have a “reverse sale”, where the price goes up for a given period. It was mostly a joke feature, perhaps intended to provoke a little thought about sales culture.
I pretty much just assume “Free To Play” games are full of microtransactions, is that wrong?
E: to be clear, I don’t think microtransactions are an inherently bad thing. In fact, if people want to make games where other people with more money front the costs of development, I’m all about it.
What I hate is being reminded every 5 minutes that it has garbage skins that I can pay IRL money for.
Yes, there are good games that are just totally free. I’ve enjoyed the hell out of both ΔV: Rings of Saturn and South Scrimshaw lately. Both offer things you can purchase, but you get the full experience without them.
I thought I heard once that the demo is just the full version, but you can just also buy it to support the devs? That might be outdated or just wrong information though.
Also there are several really good open source games which are obviously microtransaction free. OpenTTD from this list is an example and Osu!lazer and SuperTuxKart also come to mind
I have like 1000 hours in Warframe and only spent like 20$ on it. Even that wasn’t really necessarily. You can farm shit and easily make enough of the in game money for what you need selling it to other players.
True, but there is nothing wrong with that really unless it’s a multiplayer game where you get unfair advantages. It’s hard to expect a f2p game to not have micro transactions.
FES wasn't a remake, just additional content re released. I would much rather it was included in this new version of the game, but bringing 3 "up to scratch" with where 5 put the series would require a huge revamping of the game, so I can accept FES being additional content later. I'd rather DLC than a new version of the game, though.
I’m talking about a future FES Remake. I’d rather if it was DLC too, but if Persona 5 Royal wasn’t, then I’m not counting on it.
Adapting straight to FES would have taken just a little more effort than the overall remake did, so I’m distrustful of why they have done it like this.
Ahh, your wording of "re releasing the remake" confused me.
I feel the only reason Atlus is doing it this way is because they can squeeze more money out and that they've set the precedent since Persona 3, so the worst people can say is "they've been doing it this way since the PS2"
For those saying it’s like satisfactory. Actually, it draws much inspiration from fortress craft evolved. At least game mechanics wise. But foundry seems to be much more polished, plus they add their own twists to the formula. I wouldn’t dismiss it just based on the looks.
I still think $70 is too much for a release of a remake or any new game for that matter. Tho I only pic games up. Now adays on sale anyways. But it’s still the principle of the thing.
I’d be okay with $70 for this if FeMC was included, as that would mean a lot of branched content. They’ve said there will be (and shown) added content to make up for it, but that could shake out to being an extra two hours in the end.
I’m glad the UI and battle transitions look slick, though, if only to put the fan narrative that no one’s making quality turn-based JRPGs to rest.
Hm, I thought it was more similar to FortressCraft Evolved, or even old Minecraft Tekkit. When I played the beta a few years ago it was roughly half of those games and nothing to really differentiate it from the rest. It’ll be interesting to see the current state, and I am hoping they found some unique twist.
It looks like it could sit between satisfactory and Minecraft because there is a hole there. Satisfactory is extremely polished and the gameplay is pretty rock solid, but that comes with limitations like having a static game map.
Making this more like Minecraft means that the gameplay may not be as crystal clear but that you can be free to explore outwards.
But, they really need to break from the obvious satisfactory links
Yeah first thing that came to mind to me too. I’m hesitant whether or not they can pull of something already so successful. Anything with faster update phases would be good for the factory genre though.
I stopped playing dota after thousands of hours because I got fed up with the community. I only have a certain amount of time I can game now and it’s frustrating to waste that little bit of time with super toxic and raging teammates. Does it happen in every game? No but it happened enough that I don’t want to risk it.
It looks like they finally are working to fix that, however I transitioned over to a new game - Path of Exile. It’s great, the only person I can blame for mistakes now is myself 😀.
As someone who doesn’t follow vtubers, I can confirm Holocure is excellent, and obviously made with love. Every character has a unique playstyle, and the aesthetc is a nice departure from the gloom common to the genre.
I played a bit of it and what I got was completely different to what I saw kronii playing. She had what looked like a fishing and farming Sim while I had reverse bullet hell. Runs great on the steam deck though.
The ending had me rolling. I didn’t realize what was going on until just right before the reveal. Great game to check out because you can beat it in a couple hours
It would still be a fun little puzzler, but it’s very much a single-note satire, and a lot of it would come off as “lol random” rather than taking the piss out of The Witness. Which is also brilliant, love them both.
My favourite OpenTTD gameplay video is the Valefisk video where he invites his Patreon supporters to play a game with him and his friends and then ruins their day by basically starting the server early so that his corp already has more money than the other players.
If you find yourself enjoying openTTD, I’d highly recommend trying the JGR patch pack. Link It adds loads of improvements that the steam version doesn’t have. I started on the steam version, loved it, and love the JGR version even more.
youtu.be
Aktywne