youtu.be

Kerb, do gaming w Don’t forget the last Bethesda AAA game - The Fall of 76 - YouTube
@Kerb@discuss.tchncs.de avatar

In all honesty, i doubt, it will be as bad as 76.

Unless they try to push the creation club by blocking mods and thus community patches,
It wont be nearly as bad.

A lot of the issues with 76 stem from it being a multiplayer game.

The multiplayer aspect prevented mods& community bugfixes, and caused Cheaters & p2w.

Buggy messes are honestly what Bethesda’s already known for, so unless they are foolish enough to block the unofficial patches,
Its gonna be a somewhat decent release even if it won’t live up to the hype.

I still wouldn’t be caught dead preordering anything Bethesda made,
But it certainly won’t be as disastrous as 76

KoboldCoterie, do gaming w Spedrunning Noita in 2 Seconds (Glitchless)
@KoboldCoterie@pawb.social avatar

Calling this glitchless is a little misleading, unless you’re suggesting that carrying spells over from one run to the next was intended / normal functionality. This also requires a mod-constructed wand that isn’t possible to get in a non-modded game.

It’s still awesome from a theorycrafting standpoint, but there’s no one arguing that this is a legitimate speedrun.

spark947, do gaming w Famous Minecraft YouTuber Mumbo Jumbo plays FOSS Minecraft-like; Actually super enjoys it.

I remember the days when Notch said he would release Minecraft’s source code under creative commons. And then a bunch of genuinely bad stuff happened to him and left him a broken man.

DarkThoughts,

That's a nice way of saying that he turned his inner asshole inside out.

tias,

Loneliness and social-media algorithms are a dangerous combination. I think he could have ended up differently if he had more friends around him that offered a counterbalance to the narrow perspective he has been likely been spoonfed by the likes of Twitter and YouTube. As would many other rich, white men (see: Elon Musk) that unfortunately tend to end up with leeches and yes-men.

dog, do gaming w Famous Minecraft YouTuber Mumbo Jumbo plays FOSS Minecraft-like; Actually super enjoys it.

I know I’m not the target aydience, but deer god I can’t stand minecraft channels. Absolutely obnoxious camera spanning, 95% of the video is zoomed in a minecraft characters face, obnoxious speech.

That said, I welcome new alternatives.

astigma,
@astigma@mastodonapp.uk avatar

@dog @AdaghastTheMad If you're open to watching Minecraft content you can't really go wrong with any of the people on Hermitcraft. They're all mostly chill and spend 90% of their videos in first person just playing the game. Grian and Mumbo, being the two biggest creators on Hermitcraft tend to have a bit more of what you dislike but you could try Xisuma, JoeHills, DocM77, ImpulseSV, TangoTek or PearlescentMoon to name a few.

Riven,
@Riven@lemmy.dbzer0.com avatar

Shout out to my boi goodtimeswithscar

DarkThoughts,

I can't stand his and other MC channels clickbait garbage. I think Etho is the only one I still watch to this day. No weird titles, no weird thumbnails, no asking for subs, just genuine good content.

sotolf,
@sotolf@kbin.social avatar

Etho is wonderful, his channel is probably the longest subscription I have on youtube, not gimmicky just being himself and having fun with the game.

lazynooblet, do gaming w Garuda Linux - Dead Space on Ultra with HDR (7900X, 7900XTX TAICHI)
@lazynooblet@lazysoci.al avatar

That’s actually really impressive. Linux gaming has come a long way. I guess due to the investment Valve has put in or are there other events that have contributed?

Lojcs, do gaming w Garuda Linux - Dead Space on Ultra with HDR (7900X, 7900XTX TAICHI)

Linux

Hdr

?

ReverseModule,
@ReverseModule@discuss.tchncs.de avatar

Yup! Doable with gamescope-git and some env vars set to true. :)

LifeNausea, do musiczka w [spoken word, hip-hop] Kae Tempest

Cała twórczość Kae jest zajebista, ta plyta szczególnie. Mój ulubiony kawalek to www.youtube.com/watch?v=aRULtXn6W0s

StarLuigi, do gaming w Famous Minecraft YouTuber Mumbo Jumbo plays FOSS Minecraft-like; Actually super enjoys it.
@StarLuigi@lemmy.blahaj.zone avatar

This was a really interesting video to check out. I expected this game to be much worse judging by it looks but it really reminds me of some Minecraft mods!

Sentinian, do gaming w The Story of Factorio, the Game that Only Increases in Price
@Sentinian@lemmy.one avatar

This game gets universal praise and I’d love to play it but as a PC gamer I refuse to as I wouldn’t want to support a dev who not only never does sales but raises the price because of “inflation”

Noughmad,

Does the value you get of the game change depending on which time of the year you buy it?

Actually, the only change is up, as the game was improving and expanding pretty much constantly from the first early release to version 1.1. And it value is going up, when you buy in early access you’re only getting the current (unfinished but playable) state and a “promise” that it will get better in the future. When you buy the finished product you’re already certainly getting that better state, so it makes sense that it’s more expensive.

Sentinian,
@Sentinian@lemmy.one avatar

A game going up in price is fair from early access to release. This is a typical concept and an expected one for the reason you stated, the company makes a promise that it will be fully released.

To me the issue is the inflation price increase that most recently happened. Typically when a digital good releases in a finished state, it tends to stay at a max price. 30 USD is what Factorio decided on. Then it’s up to 35. Sure its had updates since the full release but why should I have to pay more then the full release price because I waited?

Typically sales are the reward for those who wait. Factorio seems to be the opposite, those who wait pay more. Inflation is real I understand, but this is also a digital good that has infinite supply. I as a consumer want to buy a game, and I can’t tell what the content changed from this 1.0 to the 1.1 since I haven’t played it. It probably is justifiable for the 5 bucks increase, but the consumer doesn’t know that. I just know this game I want, was 30 bucks and now it’s 35 and still hasn’t been on sale.

The reward for getting a full release game before a sale is to play it early. You aren’t losing the value of your purchase because I got it for 30% off. You got to play it early, and I waited for a price that I felt willing to pay. (The you is referring to people in general, not you specifically)

Noughmad,

To me the issue is the inflation price increase that most recently happened. Typically when a digital good releases in a finished state, it tends to stay at a max price. 30 USD is what Factorio decided on. Then it’s up to 35. Sure its had updates since the full release but why should I have to pay more then the full release price because I waited?

Because when you buy it now for $35 right now, you get more for your money than what I got years ago for $25. Even ignoring the additional content and polishing, you’re also getting the benefit of all the testing and bug reporting by early adopters, as well as the bug fixing by the developers.

Typically sales are the reward for those who wait.

This is just the wrong mindset. Why would the developer, publisher, valve, or anyone else want to reward you for not buying their product?

(yes, I know software pricing is a clusterfuck. But the common theme is that the seller wants to extract as much value from every customer as possible, so ideally they would set the price individually for each customer based on the highest amount that customer is willing to pay. Sales after a while are a mechanism for this.)

Sentinian,
@Sentinian@lemmy.one avatar

Because when you buy it now for $35 right now, you get more for your money than what I got years ago for $25. Even ignoring the additional content and polishing, you’re also getting the benefit of all the testing and bug reporting by early adopters, as well as the bug fixing by the developers.

Is that not the opposite? Sure I get less buggy version, but you also have how many years to play compared to me. And you are getting the same game I am when I buy it. You eventually get that content, which one could say is added value to the 25 bucks vs the 35 I spend. You got 10 bucks of content from free essentially.

This is just the wrong mindset. Why would the developer, publisher, valve, or anyone else want to reward you for not buying their product?

It’s not the publisher rewarding me. The reward comes from me waiting and getting a cheaper game then those who bought it earlier. As you state

so ideally they would set the price individually for each customer based on the highest amount that customer is willing to pay. Sales after a while are a mechanism for this.

If a game isn’t worth X amount of dollars to me then I will wait till the game is Y amount of dollars. If the game never does then I never buy it, meaning the publishers lose, not me.

Noughmad,

Is that not the opposite? Sure I get less buggy version, but you also have how many years to play compared to me. And you are getting the same game I am when I buy it. You eventually get that content, which one could say is added value to the 25 bucks vs the 35 I spend. You got 10 bucks of content from free essentially.

No, you’re forgetting the fact that when I bought it, I didn’t know what I’ll be getting in the future. I lucked out with Factorio, but it could happen that the devs just stopped working on it, I didn’t know at the time.

It’s not the publisher rewarding me. The reward comes from me waiting and getting a cheaper game then those who bought it earlier. As you state

Who do you think sets the price, if not the publisher?

the publishers lose, not me.

And yet, it’s not the publishers complaining about it online.

Sentinian, (edited )
@Sentinian@lemmy.one avatar

No, you’re forgetting the fact that when I bought it, I didn’t know what I’ll be getting in the future. I lucked out with Factorio, but it could happen that the devs just stopped working on it, I didn’t know at the time.

That’s the risk you paid for. My criticism is price increase after full launch. If early access game goes up in price when it fully releases that is a different thing.

Who do you think sets the price, if not the publisher?

The publisher sets the price. They put a game on sale to make more money. I buy the game on sale. I get the game as the reward. The publisher gets money they wouldn’t have otherwise.

And yet, it’s not the publishers complaining about it online.

I’m a random person who has no reputation to defend. I could just as easily start over online and nothing would hurt me. The publisher has a reputation to keep. They need to keep making money. Other then that, complaining is the way to for the consumer to get thoughts out about practices. I don’t like a game going up in price due to “inflation” and a game never going on sale therefor I will communicate that.

Sibbo, do gaming w The Story of Factorio, the Game that Only Increases in Price

How is this an unlisted video with some 250 views that seems like a high quality production on a channel with 1.2 million subscribers?

DrJenkem,
@DrJenkem@lemmy.blugatch.tube avatar

Maybe a leaked YouTube link from their Patreon?

Deestan,

I did not think that through.

Oh well, exclusive Lemmy access promo I guess. I’ll throw the Escapist an extra $10 on their next donation-enabled stream as an apology.

smart_boy, do gaming w The Story of Factorio, the Game that Only Increases in Price

I really wish more indies could take on the no-sales policy. It’d give me tons more peace of mind to buy a game when I actually want to play it, rather than always waiting and doing weird backlog hoarding when Valve decide it’s wallet-opening-time.

But as the video shows, the policy was a risk for Wube even back in the day – it’s an even bigger risk now that everyone and their dog expects to wait for the sale, and especially if you happen to have a game that’s not quite as incredibly popular as Factorio.

sparky,
@sparky@lemmy.federate.cc avatar

They should do an April fools’ sale where they reduce the price by 1 cent

smart_boy,

It’s not exactly the same thing, but itch.io allow developers to have a “reverse sale”, where the price goes up for a given period. It was mostly a joke feature, perhaps intended to provoke a little thought about sales culture.

Radicalized, (edited ) do gaming w Games that Don't Fake the Space

This guys videos are like crack to me, but this one was kind of boring compared to his other stuff. I don’t know why though. Fear of the cold was so much better and it’s essentially the same kind of storytelling.

Sentinian,
@Sentinian@lemmy.one avatar

This was my first video of his, I loved it. The idea of space in a game is really interesting to me though so that might make me biased

Radicalized,

You will defiantly love his other videos then. They’re all very in depth and entertaining

Then if you haven’t yet check out supereyepatchwolf - who takes similar deep dives into media but does it on a more personal level with really good storytelling. Like, really good.

hollo,

You’d probably like Gaming’s Harshest Architecture. That may be the video that got me into the channel, he’s so good at creating this feeling of significance. And then you look back at the actual topic and wonder how you got so invested.

(I think the champ of that feeling in general is Kevin Perjurer of Defunctland. I have no idea how I get so invested in videos about… anything he’s made a video about.)

snowbell,
@snowbell@beehaw.org avatar

His video about the Disney jingle is a masterpiece

hollo,

“Why am I literally crying?” -Me, literally crying during that video

liminis,

Verticality and vertical space is one of my favourite topics in game design, wish it got more love in a theoretical and actionable sense.

Sharmat, (edited )
hybridhavoc, do gaming w Games that Don't Fake the Space
!deleted6735 avatar

deleted_by_author

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  • Sentinian,
    @Sentinian@lemmy.one avatar

    Yeah his style ain’t for everyone. Normally not a fan of filler unless its done in a way like how it was edited

    Frell, do gaming w Games that Don't Fake the Space

    Jacob Geller is one of the best video-essayists on YouTube. The thoughtfulness with which he approaches games as pieces of art is rare, the sleek, striking way he presents his theses is rarer still. There are youtubers that I find more entertaining (HBomberguy, Folding Ideas) but no one that I find more engaging.

    “Who’s Afraid of Modern Art: Vandalism, Video Games, and Fascism” in particular had a profound impact on me (also loved the one about Golems). Being able to watch the better version of his videos (without the butchering to avoid YouTube’s copyright strikes) is like 80% of the reason why I got a Nebula subscription.

    hungry_freaks_daddy, do gaming w I’ve spent hundreds of hours over the last year making what might be the dumbest game of all time - I’d love if you took a look at my latest trailer :)

    I’m in love. Can’t wait for this. Wish listed and shared.

    pee,

    ❤️❤️❤️ thank you that is so sweet!

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