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Aloomineum, do gaming w Interview: Takaya Imamura, the artist behind Star Fox and F-Zero, speaks out

I love f-zero and starfox. I had no idea Imamura also did the art for my favourite zelda game, majoras mask!

That said I wish we’d get a new f-zero game sometime…

cdipierr,

Yeah - the interview touches on the lack of new F-Zero and, to a lesser degree, Star Fox games. Apparently, they just haven’t been a priority, there was a reference to games being canceled far into development, so I wonder if that happened as well.

I love the idea of Nintendo finding a good partner studio to bring a fresh take to F-Zero.

zeusbottom, do games w After 2.5 years, Cyberpunk 2077’s Steam reviews are now ‘very positive’ | VGC

Goddamn, gamers can hold a grudge like no other asshole out there. The game has been working fine for years now. It’s time to move on.

farngis_mcgiles,

deleted_by_author

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  • aSingularFemboyHooter,

    What was promised where? Because yeah, get capable technical team together who are excited to share a project they’re working on, and they are bound to be optimistic about what could be realistically implemented over a long timeframe. Nothing but the official release product information should be considered a promise, and nothing but unsponsored, unaffiliated reviews should be taken as proof.

    I highly doubt that any pre-launch ‘promises’ were made with an intention to decieve.

    farngis_mcgiles,

    deleted_by_author

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  • aSingularFemboyHooter,

    But it’s pretty realistic and happens all the time. I don’t see what’s ‘bootlicky’ about not trusting ‘promises’ by corporations years before release that are not protected under laws like the Trades Description Act.

    I don’t know what was supposedly promised, because I didn’t follow interviews and stuff leading up to it, I just bought the game based on what was actually delivered in the end, which is how all purchases should really be made.

    Stuff mentioned during development should never be taken as a promise, no matter how trustworthy or honest the developer is. This is just the simple reality of long projects.

    It’s also why we don’t hear from devs as much these days, instead it’s mostly PR people, as too much weight is put on off-hand quotes.

    Studios like CDPR have nothing to gain, and lots to lose, by deliberately over-promising.

    Tencha,

    I would guess of us already moved on. We bought the game on launch, got a shitty, barely working experience. Then after finishing it or not, we moved on. Now, every few months there’s always some posts about about the game finally being good, even years after its release. But I only remember my shitty experience because I moved on. I couldn’t care less about the game at this point.

    picnic,

    Oh well patientgamers always win.

    While I loved the cyberpunk's premise, idea and atmosphere since the game's announcement, I sticked to the "no preorders ever" rule and because of reviews decided to just wait them to patch it.

    Still haven't played it, but likely now I can add it to my wishlist and when the time's right, I'll try it out.

    sciawp,

    This is the way. Just picked it up on steam summer sale since I hear the new dlc is coming soon with a lot of changes to the base game.

    I have critiques but overall it’s a really beautiful game with good characters and story. The gameplay is interesting and varied enough, too. I’ve still encountered a quite a few crazy bugs but nothing too frustrating.

    I hope they do more with this franchise because I really like what they have set out to make and I’d love to see it even more fleshed out in the future

    fleabomber, do games w After 2.5 years, Cyberpunk 2077’s Steam reviews are now ‘very positive’ | VGC

    Hey guys, thanks for paying to beta test this all these years. I can’t wait to try this release version. Jk I bought it too.

    explodicle,

    This is why I just never buy games on release day anymore. I used to get so excited for them.

    Bretzel, do gaming w Cyberpunk’s expansion totally overhauls the original game | VGC

    I liked Cyberpunk when it launched (despite the false promises from Projekt Red), but THIS is very promising. I will surely replay the game

    BeardedGuy, do gaming w Cyberpunk’s expansion totally overhauls the original game | VGC

    It sounds like we’re finally getting close to the original game we were promised. I’m glad that they’re giving updates to the original owners as well

    Matte, do gaming w Cyberpunk’s expansion totally overhauls the original game | VGC

    sooo… they’re charging 30$ to fix their own game?

    tango_octogono,
    @tango_octogono@beehaw.org avatar

    for the new story. Base game owners will receive these updates as well

    JoeKrogan, do gaming w Cyberpunk’s expansion totally overhauls the original game | VGC
    @JoeKrogan@lemmy.world avatar

    Good to know for when I pick it up in a future steam sale. Thanks for sharing

    Hovenko, do gaming w Cyberpunk’s expansion totally overhauls the original game | VGC
    @Hovenko@iusearchlinux.fyi avatar

    Dont get baited into preorders. The game is not going anywhere and there is unlimited number of copies.

    mr_delicious, do gaming w Cyberpunk’s expansion totally overhauls the original game | VGC

    Hold tight, no preorders!

    pumerogo, do gaming w Cyberpunk’s expansion totally overhauls the original game | VGC
    @pumerogo@beehaw.org avatar

    Maybe I should finish the game, before the patch and then after, to experience the differences!

    … Who am I kidding, I will probably procrastinate playing, since my backlog is too long and then maybe play it in September. Looking forward to the DLC, it sounds great!

    Sleuth, do gaming w Cyberpunk’s expansion totally overhauls the original game | VGC

    Oh, looks like the time is coming to finally buy this game.

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