Console exclusivity of games is a way to provide an incentive for purchasing your console.
Imagine you’re a business and you spent millions on the R&D, manufacturing pipelines, shipping logistics, marketing, etc for this cool new console but you’ve got nothing on it by default that people can’t get elsewhere. In this situation, the first console to launch in a given generation would win. If you profit off of the console (you should), any exclusive that converts a user is price of console + price of game gross revenue.
This helps explain why we’ve had exclusives, but the winds are changing. These game companies which make both games and consoles see the short-term profits from your aforementioned wasted opportunity as more valuable nowadays while largely ignoring the fact that a lack of exclusives will make their consoles less desirable.
IMO the PC is going to basically cannibalize the console market (everything goes there and goes on sale, emulation included) and PC hardware can be made to last for a very long time despite a higher initial investment. If Valve can get a Console-like experience that’s plug-and-play with a TV, then Sony and Microsoft are in a bit of a bind.
Every time I open up eShop I am astonished how the main place where I am supposed to pay money to Nintendo is literally the slowest, most annoying and unresponsive thing on Switch. I am literally astonished at how they have managed to make it that bad.
Yeah. And the lack of a decent option off device. I was trying to check if a first party game was on sale on the Mar 10 day sales and it a nightmare from my phone. If there is a way to just look at “Nintendo” games I could not find it.
This is a sad day for racing fans. Codemaster's games were the perfect balance between simulation and arcade. I wish MS/Turn 10/Playground could somehow acquire them.
The good news is the developers are still alive. Hopefully someone has enough money to spin off a new studio free from EA and makes even better versions.
I wish somebody would do a postmortem on the shitshow that is EA WRC, despite having the most beloved rally game dev team and the biggest license in rallying.
Honestly they should have never been yearly releases. Of course everyone is burnt out on them, and nothing innovate has happened in the rally codemaster games in years. I’m sad this is happening but it’s definitely mismanagement.
Yep, they should have just put the yearly changes on something like a season pass and timed the major release with the regulation changes to match the simulation engine development.
Management did exactly what they wanted to do. They released a product with no regard to anything except short term profits. What happens in a year is future thems problem.
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