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Blackmist, do games w Ubisoft CEO defends Skull and Bones’ $70 price despite its live service leanings, calls it ‘quadruple-A’

Remember: Only you can help make 2024 the year of the Live Service graveyard.

gnomesaiyan, do games w Ubisoft CEO defends Skull and Bones’ $70 price despite its live service leanings, calls it ‘quadruple-A’
@gnomesaiyan@lemmy.world avatar

I saw Ubisoft in the title and realized I don’t care. It could be duodecillion-A and I still wouldn’t give a flying fuck.

JoMiran, do games w Ubisoft CEO defends Skull and Bones’ $70 price despite its live service leanings, calls it ‘quadruple-A’
@JoMiran@lemmy.ml avatar
gnomesaiyan,
@gnomesaiyan@lemmy.world avatar

LMAO 👽

AbsurdityAccelerator, do games w Hogwarts Legacy has officially cleared Zelda as 2023's best-selling game worldwide

I wonder it’s because it attracted a bunch of people who weren’t into games, but are huge Harry Potter fans.

samus12345,
@samus12345@lemmy.world avatar

It’s also on every platform, including the Switch, while TotK is just on the Switch.

Shadywack,
@Shadywack@lemmy.world avatar

I think you just nailed it, this is exactly why.

garretble,
@garretble@lemmy.world avatar

Yeah this feels like a Look What They Have to Do (release on every system) to Mimic a Fraction of Our Power (be Zelda) meme.

Honytawk,

More like: Even a bland game will sell more if it is released on multiple platforms, no matter how good the other game is.

AFC1886VCC,

Yep it’s an unfair comparison. If Zelda was available on all platforms then it might have been a different story.

Honytawk,

But it isn’t, and that is the problem.

EssentialCoffee,

Honestly it was just a good game. I saw it attracting both Potterheads and non-Potterheads. (I would not consider myself a Potterhead).

Does it have a bunch of replay value? Not really (neither do a lot of games). But man, that initial playthrough was just really good. It also looks like I clocked 113 hours on the game, so that’s a pretty decent return to me.

Also, despite the source material and the author, it had a lot of very inclusive elements, which were a nice touch.

good_girl,
@good_girl@lemmy.blahaj.zone avatar

if you seriously think this game was special, I have a far cry themed bridge to sell you

AFC1886VCC, do games w Hogwarts Legacy has officially cleared Zelda as 2023's best-selling game worldwide

I pirated the game. The first part in the actual school was really fun. But once you get out into the world, you quickly realise that it’s just another generic open world game with outposts, collectibles, and general busywork that you’ve seen in every other open world game. It got boring very quickly for me and I never finished it.

Eccitaze,
@Eccitaze@yiffit.net avatar

I also pirated it, and yeah, I definitely got my money’s worth from it. I tried to have fun, but it’s the poster child for “mile wide, inch deep.”

Maybe they can reuse the environment for a better game in the future.

yamanii,
@yamanii@lemmy.world avatar

I was very interested in mods for this game, people found all kinds of fun cut stuff that would’ve elevated this game so much like companions having commentary for several quests when you used a mod to bring them, and having actual consequences for using the dark arts. But it’s impossible to implement.

KairuByte,
@KairuByte@lemmy.dbzer0.com avatar

Technically it’s possible, but you’d have to reply on the cooperation of empress and that’s… not gonna happen.

Honytawk,

I loved the mod that turned all those animated paintings into anime vtubers, so goofy

cerulean_blue,

I agree. The magical feeling of being a student at Hogwarts soon evaporated as soon as you got a broom and didn’t really need to visit Hogwarts again and instead just fight endless random enemies, which gets pretty easy as you level up.

I was also disappointed by the endless voice acting. There was so much pointless talking and you couldn’t really control the outcome, all options seemed to result in a positive outcome when I just wanted to be a badass Malfoy but you’re not allowed, you jave to be a goody goody Hermione, juat in Slytherin clothes.

LiveLM, do games w Ubisoft CEO defends Skull and Bones’ $70 price despite its live service leanings, calls it ‘quadruple-A’

“Quadruple-A” lmao
Just the other day there was an article with the previous creative director saying that they had to axe the Single-player campaign because they just didn’t have the team to do it

essteeyou, do games w Ubisoft CEO defends Skull and Bones’ $70 price despite its live service leanings, calls it ‘quadruple-A’

That’s a quadruple paaaass from me, dawg.

Localhorst86, do games w Ubisoft CEO defends Skull and Bones’ $70 price despite its live service leanings, calls it ‘quadruple-A’

The extra “A” stands for “Asshole”

Paradachshund, do games w Ubisoft CEO defends Skull and Bones’ $70 price despite its live service leanings, calls it ‘quadruple-A’

Quadruple A must mean when you spend so many years in development hell that the game costed another A’s worth of budget.

verysoft, do games w Ubisoft CEO defends Skull and Bones’ $70 price despite its live service leanings, calls it ‘quadruple-A’

Game is boring. Ubisoft somehow eclipsing EA at shitting the bed in every aspect.

Fedizen, do games w Hogwarts Legacy has officially cleared Zelda as 2023's best-selling game worldwide

where do we find the stats for zelda?

inclementimmigrant, do games w Ubisoft CEO defends Skull and Bones’ $70 price despite its live service leanings, calls it ‘quadruple-A’

Leave it to Ubisoft to add an extra A to the already shitty landscape that is AAA gaming.

Scrof, do games w Ubisoft CEO defends Skull and Bones’ $70 price despite its live service leanings, calls it ‘quadruple-A’

Of course he would. Screw Ubisoft.

bane_killgrind,

Quadruple A is the coke talking

EdibleFriend, do games w Ubisoft CEO defends Skull and Bones’ $70 price despite its live service leanings, calls it ‘quadruple-A’
@EdibleFriend@lemmy.world avatar

vast and complete

‘It’s so finished you guys!’ is a fucking bragging point now.

thefartographer,

“We followed through on 60% of our promises, so you should pay us 200% of the value. If you want even more premium content, we’ll give it to ya! For a premium…”

hoshikarakitaridia, do games w Ubisoft CEO defends Skull and Bones’ $70 price despite its live service leanings, calls it ‘quadruple-A’

Lol

I played the closed beta. For 20min. I couldn’t continue because it felt so incredibly boring. Insanely uninspired. Even Blackwake, the buggy mess with the simplest game loop was more interesting.

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