Honestly it was just a good game. I saw it attracting both Potterheads and non-Potterheads. (I would not consider myself a Potterhead).
Does it have a bunch of replay value? Not really (neither do a lot of games). But man, that initial playthrough was just really good. It also looks like I clocked 113 hours on the game, so that’s a pretty decent return to me.
Also, despite the source material and the author, it had a lot of very inclusive elements, which were a nice touch.
I pirated the game. The first part in the actual school was really fun. But once you get out into the world, you quickly realise that it’s just another generic open world game with outposts, collectibles, and general busywork that you’ve seen in every other open world game. It got boring very quickly for me and I never finished it.
I was very interested in mods for this game, people found all kinds of fun cut stuff that would’ve elevated this game so much like companions having commentary for several quests when you used a mod to bring them, and having actual consequences for using the dark arts. But it’s impossible to implement.
I agree. The magical feeling of being a student at Hogwarts soon evaporated as soon as you got a broom and didn’t really need to visit Hogwarts again and instead just fight endless random enemies, which gets pretty easy as you level up.
I was also disappointed by the endless voice acting. There was so much pointless talking and you couldn’t really control the outcome, all options seemed to result in a positive outcome when I just wanted to be a badass Malfoy but you’re not allowed, you jave to be a goody goody Hermione, juat in Slytherin clothes.
“Quadruple-A” lmao
Just the other day there was an article with the previous creative director saying that they had to axe the Single-player campaign because they just didn’t have the team to do it
“We followed through on 60% of our promises, so you should pay us 200% of the value. If you want even more premium content, we’ll give it to ya! For a premium…”
I played the closed beta. For 20min. I couldn’t continue because it felt so incredibly boring. Insanely uninspired. Even Blackwake, the buggy mess with the simplest game loop was more interesting.
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Aktywne