I heard from a former CA member the official Isolation VR port was personally scrapped by Ridley Scott because he didn’t want players taken from his personal VR project/game, The Martian. 🙄
That’s what it was called, I tried to remember the game from a couple of months ago, when a bunch of big RTS streamers were suddenly all playing it for a few days. I’ve never seen a game that got boring so fast.
Typical micro-only focus with basebuilding and economy completely automated and a extremly limited pre-selected tech tree.
Interesting. I assume it is related to the ongoing nvidia driver hell? Except ERN would likely want the latest patch for whatever features nVidia added to better support them and… yeah.
“Fallout is the big one,” Middler claimed. “There are multiple Fallout projects in development, including, as far as I’m aware, that one that I’m sure you’re all wanting. It’s not far enough in along to say anything like ‘you’re going to be playing this game anytime soon’.”
Middler then joked, “Anyway, New Vegas 2, coming soon”. Is this the one we’re “all wanting”? Yes, but then also so is Fallout 3 Remastered, Fallout 5 and even a remake of Fallout 2. The fanbase is rabid, and hungry, and it’s been a long time since they’ve been fulfilled outside of Fallout 76 updates.
I mean, if Bethesda released all four of those, I’d buy all four.
I also don’t know what “Fallout 3 Remastered” entails, but if it means forward-porting the content to Starfield’s engine, that’d be pretty cool, though I do wonder how much effort will be required for mod-porting.
I’m rabid and hungry because Bethesda has fucked up everything they’ve touched lately and I want something that makes me feel like how old Bethesda games did. Give me Morrowind remaster damnit, and Bethesda didn’t even make Fallout 2 and NV they’d butcher remaster/remakes
Honestly, I feel like Morrowind is the title least in need of a remaster, as unlike later 3D titles, it has an open-source fan reimplementation of the engine, OpenMW, plus the fan updates of content.
Those graphics are ass compared to what could be done today. Just look in the leap from Oblivion to the remaster. Morrowind making a jump in graphics would be monumental.
Bethesda could earn a significant amount of goodwill back by simply using OpenMW on a Morrowind Remaster and helping with its development, even if only for a year.
That makes zero business sense. Bethesda would never make money on throwing away thousands or tens of thousands of man-hours on that. They would spend more on a remaster, but they would make money in the end.
The Oblivion remaster sold more in two weeks than Oblivion made in a year. It sold more copies in April alone than the original did in 15 months.
I also don’t know what “Fallout 3 Remastered” entails, but if it means forward-porting the content to Starfield’s engine, that’d be pretty cool, though I do wonder how much effort will be required for mod-porting.
I think all their previous games will eventually get the Oblivion Remaster treatment. So a frankenstein’d UE45 renderer + gamebyro backend.
Dragon Age 1-3 all had their drawbacks but could always fall back on how beloved the lore was and how it was present. Dragon Age Veilguard has much of the lore the original creator laid out but presents the revelations in its game poorly and retcons lore from previous games in sterile ways. The original creator left after 3 and over the decade has dropped tidbits about the changing culture of the studio he left
Oh yeah, they absolutely killed Fallout, the first game released by Bethesda (Fallout 3) was such a franchise killer that only sold 20 times more than the original game, and their latest game fiasco only doubled that. And let’s not talk about that fiasco of a TV show, that couldn’t even make it to most watched on Amazon, had to settle for the 2nd most watched show on Amazon, with only 4 times more viewers than Fallout 4 sold copies… In short, yeah, the new direction is such a fiasco that only managed to bring 165 new customers for every 1 that the original had.
I never said they were good, and you didn’t complain about them being bad, you complained about killing the franchise, and whether a franchise is dead or alive IS measured by popularity.
…whether a franchise is dead or alive IS measured by popularity.
That’s one way. But the better way is how good of a product is. Is by judging it on writing, story, and characters. If you do that to Bethesda Fallout. They are killing the franchise.
videogamer.com
Ważne