Monopoly doesn’t mean “Largest market share”. It’s a real term with a real meaning.
Monopoly:
the exclusive possession or control of the supply of or trade in a commodity or service.
What, exactly, does Valve control? They don’t require exclusivity, they don’t require their DRM, they don’t require the use of their network system. Hell, they don’t even require you to to give them 30% if you sell your own key.
Valve is also not a publicly traded company, while this doesn’t mean you can fully trust them it does mean they aren’t required to seek profit at all costs. This allows then to do things like, support Linux, make their own hardware (twice after their first attempt was a failure), work on Proton, develope games that make them no money, etc.
Itch.io, GOG, EA, Epic, Windows Store, Game Pass, Humble Bundle, personal websites. These are all examples of places you can buy video games on computers.
Timmy Tencent’s propaganda is working on you if you think Valve is any sort of monopoly.
Courts do not require a literal monopoly before applying rules for single firm conduct; that term is used as shorthand for a firm with significant and durable market power — that is, the long term ability to raise price or exclude competitors. That is how that term is used here: a “monopolist” is a firm with significant and durable market power.
I don’t think Steam qualifies still. There are still plenty of competitors such as GOG, Green Man Gaming, itch.io, Epic, Humble Store, Microsoft Store, and so on.
The “significant durable market power” part is why I went on to explain how they don’t lock you into their ecosystem. How can Valve raise prices or exclude their competitors when they literally do not have any mechanisms in place to do any of those things?
My biggest issue with Epic is them very clearly doing the classic tactic of selling goods at unsustainably low prices in order to drive out competition before jacking them back up again. Their whole free game shtick can’t possibly last forever and they know it.
It isn’t (at least over here) but the “cost” for a game is really iffy to define because if you want to be pedantic the distribution cost for a digital game are cents and that only if you actually factor in infrastructure costs. So technically they can just price them however they want because technically a single game download has 0 cost.
Technically because we all know that the production costs have to be regained somehow, just that with enough lawyer bs you can ignore that as a product cost on paper (for example if you label the entire production a learning experience or smth)
I could always get one of those games off the high seas and pay the same amount. I’m not going to give Epic the engagement numbers to get investors with.
I believe these Indy devs get paid when you boot a game you got for free, so I’m happy to install stuff and boot it once just to support gaming in general
It is a well-known fact that those people who must want to rule people are, ipso facto, those least suited to do it… anyone who is capable of getting themselves made President should on no account be allowed to do the job.
I wish we had a branch of government filled with randomly selected people.
Imagine if we filled each house seat by randomly selecting 5 people, having the 5 people debate, and then people could vote for which of the 5 they wanted. We would then have a government filled with normal but likable people.
I only buy from gog on the side too since the no drm policy is very pro consumer. And also the porn games are unrated via a free dlc instead of having to download it externally.
I will always support valve because of their amazing Linux support but if GOG finally made a client for Linux then I would try to use that more. I wish Epic would also support Linux but with massive douchebag Tim Sweeney running the company, that will never happen.
If these platforms supported Linux, they’d be able to compete with Steam… 15 years ago.
Nowadays Steam offers so many solutions to PC gaming that other clients simply would take ages to copy. Steam Input, cloud saves that actually work, Steam Link, Remote Play Together, etc
I think the pseudo-quote you wanted to do the other way around.
The thing is, sure, I prefer buying things from say, GOG. But Epic is horrible, and that’s even just from my consumer perspective with it’s bad client, terrible discoverability and lack of forums or anything. So as a consumer I have no incentive to support Epic, no matter whether I want to give my money to Steam or another place.
You’re right, I did get the pseudo-quote backwards.
As far as customer experience, that’s one thing, and that’s valid. “I prefer to use Steam because it has features Epic doesn’t, even if one’s a monopoly” though is very different from the quote above, which is distinctly about supporting X company over Y company; not about product difference, but actual support.
Let’s be real though, if Epic had literally just released Steam but with a good UI people would still boycott it, referencing xenophobic shit like “because china”, angry at tim sweeney, complaining about another launcher, and anything else. The PC market has this really strange and uncomfortable adoration of Steam. It’s console-warrior levels, really.
I don’t disagree that EGS is a lackluster product in many ways, but it’s pretty clear that the complaints about it by and far are simply justification for a pre-existing opinion, both because of predisposition towards steam, and against “the guys who made that stupid fortnite game”.
referencing xenophobic shit like “because china”, angry at tim sweeney,
What… the fuck are you talking about? You are lost in sauce, dude.
I would rather GOG be made the de facto alternative than Epic. The fact that we have approx. 1 grocery store nearby does not mean we should be excited a Walmart is being built.
Content that Beijing deems “subversive” has also been forced to be removed from both platforms. Human rights experts are well aware of the ways that these apps have been utilized to spy on Uyghurs and other dissenting voices and are used to persecute these individuals and their family members. Information collected from WeChat can be enough to land one in a concentration camp or prison, as is the case for many Uyghurs who have contact with foreigners or family members who are abroad. Tencent, WeChat’s parent company, is thus clearly complicit in the genocide of Uyghurs, amongst other affronts on human rights. The United States administration has not been alone in acknowledging this, India has also banned far more Chinese apps than were addressed by the U.S. executive order on August sixth.
You realize that Tencent doesn’t own Epic. They have a minority stake in them, as they do bluehole, ubisoft, activision blizzard, platinum games, paradox interactive, fatshark, funcom, and discord. They also wholly or majority own supercell, grinding gear games, and riot games.
No discussion of these other companies devolves into saying that these companies personally aid in genocide. Why is that? As far as I can tell, it’s just because a small contingency of gamers online don’t like how popular fortnite is.
So now its not xenophobia, it's because people don't like the popularity of Fortnite? How about lets not handwave all of Tencent's crimes against humanity with "you're just xenophobic" or "you just don't like Fortnite". Nobody of any good conscious should support that company or any of its owned companies (partially or otherwise).
It’s infuriating to me that only Steam and EA’s stores have gifting built in. Most of my games budget goes to buying small-squad multiplayer games like Deep Rock Galactic and Sea of Thieves for people.
Sure you can buy a key anywhere but I love seeing at a glance that an acquaintance has a particular DLC or game to surprise them rather than asking them first. And then there’s a small chance they thank you for the key and pass it on to someone else instead of just telling you they don’t like game, while Steam has a handy decline button.
twitter.com
Gorące