I’m sorry, but I’d be more terrified of Microsoft. A company worth more than nations, (current market cap puts it about the 10th richest country in the world), and who routinely tells other companies to pony up - and they do (look up a software audit if you want to see a corporate shakedown).
Sorry to nitpick, but I see the comparison of a company market cap with country GDP a lot and it’s a pet peeve of mine lol. Market cap is the value of the company, while GDP is equivalent to the total “revenue” that a country’s economy generated that year. So a better comparison would be 2022 Microsoft revenue vs 2022 GDP of a country.
Market cap isn’t even really the value of a company. It’s just the last trade price times the number of shares. If someone wanted to buy it, the price would be higher. If someone wanted to sell it, the price would be lower.
And gdp is one of the worst ways to measure the economy of the country.
You don’t need to be sorry. I guess I should rephrase my original statement to say Microsoft could buy unity, and the shareholders might not even notice in the quarterly earnings call.
This sounds like it would mean charging Valve money for the privilege of using Valve’s own infrastructure every time a player installed a Unity game after a major PC upgrade/reinstall or after uninstalling that MMO they dumped every other game in their library try out.
Steam could probably bake a ban on software that uses installation trackers into their developer/publisher ToS, or ban the collection or transmission of Steam user data related to installations, or something similar.
Aren’t there enough FOSS gamw engines out in the wild to keep indie authors and small companies working without concern for this kind of crap?
Contributing with a cash amount to have work done on any engine would be cheaper and more useful for all parts involved than having to deal with these vampires.
There is a viable open source competitor, godot. The issue is that for many developers who have invested years into their current project, moving engines midway is a ton of effort that might break them financially.
People keep telling me that PC gaming is expensive and yet I pay no subscription fees and have plenty of choice for which storefront to purchase from so game prices tend to stay low outside a few exceptions.
I just recently locked in 3 more years of game pass ultimate for $180. That’s $5 a month to play 100+ games on console or PC. Granted, much of the catalog is games I already own or games I’m not interested in, but if I play just one full priced game a year from game pass it is paying for itself. Most recently that would be Starfield, and when I got bored after a couple hours there was no pressure to “get my money’s worth”. I simply uninstalled and moved on.
I realize game pass prices are going up and this deal won’t be available forever, but this is my 2nd time around already so the last several years of console gaming have been cheap as shit.
That’s my outlook on gamepass. I hardly ever use a console, own 3 xbocs and only know where 1 is and that’s sitting in the corner of my living room unplugged for at least 2 years. I get gamepass ultimate a couple times a year for a game or 2 and play for a few weeks then cancel it and move on.
I made the argument that it’s expensive but it was more based on the idea that I can get a cheapo used console with a few games and that’ll do me for a whole generation. That and I think that PC gaming has a deeper void to get sucked into (mainly keyboards and monitors)
But now a couple weeks later and I realize that I really enjoy my crappy business desktop PC and I could see building a PC in the future.
They each have their advantages. When I go to a friends house we play console. At home I’d rather play PC, if I had the choice.
You’re acting like this reflects badly on the console makers when a) they haven’t confirmed they are on board for this and might instead end up being the ones to kill it, and b) if they were on board for this, they still wouldn’t be the bad guys, they’d be helping out devs on their platforms.
This specific comment by them doesn’t address the PC market directly (though MS is also on PC with game pass and a lot of Sony games are ported to PC these days), but it will either be similar or worse, depending on whether they want to try this with valve, epic, and other PC publishers.
There’s a lot of things it affects. But lets stick with the self serving perspective of your question “How does this affect* me buying discounted games”. You personally? Not much, the impact is relatively tame… for now. An aspect that you failing to consider is that devs could raise price of games to offset the cost of the Unity price model change. Sure you could wait for a discount. Safe to say we all appreciate a good discount every now and again. But I encourage you think about that “one” game on your wishlist “If it was just 20% less then I would buy it” But that 20% doesn’t end up happening because of the fact that even during this hypothetical sale the devs are still trying to offset the Unity cost. Additionally you failing to consider is that Unity is an incredibly popular starting point for many new devs because of the tooling it has available, many popular titles were started by these indie devs. Games that wouldn’t ever have been created because those people wouldn’t have ever gotten started if they didn’t use Unity.
I don’t buy any game until it’s at least 50% off via isthereanydeal. Ever. Tons of games I might like have sat on my waitlist for years. Eventually I’ll torrent it they never come down.
I’d like to watch them try to send an invoice to these companies.
Most likely they won’t ever try, it’s just a blatant lie because they have no grounds to even attempt it. They have a deal with the gamedev studio, not the platform owner.
They have a deal with the gamedev studio, not the platform owner.
They don’t even have that because they’re trying to back date this shit, and you’re very much not allowed to do that. Otherwise what’s the point in even having contracts?
twistedvoxel.com
Aktywne