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hal_5700X, do games w (Edit: Confirmed false) Hacker advertises alleged database of 89 million Steam 2FA codes
MudMan,

This doesn't say that no leak ocurred.

It says the leak was not on Steam's side. I think OP may have been misled a bit by this.

Crucially it also says the phone numbers were not tied to emails, which is a big difference that does make this much less of a big deal.

The gist of it:

The leak consisted of older text messages that included one-time codes that were only valid for 15-minute time frames and the phone numbers they were sent to. The leaked data did not associate the phone numbers with a Steam account, password information, payment information or other personal data. Old text messages cannot be used to breach the security of your Steam account, and whenever a code is used to change your Steam email or password using SMS, you will receive a confirmation via email and/or Steam secure messages.

tisktisk, do games w Hey PC game developers, please follow Stellar Blade as an example for PC optimization in the future, because it absolutely rocks

But denuvo

RightHandOfIkaros,

Stellar Blade performs well despite using Denuvo. Imagine how much better it will run when Denuvo is removed.

duchess,

Or it will run exactly the same because it has a minimal performance impact when implemented correctly, which seems to be the case here.

k1ck455kc,

I know i want to buy/play this so bad… But denuvo.

SkunkWorkz, do games w Hey PC game developers, please follow Stellar Blade as an example for PC optimization in the future, because it absolutely rocks

Stop blaming developers. It’s management that doesn’t want to give the developers the time and money to optimize their game. Devs know how to optimize their game, they aren’t stupid. They can’t do shit if they don’t get the time to work on it.

Also

So, ports like Stellar Blade on PC are great for fans to see, and I’m hoping game developers and publishers can look at this as a template going forward.

Yeah that’s not how it works, you can’t look at other games and see how to optimize your game. Every game engine and game works differently under the hood.

B0NK3RS, (edited )
@B0NK3RS@lemmy.world avatar

That’s probably mostly true but optimisation is becoming a lost art form that some devs just don’t know.

fuckwit_mcbumcrumble,

It’s a negative feedback loop.

The less time you can spend optimizing games the less you know how to optimize games. The less you know how to optimize games the more time it takes to optimize games. Optimizing games becomes too costly for management. Goto 10.

apprehensively_human,

Daily reminder that Chris Sawyer coded Rollercoaster Tycoon by himself in x86 assembly. In a cave, with a box of scraps.

who, (edited )

People often say “developers” when referring to development studios, which includes management. They don’t necessarily mean individual programmers.

SkunkWorkz,

Tell that to Gamers™ who harass the low ranking devs when a game comes out they don’t like.

who,

I haven’t seen anyone here do that, and I am not willing to stereotype gamers based on a minority of jerks.

SkunkWorkz,

I’m not talking about gamers but capital-G Gamers™, those are two different groups. Non of those capital-G Gamers are here, they are all on xitter

eupraxia, (edited )

In the age of early access viral hits, optimization is just something no publisher wants to put resources into before they know the game’s a success or not.

True story, a game I worked on at my last job shipped on Xbox One and PS4, the PS4 version was not even built until a month before shipping.

umbrella,
@umbrella@lemmy.ml avatar

to be fair i think most people mean “the studio” rather than “the actual programmers” when they say devs.

bimbimboy, (edited ) do games w Hey PC game developers, please follow Stellar Blade as an example for PC optimization in the future, because it absolutely rocks

deleted_by_author

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  • mysticpickle,

    If you want realistic jiggle physics you just pay the silicon price.

    naticus,

    You’re below minimum requirements on VRAM and you say it’s not optimized. Well done.

    clegko,
    @clegko@lemmy.world avatar

    RDR came out in 2010…?

    fuckwit_mcbumcrumble,

    And ran on the xbox 360… which had 512 MB.

    arin,

    My desktop takes like nearly 2gb vram for both my 4k monitors on idle(wallpaper engine)

    hal_5700X, do games w Hey PC game developers, please follow Stellar Blade as an example for PC optimization in the future, because it absolutely rocks

    It’s UE4 game not a UE5. That helps.

    Flatfire,

    Hardly. I’ve played enough dumpsterfire UE4 ports to know it’s no better if the devs don’t put the effort in.

    mariusafa, do games w Hey PC game developers, please follow Stellar Blade as an example for PC optimization in the future, because it absolutely rocks

    No, don’t follow denuvo

    BlameTheAntifa, do games w Hey PC game developers, please follow Stellar Blade as an example for PC optimization in the future, because it absolutely rocks

    Stellar Blade ships with malware. Nobody should be paying for it or following its example. It’s really distressing that this even needs to be pointed out.

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