I feel like JRPGs completely changed what an RPG video game is. They are watered down compared to the original cRPGs from the 80s and 90s. Then the "westernized" version of JRPGs watered it down even more. The old cRPGs were so big and so complex. OG Baldur's Gate, yes, but also Wizardry and Ultima too. I enjoyed Dragon Age because I liked the story, but I'd say Divinity: Original Sin 1 & 2 are more direct descendants of the old cRPG days (DA 2 & 3 bear no resemblance to cRPGs at all). I think Dragon Age games are good modern RPGs everyone should play but Baldur's Gate 3, imo, is a proper cRPG straight out of the 80s with 2023 graphics.
I'm so thankful this game is proving to be so popular. Maybe people are discovering (re-discovering) what RPGs used to be, and what makes them so great.
I’ve been loving this game. The spells are so cool sounding and looking. The characters all look amazing. When comparing it to DOS 2 I’d say that it’s really made the roleplaying aspects shine. Divinity feels like the combat plus the puzzles start to overload everything into the second act.
Bg3 gets stronger in its second act in a lot of ways. Partially because your power levels scale up in satisfying ways and partially because the stakes get higher and the world more dangerous and bleak.
Many characters that appeared earlier really shine in the second act too.
Dragon Age: Origins and it's expansion are still my favourite game of all time. I still absolutely love the origin stories. The other entries of the series could never quite catch what made the first one great.
I don’t get the constant comparisons to Dragon Age: Origins… it was a terrible game! Bad graphics, bad animations, a terrible cliched storyline where every beat was telegraphed and predictible… I still feel ripped off and it’s been 14 years ago now.
It’s like nobody ever played GOOD fantasy RPGs, like the Gold Box games from SSI or Ultima, or Bard’s Tale, or Wizardry?
The most important thing, which DA:O shares with Mass Effect, is that it gives the player an illusion that choices matter. That dopamine effect, together with a good but mostly linear story, and interesting companion characters, is a recipe for success with many people, like me. I mostly only play it once, rarely replay, so the illusion of choice isnt as easily ruined.
And companions is a big comparable thing between DA:O and BG3. Larian has really focused on that in this game, so of course it would make people compare it to DA.
I don’t get it either, I liked the main plot in DA:O but most of the game is dealing with some big side quests that have next to nothing to do with it.
I don’t remember having many big decisions either, a few characters might die but it doesn’t really matter in the end.
Oh man, I loved playing Dragon's Age: Origins. I had a sort of "unexpected companion" when I played through it in college.
I was a computer geek; I had a gaming PC. My roommate was in a frat and had an Xbox 360. The only games he ever played were Call of Duty and Madden.
One day he came home with a copy of Dragon Age for the 360. He said, "This seems like a game you would know about. One of my fraternity brothers lent it to me. Have you played it?" I had just bought it a few days earlier but hadn't played it yet. Of course I'm expecting Call-of-Duty-Madden-360 roommate to hate it.
Later that week I was going to party and he was staying home -- a reversal of how things usually went. I got home very late, very drunk, expecting 360 roommate to be asleep. But no, there he is, playing Dragon Age. As soon as I walk in he says, "BRO I'M IN THE DWARVEN CITY HOW FAR DID YOU GET CHECK OUT THIS SKILL I UNLOCKED FOR ALISTAIR AND DUDE THERE IS A DOG."
We played through the campaign on our respective machines over the next week, sharing tips and strategies along the way. It was great.
What finally decided me to buy it was a comment section of some random YouTuber talking about the game, and people saying how much it reminded them of Dragon Age Origins.
I definitely gotta admit, this is one of the most impressive parts of the game to me.
Having played the original Baldurs Gate and Baldurs Gate 2 by BioWare, its really kind of amazing the depth they’ve given this game, which is arguably very inspired by what was done with Dragon Age Origins (follow ups maybe not so much).
Except it really is like playing the two original games, just with the ability to get a super close up look at your party, as well as as a high-level overview of the gaming space.
So far, the game does a stellar job of providing a truly cinematic experience during dialogue exchanges. One of the more recent RPGs that people claimed “set the bar” was Witcher 3, and it had a lot of people gesticulating from the waist up for the most part. So much of the game is so fully detailed, and yet has reasonable system requirements compared to current PC specs. It really is a stunning achievement, and a near perfect follow up to the classics.
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Aktywne