Personally, I don’t think 7DTD is ready for a 1.0, there are stability and performance issues still plaguing this game. It’s possible the Fun Pimps could fix those glaring issues before 1.0 in June, but stability and performance have been a recurring issue in every version of their Alpha releases. Sure, the game at least has enough content to mostly qualify for a 1.0. They could always add new things via updates (if they don’t abandon the title post-1.0).
Not sure why it’s getting so much hate. Sure it’s been in early access forever, but if you look at the progress they’ve made since conception its come a long way. Also they didnt just abandon it likes countless other games when they could’ve easily made it a cashgrab.
Vanilla is kinda ass still I will admit. The only real way to play it is with overhaul mods which take the game to a new level, and adds so much qol, replayability and general balancing. I’d highly recommend darkness falls, or undead legacy overhauls through 7dtd modlauncher. There are plenty of other overhauls but those are the highest quality imo
A bit of a shame it was ignored by pretty much all GOTY discussions. It would have deserved to be at least in consideration but at least the outlets follow were not even aware of the game.
I dislike the GD/Titan Quest style of character builds (a lot of awkward “meta” mechanics and you more or less are the same character from level ten to endgame) but GD is very much a game I go back to every few months. So pretty much a no brainer to buy this expansion. Just something about the encounter balance and meatiness of attacks keeps me happy
Which is a shame that everything feels so “whiff” in the Titan Quest remaster.
Just finished Cult of the Lamb, but might have to pick it up for this. The survival mechanics sound interesting and it seems like they mesh well with the base game. Also, the crown having its own little tent when you sleep is a nice touch.
I hate using the Steam client to browse the store because it stutters all the time and doesn't support tabs. Not to mention that the Enhanced Steam browser extension adds support for 3rd party sellers so I can see if there's a better price without leaving the page.
Without tabs, I can't browse a specific tag without having to go back and forth constantly, which is super annoying because page listings are dynamically loaded, so going back means starting from the top of the list all over again.
Im not sure I like the cpu utilization being based on the base clock. A percentage that can go arbitrarily above 100 doesn't sound useful for determining bottlenecks. It must be difficult to accurately determine given all the dynamic boost stuff but since all other such utilities figured it out surely they can too. Hope they don't just leave this as good enough.
Also, MangoHud has an ability to set fps_limit in a per-game way that generally results in much smoother frame-pacing than most games achieve by default. That’s awesome for eg. Dark Souls / Elden Ring, which are stuttery at 60 fps but buttery at 59 for some reason, but also for random strategy games which would be just fine at 30 fps but instead have all the fans roaring to render at 144.
I’ve found that disabling VSync in games entirely and then letting MangoHud do the limiting works a bit better. Some of that will be because I’m using Proton on Linux, which has DXVK as a translation layer. Games will be trying to limit their frames the DirectX way, whereas MangoHud is limiting them the Vulkan way and is ‘closer to the monitor’ for keeping the pace right.
steamcommunity.com
Ważne