These aren’t obligated paid mods. Anyone can still do free mods that rely on Nexus for downloads and stuff.
If anything, this is like FDroid / Google Play Store with FOSS apps. You’ll find dozens of paid foss apps on the play store that are free on fdroid. The play store is for donations and convenience. Auto updates without modding your phone, centralized store, etc.
My recommendations are Dodonpachi Resurrection, Mushihimesama, and Deathsmiles. They’re all on sale, they’re all made by CAVE. One more CAVE game, Akai Katana, is also listed but it’s not on sale. They are all extremely difficult if you have never played the style of game before (Japanese arcade bullet hell / scrolling shooter). Heavy emphasis on learning bullet patterns and doing precise dodges. It feels so good when you manage to dodge a pattern, or time a screen cancel/hyper just right.
If you only try one, Mushihimesama is 6 dollars right now, has an awesome soundtrack and a cool fantasy forest and insect theme. It’s relatively beginner friendly but you will definitely notice a sharp difficulty spike going from stage 3-4-5. I got to play it on an actual cabinet at PAX west, definitely my highlight of that weekend.
Synthetik isn’t actually a Shmup, if you’re looking for games like it you want to look into twinstick shooters. A Shmup is an automatically scrolling shooter with where you are traveling in a single primary direction. A true Shmup gives you freedom to move all around the screen but the screen scrolls through the level at a fixed rate. Famous shmups include Gradius, R-Type, Raiden. There are a few different subgenres but the main offshoot you’ll see is Bullet Hell.
A great place to start is the Touhou games, and fan games (My favourite is Blue Devil in the Belveder). My all time favourite Shmup is Teslapunk, but it’s pretty obscure and not exactly popular.
If you want to learn more look up Shmup Junkie on YouTube and join his discord. Lots of great guys and a curated list of beginner games/goals for someone who’s interested in the genre. Trust me there is a Shmup for every taste out there. Try lots to see what clicks for you!
Every time I think the game has nothing new to show me they release a major patch, an expansion or add proper gamepad support so I can play it on Steam Deck as well and now this. So I usually jump in and realize how freaking good this game is. Its either installed on my desktop PC or SD or both for the past few years.
Its a no brainer and probably a day 1 purchase as the devs deserve every cent! I think another playthrough is in order soon.
You are asking if it could be same experience as an MMO-lite without being online. Think about it.
Core gameplay will stay, yes. And sounds like they changed quite a bit. But if you were promissed an MMO-lite and are getting a single player game…
I hope that it is notnthe exact same game but offline, because it will not hold up. There are different expectations from a MMO and single player game.
You are asking if it could be same experience as an MMO-lite without being online. Think about it.
No, I’m asking if it could be the same experience without running it on someone else’s machine. V Rising does not have an online requirement, but you can play it online on a server you control, perhaps even the same machine you use to play yourself, with up to like 60 players. Destiny is an MMO lite, is it not? For the most part, you’re only playing that game 3 players at a time too, just like this one. Is there something that this game was already doing that it won’t be able to do now that it’s peer to peer?
You can play with friends, but not just matmchmake with randos when your friends are not online or not playing the game at all (or not having friends). You miss the organic moments when you are having a fight in open world, you are loosing and suddenly some dude charges in and saves the day. You can’t join guilds (promissed feature) and engage in a community, potentially make new friends to do the aforementioned activities with so you don’t have to play with randos. You miss the feeling of being a part of greater world, when you just see someone else in the game. Or the ability to ask for help in map chat. Also ongoing support and updates.
Funny you should mention V Rising too because while I’d probably play solo, I’m more likely to find a server to play on along side others than just playing on my own server alone or offline (not sure how this works therr tbh).
Simply put, I’d miss those things you experience in MMOs. Wayfinder was fun when populated. Much less so when there was nobody to play with.
I was promissed an MMO lite that would become an MMO through thr development, but getting a single player game instead. I wish the game and the devs all the luck but I can’t help but feel betrayed - much like majority of gamers who expect single player game but get live service one.
Gotcha. As I said in the original blurb, I’d prefer some way to play the game LAN that it seems like they’re not doing. V Rising and most survival games, for all that I can tell, preserve all of those elements of MMOs or MMO lites, and it exposes how unnecessary it is to take away the ability for the player to host their own servers. Even in a best-case scenario where the game is super successful, you can run into things like login queues or server maintenance, so having the ability to play the game no matter what is a must for me. Survival games tend to lean into the use case of people who want to PVP and grief other players, which isn’t for me, and I’d much rather co-op with some friends, but since I control the server, I absolutely have the ability to tune it that way. And since these games account for dozens of players on the same instance (Factorio goes up to 255), you’re capable of replicating all of those random interactions, for as rare as they actually are in a game like Destiny or Warframe, which are my frame of reference for MMO lite games, because they have you spend most of your time in instances for only a few players.
Have you played Wayfinder before to say how much of the game up to this point was built on those larger scale random interactions as opposed to small instances with a few players?
Wayfinder had both. There were these randomly generated dungeons akin to Warframr instanced missions or Destiny strikes, but also had a open world zone with events and such for a more MMO feeling. New bigger zones were of course promised along with mounts. Raids were mentioned, as were guilds and guild housing and other social features.
I get the desire to have a game playable offline, it’s valid. And maybe the game will end up being enjoyable as single player. But that’s not what made me personally interested. But oh well, my bad for buying into early access, I was due to get burned on it I guess. At least I went for the lowest pack (I did try asking for a refund but I played a bit, so not having high hopes)
No, I meant things that people would miss. I guess matchmaking fits that bill, but we’ll have to see what it looks like outside of direct invites once this new version exists. Each platform provides free matchmaking services, so I’d be surprised if it didn’t exist at all.
I remember spending my last free summer playing this. Was 2016 and joined a server and even became mod. It’s been 7 years now, finally leaving the EA lol
On a positive note the incompetent morons trying to harass this dev have now blown this game up a fair bit more than it would’ve gotten otherwise, so hopefully she’ll make enough money to be able to comfortably ignore the morons.
I’m going to look into it, not sure if I’ll buy or not but it certainly seems like an interesting game.
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