Damn, another one down. I thought it was a perfectly adequate Monster Hunter competitor, but I guess people looking for that are fully satisfied by Monster Hunter
I refunded the game last week because it didn’t capture me like I was hoping. I hope the guy comes out of prison to be a better person, but it sounds like I dodged a big bullet.
Huh, it might depend on the crime but not having computer/internet access for the entire prison time seems wild. I’m guessing he is not from a country that would allow him to have a normal job whilst in prison (again, depending on crime type).
Next time you want to bitch about everything Trump taking legal years:
My case is about 5 years old now, I have been going through the legal process the whole time I’ve been working on this. I have finally been found guilty and sentenced, and I’m going away next month.
In other news, legal insurance is about $26/mo. Arm yourself. (And it’s not just for suing people or defending criminal charges. Having a legal opinion a phone call away, or a letter written, can be life changing.)
I actually respect the hell out of the dev here. Owning up to past wrongs, growing as a person, clear and concise communication, honestly that’s all huge progress.
I haven’t heard of this game before, so Streisand effect? To the judgement system?
On a more serious note people change, and the dev seems remorseful so maybe an early parole won’t be out of the question
they say it is due to a case where they’re kinda admitting to doing something violent and illegal, probably before the development of the game, so probably not
Does anyone actually have a suggestion for a less intrusive alternative?
Do you realise how difficult and ineffective server-side anti-cheat can be?
Although it would be the only way to actually try and detect someone using a second machine for hacking/inputs.
All of this will become an increasingly uphill battle for the devs.
Write it in language that obfuscates code by default (Rust does that) and then it obfuscates again. Or do it the Valve way. Even though is very easy to crack their anticheat (the hacks and DLL injectors are basically for free both on Windows and Linux), they have other measures in place. E.g. Votekicking players, Overwatch and matchmaking against other hackers.
If security analysts have issues decompiling Rust malware, then it’s obvious that it obfuscates the code. All they could get was an ugly Assembly. You can try it yourself by downloading Ghidra/Cutter/any other compiler.
I’ve been a heavy competitive gamer for 10 years now, kernel anticheat has been an incredible blessing developed these last few years despite every non-player calling it malware. Meanwhile all the consistent players rejoice and newer players don’t have to deal with constantly wondering if someone’s hacking every single lobby.
You can see just how much this has directly impacted high elo League of Legends players via Riots dev blog after their implementation. The most notable:
more than 10% of Master+ games had a cheater in them.
Some use the beta branch feature for this but hopefully an official feature makes this more widespread - especially for those games with their big modding communities. I'd rather update the game a bit later when all the important mods also have caught up.
I really, really wanted to like this game. I love the look and feel of it so much but I just needed a clearer bit of hand holding to figure out what I was supposed to do. It's so open ended and I could never really tell if I was on the right track. I love the idea of crawling through vents, interrogating people, sneaking about and putting together pieces of evidence but it was just too overwhelming for me. I wish there was a guide that just explained simply how you're supposed to play but I haven't found one yet.
I mean they have made it a bit more player friendly through the updates, theyve even added an auto-route that walks you to the place you set in your map. But you do have a point, though that’s what a lot of people love about the game, it’s just you, in a big city, grasping at straws and trying to figure things out any way you can
I thought that was the entire point of this game, which is the primary reason I buy games like this and Elden Ring/Dark Souls: I am a fucking grown adult and don’t need to be spoon-fed shit to me in a video game that was built as a sandbox, just shut up and let me break the shit you created in there and if I need to find help, the entire fucking internet already made content about how to solve it before the game was even released
But SoD is very much built around that sandbox style gameplay. Your guide is how you connect the evidence of whatever crime you are investigating.
That said: I think the tutorial is “a lot” but it is well worth doing at least a good chunk of it. They do a great job of teaching you the basic steps for how to investigate a murder and what to do next.
Thanks for that. I might give it another go. I have ADHD and I wonder if that also doesn't help because remembering a lot of names and details is hard for me. My short term memory is really only reliable until I see any random shiny thing. I tried using the evidence board to track literally everything I saw but it quickly became way too ovewhelming. I'll give it another go though I think.
Same for me. I enjoy the Hitman games, but they have a bit more guidance towards suggesting possibilities for you.
I’d almost like it if I could investigate just as a master hacker that can skip the breaking in portion to try checking XYZ company’s records while sitting at the crime scene, instead of going down a 2 hour rabbit hole at risk of being caught to realize “Oh, that was the victim’s ID, not the killer’s, so nothing I’m investigating has anything to do with the case.”
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Aktywne