My sons will still be my family when they celebrate their 35th birthday… They’ll hopefully have their own places, but that doesn’t change that they are my family.
Also, 2 weeks ago Last Epoch disabled family account sharing because it was being abused for real money trading:
We have unfortunately had to disable family sharing on Steam for Last Epoch.
This feature enabled the use of significant RMT (Real Money Trading) and Botting options, and was removing our ability to ban/remove accounts, faster than they could share them with their entire networks.
I don’t think any one specific thing is responsible for this change, but the 5 account limit seems like it would certainily be a welcome change for the Last Epoch devs.
Not disagreeing, but I think the point is that no single person or company should be in a position of that much power. All it takes is for one thing to go wrong, one law to change, or one financial scare to happen, and BOOM. Suddenly this great monopoly is doing things people hate and there’s no alternative.
I think people are more negative than positive about this change. The old system allowed for far more freedom at the cost of being more annoying to set up.
This change cracks down on anyone who used the old system in unintended ways, i.e. to share games with family members not living in the same household. For now that check only compares store region/country, but I wouldn’t be surprised if they tighten the requirements further in the future.
It’s also a negative compared to the old system if one of your (adult) family members throws a huge tantrum, allowing them to cause a lot more damage and inconvenience than before.
Edit: I just wanna mention, I am saying this as someone who is usually “RiDiNg sTeAm’S DiCK”.
This is pretty fantastic. I have two kids that I share with, and when one plays any game from my library currently, my entire library gets locked out from the other kid. Changing this to a game by game basis makes so much more sense.
My account has been locked up because my daughter has three separate BG3 games going with friends. Last week my son said we need to put a time limit on her because nobody else can play on Steam.
You can avoid this by bringing one of them off the Internet but it’s a real pain. It’s not so bad on the Steam Deck but bringing a desktop offline intentionally seems crippling. No Streaming music, no email alerts.
Either way I’m excited for the change. It makes way more sense.
There’s no reason Pajama Sam from 1997 can’t be played at the same time as Stardew Valley on 2 separate PCs.
Simply blocking steam in your local firewall was enough with the old system, if the last thing the account saw was the library being open to play on or being the owner of the game.
There are a lot of weird, convoluted tricks you could do with the old system to get around most of the issues. For example: I’ve recently managed to play Outlast: Trials with my brother despite only one of us owning it by turning on the firewall between sending the invite and accepting it and then accepting the invite and launching the game before the invite receiving account (who has to be the owner of the game) sees the invite sending account as offline.
We’ve discovered this firewall trick relatively soon after Valve fixed the offline mode “exploit”, but we never shared it publically so it wouldn’t get fixed too. I have seen a few people talk about it over the years though.
I feel like this is how it should work all the time for account related “exploits”.
If you’re willing to fuck with your firewall settings every time you want to play the game just to pay for one game license instead of two, fine. You payed for the game with intelligence and frustration instead of money.
I definitely paid with some time investment, but you bet I wrote a short script to automate toggling that rule on/off. It’s also not like I had to run that script every time I wanted to play a game. Only to play a game in my brother’s library while he was playing something else or when I wanted to play one of my games and he was already in one.
Summing up the time investment vs. the cost of games, and using a time-money conversion rate that assumes I had a well paying job in my field and wasn’t still a student, it was definitely profitable.
You’re definitely right on the frustration front though: I bought many games just to not have to deal with this. It was mostly used for games one of us was on the fence about. Or (like in the Outlast case) only one of us really wanting to play a game and the other just playing along because playing together is fun no matter the game.
Now, in the former case, it might be back to sailing the seas.
What would be a good method to minimize gaming addiction in kids?
I agree that time limits aren’t ideal, but is there a better solution besides vetting every single piece of media a child wants to consume? I grew up with both, and it just taught me to be sneaky, which then ended up with me exposing myself to some truly awful stuff on the internet
Family Sharing enables you to play games from other family members’ libraries, even if they are online playing another game. If your family library has multiple copies of a game, multiple members of the family can play that game at the same time.
Well this is exceptionally exciting. This potentially solves 100% of my complaints with Family Sharing as it exists currently.
For REAL!! Not playing same game with one copy makes sense. But the one instance per library was harsh. This is tremendous, and honestly, I’ll probably buy even more games knowing my kids can play them and I can stick to my same old same old if I don’t like it.
No kidding. This solves a major issue with the Steam Deck as well, because now someone else can be playing on the Deck while you use your main PC for another game.
I have issues with this even with 3rd party applications. Wanna play PokeMMO, an emulator that doesn’t even exist on Steam, on your Steam Deck while you’re waiting to respawn in Trouble in Terrorist Town? Fuck you, you’re disconnected from that server now.
Sadly it doesn’t seem to add the possibility of whitelisting/blacklisting games. I do not want to share porn & VAC games, not even with adults, since the bans are shared to the account actually owning the game.
You can mark games as Private in your library now. It hides your ownership, play stats, etc. It doesn’t specifically say it disabled Family Sharing but it’d be silly to keep that. There is also a Hidden Games section which stops it from showing up on your list.
Edit: I just tested it with current Family Sharing (not this beta version). Both Hidden and Private prevent games from showing on another shared account.
That’s only for VAC games, right? The historical advice given by modders is to share your library, and use another account to mod it. If you accidentally login to the online portion of a game with a mod enabled, only that account is banned not the library owner.
This specifically says that getting banned on a shared account will also ban the owner who shared the game. Likely to prevent exactly what you described, where people could evade bans simply by sharing their library with a throwaway account.
You can mark a game as private and it won’t show to the other family members. I verified this just now after signing up for the beta and setting up an account for my spouse. The games I marked private don’t show up on their families library.
While we know that families come in many shapes and sizes, Steam Families is intended for a household of up to 6 close family members.
To that end, as we monitor the usage of this feature, we may adjust the requirements for participating in a Steam Family or the number of members over time to keep usage in line with this intent.
This sounds like they are going to limit usage to geo-locational. Or that’s just supposition by me but I don’t see any other things this would target.
Assuming it is store country that is checked: Simply VPN-ing doesn’t change that. Instead you have to make a purchase in the new place with “a payment method from the region you have moved to”. From experience this locks your account to the new region for 3 months. What would be interesting to know is if you can be in a family and then change regions afterwards without getting auto-kicked.
Needless to say, my experiments ended at trying to see if they have any kinds of restrictions in place (unlike for the original family share) and I don’t wanna buy a throwaway game and lock an account into a different region for 3 months just for shits and giggles.
Worth noting that this could also potentially be due to differences in censorship/rating laws across country lines. For instance, Germany has some strict regulations regarding Nazi imagery in media. So games need to have a specific Germany-friendly version if they feature that kind of imagery. And Steam may not be able to serve two different versions of the game with a single license.
It would be nice if they could someday find a better way to enforce this. What if your kid has shared custody with their other parent, and they aren’t in the same household all the time? What if they’re studying abroad and aren’t even in the same country?
I don’t have the solution, but I do hope someone eventually finds a better way to do it.
It seems easier these days than it was back in the old times. Four of us in the family hopping around on 2 desktops and 2 old laptops. Pretty fluid! Not sure if you’re experiencing something specific?
I was also using the heck out of the ‘local fire share’ feature in steam, i only had to download Ark survival evolved (128gb!)1 time!
What I would really like is to be able sign on to my windows account and then log into steam as me without typing in another password BUT the kids can’t log into steam and then switch to my account because they don’t have my password and they’re not signed in to Windows as me.
These changes are great although on a slightly unrelated note. I can sort of understand why they don’t allow you to do it but it’d be nice if I could play something on my Deck while playing something on my PC too. Sometimes I’m just idling waiting for friends in a game and want to pass the time. I know you can just switch off Wi-Fi in the Deck to do that but it is still mildly annoying.
This is exactly what I’ve been waiting for. My son is 13 and we share a Steam library. It’s not usually an issue but sometimes he does want to play something that requires online connection at the same time as me. Now that problem should be permanently in the past.
Even if he moves out in who knows how many years he can still take all his games with him. This is why I never feel guilty about spending money on Steam/Valve; I know that as long as GabeN lives, I won’t get stabbed in the back.
Don’t know anything about this. I tried to play the first one recently and it was ok. I don’t think it aged well. I really wanted to play it when it came out but it murdered my PC. I’m sure I would have enjoyed it more back then.
Good. I don’t care how long it’s delayed if that leads to a more polished game on release. Since they weren’t fully comfortable with the state the game was in, I’m glad they did this. :-)
steamcommunity.com
Aktywne