They bought a bunch of assets that didn’t work well together, made a poor attempt to make them work together, and released a buggy half-finished game…oh and the hame was completely different from what they said they were working on.
This game looked like a scam before release. The developers copied art style and their trailer scenes from other games, and never shown gameplay videos. In the trailers it looked like AAA, but was developed by a studio without required experience. There were doubts the game existed at all. Well, it existed, but was far from what trailers shown.
I remember like a week after the first trailer dropped some YouTube dude made a video saying it was sus and wondered if it was real. I can’t remember their arguments, as of was a while ago, but they were convincing.
Also, for how long it was supposedly in development, what they released doesn’t even make sense… Like it kind of looks like a hobbiest could make that on their own pretty quickly (assuming they used free/bought assets)
This game got hype on top of hype the likes of which I don’t remember greater. Everyone was talking about it. I was also curious even though I’m pretty much over all things zombies.
I work from home and leave my favorite streamer in the background when I’m not in the mood for music. Listening to their excitement turn to confusion to utter disappointment was almost agony.
This dillhole of a human being makes it sound like the hate campaign was before the game ever had a chance. Stop fucking lying. The hate came after the game turned out to be dog diarrhea.
I miss when dumpster fires used to burn out after a day or so. Devs need to learn when to shut the fuck up and walk away. Fleece some more rubes in another 5 years or so.
It’s depressing and hilarious because the execs who decided this most likely have no idea about Palworld (yet) because they’re completely ootl while the dev team most definitely did at the time. Oh well maybe the team can stick together and form a Pocketpair US division as a cherry ontop.
They’d still have to start over from nothing after 7 years of development wouldn’t they? I think Microsoft would still own the project even though it was cancelled.
What do you mean start over? Palworld is up and running and the team has plenty expertise in survival games. Microsoft got nothing to do with it. And of course I was partly joking because A) the logistics to find the team a proper office in the area as a small indie dev are close to impossible. B) Microsoft/Blizzard being the piece of shit companies that they are would claim the team uses work that belongs to MS even when they don‘t and give them a lawsuit and C) US employees are pretty expensive. A new division on another continent has huge benefits for game testing purposes, but there are cheaper places to do that.
I thought you meant the team working for blizzard developing the survival game that was cancelled and the team that was working on that. I misunderstood and now don’t really know what you were talking about.
If it doesn’t have to be a AAA with hooks for MTX everywhere then development and design would go much faster.
It would be like putting down the 5 kilo weight you’ve been carrying for seven years and realizing the hike to releasing a game doesn’t have to be so arduous
the combined powers of Microsoft’s 22k-strong Gaming Division have to be denuded to the tune of 1,900 human beings. That amounts to about 8% of the division.
So… my comment was removed…now we can’t tell scam artists who are peddling literal fake news to “shut the fuck up” here without our comments (that multiple people agreed with here) without getting culled?
I understand about not being toxic towards other’s here but this was directed at the ponce making that statement
Was it the hate campaign that made any of your associated address with the company were never a place you were at? Was it them who used unpaid interns to mod and build the game, then left them out to dry with no support when the hate for the state of the game came in?
rockpapershotgun.com
Najnowsze