pcgamesn.com

storksforlegs, do gaming w You can play Starfield on PC and Xbox even if you only buy it once
@storksforlegs@beehaw.org avatar

That’s the screenshot they’re going with? Really?

MJBrune,

Really, Mark Ruffalo? That’s the face you’re going with? God this movie’s gonna suck. - www.youtube.com/watch?v=zaZ73Yc75YE

steakmeout,

Ryan was truly a King. It’s been just over 10 years since his death.

MJBrune,

I’m sad he wasn’t around for the Australian beef. - www.youtube.com/watch?v=RPPPeyflV5I

sarsaparilyptus,
bermuda, do gaming w You can play Starfield on PC and Xbox even if you only buy it once

the minecraft model

liminis, do gaming w Cyberpunk 2077 and The Witcher studio CD Projekt laying off 100 staff

Seems like they tried to grow the company waaaaaaaaay too fast (practically doubled their number of employees since TW3 was released).

Obviously this sucks, but it’s good that they’re not unceremoniously dropping people with zero notice (looking at you, Activision). Doubt we can expect an environment where gamedev layoffs suddenly disappear, but people actually getting advanced warning about this stuff would be a huge improvement on the industry’s norms.

megopie, do gaming w Cyberpunk 2077 and The Witcher studio CD Projekt laying off 100 staff

The financialization and corporatization of the game industry and it’s consequences has been a disaster for the average player and game dev.

Catastrophic235,
@Catastrophic235@midwest.social avatar

You should go to Poland and do some Johnny Silverhand type shit.

Gork, do gaming w Cyberpunk 2077 and The Witcher studio CD Projekt laying off 100 staff
@Gork@beehaw.org avatar

Just speculation here, but is this a sign that CDPR is tilting more towards mainstreaming GOG over prioritizing game development? Valve did exactly that with Steam and they very, very rarely release games they make any more.

Steam is a cash cow that literally just prints money for them. I’d imagine CDPR corpos to be salivating over that kind of low maintenance income that comes with owning a large digital distribution gaming platform.

AdventureSpoon, do gaming w Cyberpunk 2077 and The Witcher studio CD Projekt laying off 100 staff

Isnt that like, a usual part in the game development cycle? I've seen news reports like this for over 15 years now. Developer starts with ideas for a new game, small team. Developer starts actual production of game, team grows. Developer realizes how much work there actually is to be done, team grows even further. Game is almost done and in a good state, team starts to shrink since there is no longer enough work for everyone. Part is laid off and part is reassigned to early development of DLC. Game is released, and smaller team is able to do patchwork. Developer starts with idea for new game, cycle repeats.

Perhaps the main reason we havent seen a lot of these news blurbs over the past few years is that A: CDPR is a good punchingbag. Common memory of the target audience hold the bad release of CP2077, so its easy to get back in the habit and haul in these clicks. And B: TripleA game development mas mostly conglomerated into a few big developers/publishers with several teams around the world. That means that when one project winds down, surplus personnel might be easily integrated into a different team that is just winding up. CDPR is one of the few tripleA developers not able to do this (yet).

MJBrune,

No, this is not really typical for a large studio. I’ve been in the games industry for 10 years and losing your team every project is a studio killer. No one does this anymore aside from really small indie studios that can’t afford to keep the team together. This is not normal for a studio that knows what it’s doing.

interolivary,
!deleted5791 avatar

deleted_by_author

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  • MJBrune,

    Saying that GDPR doesn’t know what it’s doing is like saying MGM doesn’t know what it’s doing. They aren’t the best in the industry but they’ve still made some quality products. They know far more about what they are doing than an indie studio that hasn’t even released their first game.

    Robaque,

    That’s a low bar lol

    interolivary,
    !deleted5791 avatar

    GDPR fans always come up with the most ridiculous excuses for GDPR’s terrible quality. “Well at least they’re better than an indie that’s never released a game”, like seriously?

    MJBrune,

    I’m not a GDPR fan at all. They put out one game I even got through and it was mediocre. I’m just not a fan of the general gaming public thinking they know more than a studio full of veterans.

    interolivary, (edited )
    !deleted5791 avatar

    Ah the classic “if you haven’t done X yourself you have no right to criticize X.” I trust you never criticize books, movies, paintings, games etc of you’re not in those fields?

    And, funnily enough, I spent almost 15 years in the games industry as a developer, but I suppose I’m still not allowed to say anything bad about GDPR’s quality because, uh, reasons

    MJBrune, (edited )

    I’m not saying that they can’t criticize. I’m saying it’s still a studio that I would say knows what it’s doing more so than a studio that is going to lay off a bunch of people just because the project they were working on ended. You’ve been in the industry for 15 years, how many times have you been laid off at the end of a project at a well-formed studio? In my experience, it rarely happens. If you have a good team you don’t break it up willingly.

    That’s all I said. It doesn’t make business sense to do so and CDPR and any well-put-together studio knows this. Any business knows this. To say that “Well, it’s CDPR thus they are going to make stupid mistakes that a novice indie team would make” is silly and not seated in reality.

    egosummiki,

    Not really the case, I was hired 1.5 year ago. There were a bunch of new hires in the meantime and after the layoffs the team looks really similar to what it looked like at the point at which I was hired.

    MJBrune,

    If that’s the case, it’s not the norm. Most studios do not lay people off every release. They get them working on another project immediately. Typically a project starts up as the game is wrapping up for release then people switch gradually.

    PenguinTD,

    It was the “traditional” pipeline and to be honest only good for the “publisher” and some big enough studio, but really aren’t that good for those job hunting game devs(and part of the churn and burn culture, can’t and won’t trying to form union if your turn over is high.)

    It is how you get broken games every new release cause the guys that sticks around as supervisor didn’t actually code the previous games or know the actual workflow/pipeline that makes the last game(their last touching code/software might be like 10+ years ago), the middle leads etc might have burned out during last crunch and go to next company after their vacation because fuck this crunch thing I have a family, then then newbies wearing shiny shipped game under their belt move to next company for a better position/pay. So no one or very few actually knows how last time things were done and may or may not have a voice during decision making. Every game, you build the team almost ground up and thus, make similar and more mistakes with ever increasing pressure from schedule and scale.

    It’s not an healthy cycle, it is something that creative industry should break away from.

    borlax, do gaming w Cyberpunk 2077 and The Witcher studio CD Projekt laying off 100 staff
    @borlax@lemmy.borlax.com avatar

    So the half-cocked product release strategy doesn’t work and its time to punish labor for the mistakes of executives.

    elscallr,
    @elscallr@kbin.social avatar

    "punish labor" 😂

    They'll find new jobs. Companies have no loyalty to employees and employees have no loyalty to companies. Nobody is in it for love. They got paychecks, now they'll find someone else to give them paychecks. It's transactional.

    entropicdrift,
    !deleted5697 avatar

    deleted_by_author

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  • elscallr,
    @elscallr@kbin.social avatar

    I've been laid off. It sucks, but you find a new job, and in the tech world that usually comes with a pay bump.

    entropicdrift,
    !deleted5697 avatar

    deleted_by_author

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  • elscallr, (edited )
    @elscallr@kbin.social avatar

    Well that's the thing, I don't really consider it injustice. I consider it as something that sucks, but things that suck happen. It's just kind of part of life. You get past it. I guess that's my view.

    Like a farmer experiencing a drought. That's not injustice, it just sucks.

    entropicdrift,
    !deleted5697 avatar

    deleted_by_author

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  • elscallr,
    @elscallr@kbin.social avatar

    It's exactly that. There's no one person, no group of people, that can control a market. It's a force, an abstract concept at this point. Any thoughts that it can be controlled is hubris or naivety.

    entropicdrift,
    !deleted5697 avatar

    deleted_by_author

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  • elscallr,
    @elscallr@kbin.social avatar

    What's your ideal situation? They create make work jobs? Give the development and production teams some brooms and fire the custodial staff instead? Their job is done. Time to find new ones.

    entropicdrift,
    !deleted5697 avatar

    deleted_by_author

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  • elscallr,
    @elscallr@kbin.social avatar

    You ever seen a camel? It's a horse that's been designed by a committee. Democratically run things don't accomplish shit because you can never get groups of people to agree on anything.

    elscallr,
    @elscallr@kbin.social avatar

    You ever seen a camel? It's a horse that's been designed by a committee. Democratically run things don't accomplish shit because you can never get groups of people to agree on anything.

    entropicdrift,
    !deleted5697 avatar

    deleted_by_author

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  • elscallr,
    @elscallr@kbin.social avatar

    No reason to be that way, we were having a nice conversation.

    entropicdrift,
    !deleted5697 avatar

    deleted_by_author

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  • elscallr,
    @elscallr@kbin.social avatar

    I'm sorry, I took this the wrong way:

    Go figure! People with different personal priorities existing! What a world!

    Friendship,
    @Friendship@kbin.social avatar

    Camels are pretty dang well designed creatures so I'd say the committee did pretty great there. And the alternative is being at the whims of a single person or a small group none of whom have any incentive to care about anything other than the enrichment of their own personal finances. It's a literal autocracy.

    Governance structures where the workers own and have a say in the means of production are bound to have their own issues to be sure, but it beats out the current model.

    elscallr,
    @elscallr@kbin.social avatar

    They might be good at being camels, but they're terrible horses. And if you've ever tried to lead a group of more than a handful of people, you'd know they can never agree on shit. Someone has to make the call.

    Robaque,

    Nice

    Aosih,

    If there’s no money and no work to be done, the natural outcome are layoffs. What alternative is there? That the company continues to pay all the staff from the management’s pockets? That’s not exactly a great scenario for the workers either, since there’s no prospect for growth, and everyone will still be out of a job once the company inevitably fails. If you see management making bad decisions, start searching, don’t wait for the layoffs.

    Mandy, do gaming w Cyberpunk 2077 and The Witcher studio CD Projekt laying off 100 staff

    That happens literyally every time with these hackjob of a company

    xuv, do gaming w Fallout meets Cities Skylines in brutal new Steam strategy game

    The game is Homeseek and can be found here.

    ThirdWorldOrder,

    Thanks for the link. 68% yikes

    XbSuper, do gaming w Fallout meets Cities Skylines in brutal new Steam strategy game

    Survive mars 2? It looks nearly identical, and this headline is misleading af.

    Darkard, do gaming w Fallout meets Cities Skylines in brutal new Steam strategy game

    So… It’s just the same as Surviving the Aftermath?

    Oh, and they added in a multiplayer mode akin to all those mobile game that have you raid other player.

    bionicjoey, do gaming w Fallout meets Cities Skylines in brutal new Steam strategy game

    I wish games wouldn’t claim to be like Cities: Skylines when they clearly aren’t. C:S is a city builder, not a colony sim. This game looks much more like Banished or Frostpunk.

    agentshags, do games w Diablo 4 makes more in five days than Immortal has in a year | PCgamesN
    @agentshags@sh.itjust.works avatar

    I didn’t forget about their Winnie the Poop bear bootlicking.

    Free Hong Kong

    hazardous_area, do games w Diablo 4 makes more in five days than Immortal has in a year | PCgamesN

    I really hope this gives businesses a direction that good/fun games make money, not insanely monetized garbage

    weirdo_from_space, do games w Diablo 4 makes more in five days than Immortal has in a year | PCgamesN

    I am actually suprised by this considering the absurd monetization of Diablo Immortal. Last time they reported on it it was making five million a day if I remember it correctly, damn.

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