This seems kinda random for a game that old and nothing changed between its release and now. Is there a sequel in the pipe or something? Why now all of a sudden would they make this press release?
As much of a bummer as that is, I don’t think there has ever been any major cases of someone just replacing parts for their console and not selling it. What is a company like sintendo gonna do if you replace the screen on your switch with a 3rd party screen or open it up to replace any parts but don’t end up selling it?
Does anyone know the reasoning used for the exception? From the article, it was clearly a deliberate decision. But I do not see any reason why it was needed.
From what I have seen, granted I haven't played it myself due to my burnout with Fallout 4, Starfield is just a Bethesda flavored No Man's Sky.
Not much to grab my attention and most people I have seen played it seem to put it at a 5-6/10 type of game. Good, but nothing really great.
Meanwhile we have an arguably more fleshed out space exploration game that is No Man's Sky to suit your itch, that is probably cheaper or on sale somewhere. Doesn't helping modding will take years to reach really big game altering levels as it took a while, If even that.
Tbh, No Mans Sky and Starfield have little in common except being space games. Starfield isn't a space exploration / space sim game. It's an RPG set in space. Starfield has more of a storyline and characters then No Man's Sky, they're different games for different people
I wouldn’t call Starfield Bethesda-flavored NMS, I’d call it a NMS-flavored Bethesda game. NMS and Starfield aren’t very comparable except for the setting.
He has pinned a comment on the first video saying audio won’t be a problem going forward. Not sure if that’s for the videos already out, or for a new batch of videos though, haven’t seen the first batch yet.
This is getting a lot of flak, but I mostly agree. I have enjoyed the exploration of random planets as a pleasant aside to quests. Yes, they’re dull. It’s a lot of scanning flora and fauna, if they exist. Wandering slowly around.
But in that sense, it’s actually one of the most immersive activities in the whole damn game. If Starfield has an issue with anything, it’s immersion.
One thing I didn’t like about NMS, frankly, is that every planet seems to be teeming with life. It makes that life feel uninteresting when you find it, because there is no yin to the yang.
Ray tracing sounds like a stretch, but with frame generation nothing seams to be impossible anymore. Though I’d rather see them target consistent 60fps now.
Eh, the article mentions how the service didn’t quite catch on anyway. So probably an easy decision for Nvidia because they didn’t make enough money to be profitable. So I doubt think this is a case of a corporation doing the right thing but a corporation doing the right thing for it’s bottom line.
pcgamer.com
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