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EvaUnit02, do gaming w Disco Elysium for $12 may be the best $12 you ever spend on games in your life
@EvaUnit02@kbin.social avatar

I couldn't get in to this game, myself. Granted, due to that, I've only played about an hour of it but this game felt much more like a Visual Novel than an RPG, to me. Stats seemed to have no bearing on anything other than what the narrative decided they have a bearing on. It was therefore, very difficult to figure out who my character was. Otherwise, you're just clicking on things and reading reams of text.

I get that they were trying to go for a more tabletop version of an RPG but without a DM, I find that near impossible to translate 1:1. I would have preferred a more Baldur's Gate approach to the game.

Steampunk,
@Steampunk@kbin.social avatar

Stats are very important and can cause a playthrough to be very different. I can say more about it if you're interested.

Poggervania,
@Poggervania@kbin.social avatar

It’s more akin to Planescape: Torment than something like Baldur’s Gate. The game is dense with writing and dialogue, and the majority of it is derived from your stats. Granted, there are a couple of skill checks that you can’t fail due to being story important, but it’s only those two specific instances - everything else is heavily stat-based. There’s also ideologies that the game tracks, so you can be an egotistic superstar cop, a doomsaying apocalypse cop, a normal cop, or even a super-political cop that becomes more drilled down if you want to engage in the fascist, communist, moderate, and/or liberal aspects of the game - and the game does respond to that, including noting how you can be both a communist and a fascist, or some other combination of ideologies.

To help put it in perspective, your stats are, quite literally, your character’s brain. Having low stats doesn’t really impact the game, but you also can become sort of neurotic with high stats - which does have its upsides and downsides (except Encyclopedia, it will drown you in world-building exposition that doesn’t really help and drags out conversations at the higher levels). It’s much more “role-playing” and less “game”.

HidingCat,

Really sounds like it's not the game for you. You want combat and big numbers, which isn't what Disco Elysium is about.

I'm still halfway through a playthrough, but it really is a great RPG, with an interesting narrative.

Pheonixdown, do gaming w Videogame fantasy settings are staler than mouldy bread right now

Stormlight Archive could be turned into such a good Dynasty Warriors style game.

Story-mode is literally just playing differing characters in each of the fights of the story, you could do at least 10-12 fights.

Campaign mode could be picking one of the 10 warcamps, each with different starting strengths, and racing, done via a base building / management interspersed with combat levels, to claim the most wealth.

Tearcell,
@Tearcell@mastodon.gamedev.place avatar

@Pheonixdown @alyaza I had alot of fun doing a bares bones prototype of gravity lashing in 2d. Storm light is just ripe for all sorts of video game adaptations.

Definitely a project I wanna revisit someday.

spark947, do gaming w Larian CEO's advice about origin characters has thrown my Baldur's Gate 3 playthrough plans into disarray

Yo, who plays a DnD game and doesn’t make their own character? C’mon now.

Vodulas,

There are quite a few reasons. New to DnD or RPGs, want to just get into the game, want to experience the cool backstory for each origin character are a few I can think of off the top of my head.

hamiltonicity,

Counterpoint: All the origin characters have bespoke side stories and dialogue, and one of them is a chaotic neutral rogue who is also a bisexual vampire twink.

(Given Sven’s advice here I’m probably just going to go with a drow or tiefling warlock, but Astarion is absolutely on the table for the second playthrough.)

spark947,

Look, you do you, but it’s DnD.

Saturdaycat, do gaming w Larian CEO's advice about origin characters has thrown my Baldur's Gate 3 playthrough plans into disarray
@Saturdaycat@kbin.social avatar

So the story and choices are different with origin characters?

teraflopsweat,

At least to some degree, yeah. Each origin character has more to their background, different choices, etc that you can’t get through a play through where they are your companion

ono,

I don’t know how it is in this game, but in their previous game, each of the origin characters brought unique goals and quests into play, on top of the usual backstories.

AnonStoleMyPants,

Yeah in divinity the origin characters were great, and their storylines fun. I kinda hoped BG3 would have the same because I really wanted to play an origin character with some cool sub-plot that we uncover while playing the main story.

turdas, do games w [UnReal World] has been in continual development for 33 years, and its creator doesn't think he'll ever stop updating it: 'When I accomplish one feature, I always have two more waiting'

I think I first played this in like 2005 or something. I was underage and didn’t have banking credentials yet, so I bought the licence by mailing a letter full of coins to the author. Back then a lifetime licence was a few dozen euros, but I bought the major version licence for like 15€. That version received updates for a couple of years, from what I remember. I never bought the lifetime licence, but re-bought a major version licence twice and then bought the game again when it launched on Steam. In the end buying the lifetime licence would’ve been cheaper, heh, but I don’t mind supporting the developers.

I still keep coming back to it every few years. There are other games in the same genre or very adjacent to it that are better as games – Cataclysm: Dark Days Ahead is the first to come to mind – but there are some things about URW that no other game really does, notably the whole realistic iron age survival thing (it’s a different genre altogether with less nuanced survival gameplay, but another iron age favourite of mine is Vintage Story, which is basically a Minecraft mod spun off into its own game).

The animal AI in particular is really good. The way you hunt in this game is a pretty good representation of cursorial hunting, which is basically just running after the animals until they tire – something humans are good at thanks to bipedalism. You only rarely manage to take down larger animal like elks (moose in American; the game calls them by their European name) in one strike, which means that you have to wound them and then jog after them until they collapse from exhaustion and blood loss. Or you can dig trap pits in chokepoints and corral them into them, another real hunting strategy used in iron age Finland. The tracking in the game is also very involved. You do it by following tracks displayed on the ground rather than a compass arrow, and you often have to track animals for very long distances and they will try to lose you by moving erratically.

Damn, now I kind of want to go back and play the game again.

ExtraMedicated, do games w [UnReal World] has been in continual development for 33 years, and its creator doesn't think he'll ever stop updating it: 'When I accomplish one feature, I always have two more waiting'

I vaguly remember playing some version (I think a demo) of this in the 90’s. Crazy to see it’s still going. It’s on Steam. I should probably check it out again sometime.

SocialMediaRefugee, do games w US government uses Halo images in a call to 'destroy' immigration, Microsoft declines to comment

Xenophobia is out of control.

ryathal, do games w 'Valve does not get anywhere near enough criticism': DayZ creator Dean Hall says the 'gambling mechanics' of Valve's monetization strategy 'have absolutely no place' in videogames

Valve has one for the few lootbox systems that you can actually get value back out of outside the game. While they deserve all the same criticism of every lootbox game, they probably also deserve some praise for that.

Goodeye8,

That’s like giving a drug dealer praise for not selling the harder drugs.

Valve doesn’t deserve praise for being slightly less shitty when they’re doing one the shittiest things in gaming.

ryathal,

No it’s like praising a dealer that will buy back some drugs as well as sell them.

Goodeye8,

If you want to get specific it’s not praising the dealer for buying back the drugs. It’s praising the drug dealer for allowing the customers to sell those drugs to others while taking a small cut from every sale. But they still shouldn’t get any praise because they shouldn’t be doing that in the first place.

KokoSabreScruffy,

And casinos deserve a praise because you can win back some of the money you wasted.

ryathal,

The casino is honest about what they do compared to say Genshin Impact.

KokoSabreScruffy,

Genshin shows odds, Valve shows nothing.

Genshin directly shows you the stuff, Valve has a slot machine like animation.

I have students who play both Genshin and CS2 and spending money them. In Genshin they spend to get a character they want, in cs2 is to try to make money…

And casinos can hardly be honest given the couple of time I read about cases in which a customer wins at slot machine and casino claims it was faulty.

Cybersteel,
@Cybersteel@lemmy.world avatar

Wel atleast the casinos are established entities with decades of precedence while the other is weeb shit.

Kissaki, do gaming w Just in case you thought reviving dead games seemed easy enough, GOG had to hire a private investigator to find an IP holder living off the grid for its preservation program

If you make a good effort to identify, locate, and contact copyright holders, but the path runs cold, can you disregard copyright? Maybe by claiming fair use or lack of traceable copyright?

Trademark requires active use. I don’t believe there’s such a thing for copyright. Are there limits other than regular fair use and documented year expiration?

Kichae,

No. You don’t get to just decide you have the right to use someone else’s work just because you coudn’t find them to ask, any more than you get to decide that you can use their car. Them not actively selling their works isn’t the equivalent of leaving the car derilict on public property.

4am,

It should be, and they should only get 14 years before it expires.

ranandtoldthat, do gaming w Sony accuses Tencent of playing a 'shell game' with its Horizon-like survival game, seeks a preliminary injunction against it

The fact that anyone is taking Sony even remotely seriously is absurd.

Goodeye8,

Why wouldn’t they? I’m all for the fuck Sony train when they fuck up (like when they pushed PSN onto PC users and then blocked the sale of their games in countries that aren’t supported by PSN) but in this case Tencent is/was blatantly copying the Horizon IP.

t3rmit3,

It’s not copying it, it’s ripping it off, which isn’t illegal. Copying (i.e. copyright infringement) has a specific legal meaning, and it’s not being asserted by Sony. Sony is trying to claim that it being a ripoff means customers would be confused into believing it’s actually a Horizon game and purchasing it in error, which is stupid.

If Tencent had called this Horizons: Motiram, they’d be 100% in the right. But they are just trying to essentially claim they own the combination of style and theme of “colorful world with tribal humans vs robot animals”. That’s not how trademark works (this is trademark btw, not copyright, just in case anyone is getting them mixed up).

Goodeye8,

You’re going to tell me people won’t think this is Horizon?

Light of Motiram

That’s an image from the official reveal trailer.

t3rmit3,

They won’t mistakenly buy the game based on that image.

Goodeye8,

That was a random image from the trailer. You can stop the trailer at a random point and there’s like 90% chance you’re going to end up with an image that could easily be from the Horizon series. It’s also worth pointing out that the trailer has been removed from all official Lights of Motiram accounts along with a dozen images that looked like they were from the Horizon series.

I will also remind you that you said it would be absurd to take Sony seriously, which is not the same thing as stating “there’s no trademark violations here”. The latter is literally what the court has to make a decision on. The former is about whether there’s any basis to go to court which already means you think you know better than Sony lawyers and, if the court doesn’t instantly throw out the case, also better than the legal system. Maybe you are some godlike lawyer who knows better than everyone else, but if you are I think you can understand why I’m calling bullshit on that.

t3rmit3,

I will also remind you that you said it would be absurd to take Sony seriously, which is not the same thing as stating “there’s no trademark violations here”. The latter is literally what the court has to make a decision on. The former is about whether there’s any basis to go to court which already means you think you know better than Sony lawyers and, if the court doesn’t instantly throw out the case, also better than the legal system. Maybe you are some godlike lawyer who knows better than everyone else, but if you are I think you can understand why I’m calling bullshit on that.

You should check who you’re responding to.

Goodeye8,

Okay? But if you’re not defending the other persons statement then what are you doing?

t3rmit3,

I was/am responding to something you said in your comment, specifically that they were copying HZD.

I think it’s entirely possible that Sony wins, though they shouldn’t. But it will be about whether this constitutes an infringement on Sony’s Horizon trademark, not copyright. I don’t think it does, and I do think this amounts to Sony wanting to own the concept, like Nintendo wants to own creature catchers, but it is obviously possible another court would make another bad ruling in the IP space, especially if that means siding with the non-Chinese corporation.

Goodeye8,

But there’s no question about them copying the Horizon series. Whether they’re doing it as an IP infringement is up for the courts to decide. I also disagree with the Nintendo comparison because what Nintendo is doing far worse. Even though Nintendo is doing things in response to Palworld they’re trying to patent a rather generic mechanics, like summonings or calling mounts (in a specific way) which means their actions won’t just affect Palworld but also Cassette Beasts and maybe even Monster Hunter Stories.

Meanwhile Sony want to make sure someone isn’t making a not Horizon game. I can’t even make a realistic comparison to what couldn’t exist if Sony wins because I can’t think of another game that that slots exactly into what Horizon is. Fighting against robots is generic, ARC raiders does that. Tribals vs high tech is also pretty generic, that’s essentially Avatar. Post-apocalyptic worlds are also generic and you’d have to narrow it down to get specifically Horizon style post-apocalyptic which itself is also not unique as that’s essentially the same style The Last of Us uses (just to give the first example that came to mind). It’s only after you take all those individual generic components and mash them together do you get Horizon, and the original reveal of Light of Motiram.

Look at this from the other perspective. Why does Light of Motiram need the same kind of tribal aesthetic like the Horizon games? Why does Light of Motiram need robot enemies that imitate animals like Horizon games down to the same visual style of robots? Why does Light of Motiram need the same post-apocalyptic world like the Horizon games down to the same color palette? Each of those things are rather generic concepts and Light of Motiram could’ve made their own interpretation of each of those concepts. It could’ve been Na’Vi tribals fighting ARC robots in an TLOU world, but instead in those instances it chose to do exactly what Horizon does.

Yupa,

Wait wtf? I thought it was just an exaggeration! I get why Sony is mad now.

ranandtoldthat,

Do you have an example of a piece of intellectual property that was blatantly copied?

SabinStargem, do games w Emperor of overpromising Peter Molyneux says he's done with games after Masters of Albion, which is also his 'redemption title'

Honestly, I would prefer him to cut back on the ambition and just remaster Magic Carpet I & II. IMO, those were his best games.

https://lemmy.today/pictrs/image/6c6e41e2-f5d6-4875-8691-dd84cfccf5bb.jpeg

sugar_in_your_tea,

Yeah, Magic Carpet rocked. I’d love a game like that with MP.

mhague, do games w Former BioWare lead writer reads the runes on EA-Saudi deal and speculates that 'guns and football' are in, 'gay stuff' is out, and the venerable RPG studio may be for the chop

It’s EA. They could make gay stuff in games without them. But instead they make a deal with the devil and hope they come out on top? They want all the resources of a soulless giant but then they think they’re somehow escaping the taint?

It’s like musicians making deals that (unfairly, almost amorally) guarantee their songs play across the country… but then they think they’re still a normal artist.

Thanks for the representation I guess. Even though we had to collectively pay to make ME a popular franchise. I’m sure it was all about being true to your morals.

TheSambassador,

I mean, it’s EA. They’ve been in full on corporate profit mode forever, and any good games that they’ve put out are in spite of that. I doubt that there are a ton of “artists trying to make art” left at the decision making level of EA.

mostlikelyaperson,

Yeah a lot of the comments I have seen are outright bizarre, EA won’t change in any noticeable form. It’s maximum profit extraction now and it will remain maximum profit extraction after.

Mediocre_Bard, do games w EA CEO says company values will 'remain unchanged' under the new ownership of Saudi Arabia and Jared Kushner's investment firm

Well, okay then. I doubt that I have any EA games on my roster, but I’ll go through and give it a diligent scrubbing, just to be on the safe side.

jaybone, do games w EA CEO says company values will 'remain unchanged' under the new ownership of Saudi Arabia and Jared Kushner's investment firm

lol haha lmao.

Oh tkey’re serious? Ok. Sure.

NoPanko,

EAs “values” were already pretty nonexistent so I believe them

FinishingDutch, do games w Would-be City of Heroes successor, Ship of Heroes, decides to launch the MMO with a $45 price tag and a $15 monthly subscription and it's, er, going about as well as you'd expect
@FinishingDutch@lemmy.world avatar

Did their parents drop them on their heads as kids? Because there has to be something seriously wrong with them if they think that’s the way to go.

A 60 dollar buy is a VERY hard sell. And a 15 dollar subscription is a completely no-go. Or rather, ANY subscription.

Whoever came up with that is seriously detached from any form of reality.

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