Honestly might not be such a bad idea. Unity is built on .Net, which Microsoft also owns. The teams could work together to get Unity modernized and cleaned up, and I bet developers would trust Microsoft more than Unity (Consider that Microsoft also owns VS Code, Github, npm and more that tons of devs frequently use)
ASUS seems to think their ROG brand has a ravenous following that would ignore better hardware for brand loyalty. But the entire PC users segment they grab with their ROG label are also focused on performance using frames and milliseconds. Losing 2/3s of the power is like asking them to throw their money away. PC gamers will never be as brand loyal as they are performance loyal.
Atari acquires massive Atari archive (AtariAge) after revealing a ‘new’ 2600 that takes cartridges recaptures their intellectual property rights over former abandonware
From a hardware perspective, that's been true since just after the 1983 crash, when it was sold to Jack Tramiel's company -- even before the Lynx and Jaguar. The software side was split into Atari games which has an even longer history of being passed around.
Personally I wouldn’t say the 2nd was terrible. The first was a better game, but it was helped significantly by free post release updates, which DL2 has gotten a lot of a well. I was pretty impressed with the depth of the city and I like the slow infection aspect. I really miss having a vehicle, but if I remember correctly, there wasn’t a vehicle in the first one at launch and it was added later. Just my 2 cents.
I’ve played hundreds of hours of both games. Dl2 has a lot going for it and is an amazing game… On the other hand the story is awful past the first chapter.
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