I’m sure they’re waiting for the price tag of a device with the features you describe to be more in line with current steam deck prices before doing that. They probably don’t want to annoy early adopters either.
Thats the main goal imo. Theyre not teying to compete with the high end devices, all of them will likely download steam and give Valve money anyways. Valve always targets on expanding the market, with vr and such. The Steam Deck exists to expand the market to budget pc console like gaming, and it would not make sense to replace it now.
Valve I dont believe sees it like a cellphone where theyre trying to make more money by doing yearly releases. They arent a hardware company fundamentally. They only develop hardware as a means to expand market, not to make profit directly off of.
Its why virtually none of their hardware projects are bog standard, be it steam machine/deck(Linux market), index/vive (VR), Controller (touchpad, HD Rumble), Link(local streaming) as each project was designed to introduce pc gaming to a new market, or expand pc gaming by adding new features
Valve is also a privately owned company, meaning that every decision they make will always affect Gabe, and not someone different every week like most other companies. Valve needs to think long term while their competitors need immediate effects.
If you read the article this isn't purely about the Epic game store but around the publisher of the game who was bought out by Epic. there are about 30-50 reviews per month for the title on steam. So I think its a safe assumption that it has at least sold some copies in a period of 2 years. There were at least 70ish reviews for the Holiday "expansion" standalone in 2 years.
Epic Games, prompted by a message from the creator of the dating sim Hatoful Boyfriend (in which all the dateable characters are birds), says that they are “looking into” why the creator has not received any royalties for the game in two years.
Headline is misleading because not all the dateable characters are pigeons.
pcgamer.com
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