I think people give too much importance to such things.
I’m not saying 60fps isn’t nice, but it ain’t the most important thing and I feel like drawing distance or stuff like this are more distracting.
For me it’s crazy to still have racing games where shadows or trees are still appearing too late or where things are just abnormally disappearing in the rear view mirror.
I generally agree, but it should still be trivially easy to ship the game with at least two options, as most ps5 games do. one high fidelity at 30fps and one high performance at ~60fps.
I have fond memories of a game called dino defender. I played it when I was like 5 years old so the game might be bad but maybe not!
Another game from that era that seemed cool but I could never get to work on my computer was scan command. It came with this barcode scanner you could use to scan various barcodes, which would give you pieces to build your own dinosaur fighter thing. Seemed cool, and I scanned the heck out of barcodes … But never got to see the fruits of my labor 😔
I actually really like the SNES game, it is objectively not great though. You can’t even save, so emulation is a must unless you can dedicate an 8-10 hour sitting to it.
Particularly that it switches between top-down outdoors and a pseudo-FPS indoors, and the claustrophobic interiors and darker music give it a lot of charm.
Trespasser was a vibe in some ways. The clean screen and unique control scheme was innovative at the time. Granted it doesn’t hold up very well now, but there were some cool concepts at least.
Can't wait fot Nintendo's next console that will be severely under powered and basically obsolete as soon as it is released. Used to love them but they have become so toxic and tone deaf.
Nintendo has had underpowered/old hardware compared to their competitors for almost my entire life, raw processing power isn’t really why most people buy Nintendo.
I think it’s because they want to appeal to a younger audience, too. They want a 10 or 12 yo to be able to play Pokemon and Mario, and it’s hard to get parents to buy a $500 console for a pre-teen. So they need to hit a lower price-point than PS or xbox
Their in house games also have a very… “Nintendo” feel.
Like, it’s obviously a Nintendo game. And I feel like that is their game plan.
Make a console that suites their IP. It doesn’t need to be flashy, it doesn’t need streaming 32k textures or whatever. It needs to do the Nintendo Thing™.
I wonder if that will change for the next gen, considering the 3rd party market picking up some big names (Skyrim, Fortnite, GTA). Maybe they will make a more capable system to monetize more on these possibilities
Nintendo does the Nintendo Thing very well, and their fans love them for it. There is a particular niche or the gaming market that is theirs, and theirs alone. If they start trying to please everybody, they may end up pleasing nobody.
Then again, I’m a PC gamer, so it may be I have no idea what I’m talking about.
I’m aware that the PS5 is low on “exclusives”. A big part of the reason I got it was for simple things like being able to run old PS4 games at higher framerates.
We’re past the diminishing returns on visuals for games; not to say games can’t look ugly, but with a decent art direction, the capabilities of current consoles are more than enough. That’s why Nintendo was still able to sell Tears of the Kingdom for $60.
True - I think I meant to refer to it more as a generational issue; many people haven’t upgraded to either current-gen console yet because they don’t technically need them. PS5 might have few exclusives, but Xbox has basically none. (Many of their heavy-hitters like Sea of Thieves still run on Xbox One)
The screenshots in the IGN page for the game itself look like something last gen. What the fuck? It’s not even up to Stray/CP2077 fidelity and those run on my fucking Steamdeck…
Fault is too strong a word. This is the performance they can reasonably get with the effects and fidelity they’re after for their vision. They could get higher frame rates by toning that down, but that’s the tradeoff they decided on. It happens every console generation.
Very unlikely. Nintendo is going for the mass market and the bulk, power draw and cost of handheld PCs makes them unsuited for that. Nintendo has never been very successful going after the high-end market. They’ll no doubt use something like an upgraded Tegra again.
Nintendo has never been very successful going after the high-end market.
This is 100% correct and worth emphasizing, since I think a lot of people don’t understand Nintendo’s history with this.
They tried to aim for a more premium console with the N64 and the Gamecube, and the result was Sony ate their lunch. Then they came out with the Wii – widely derided for being underpowered and gimmicky – and it was a hugely popular financial success. Nintendo knows by now what works for them and what doesn’t.
They tried to aim for a more premium console with the N64 and the Gamecube, and the result was Sony ate their lunch.
To be fair, they shot themselves in the foot by not using CD-ROM and regular DVDs respectively. The Nintendo 64 was a very anticipated piece of hardware, but they took too long to release it and then many companies jumped ship due to said lack of CD-ROM, how long they took and cheaper licensing too most likely.
They never actually competed on equal terms thanks to Yamauchi's stubbornness.
The upgraded mobile chip they use will likely be as powerful as our current Steam Decks but with better power draw, since they're mobile architectures and not x64. That said, you couldn't pay me to buy another Nintendo console at this point.
There is no indication of such a chip existing or even being possible currently. The Tegra revision rumored to be in the Switch 2 is a good deal less powerful than a Steam Deck.
Yeah. Rumored computational power, claimed to be coming from development units, puts it at a healthy fraction of the Steam Deck's when docked, but a much smaller one when undocked. So, people shouldn't get their hopes up about a Steam Deck+ coming from Nintendo.
Beat the steamdeck? Lol I’llbelievve it when I see it. I give them credit for rock solid IPs, but the switches hardware was already dated when it was first released. They don’t go for power with their hardware
Nintendo would never let anyone else access their hardware like that. They're near fanatical about functionality and bulletproof UIs, integrating steam would only add the chances of something not flawlessly working 24/7 for all users.
Yeah I will probably wait and see if the price drops as well. I have it on an old PS3 which is OK but the controller isn’t the greatest so having it on a new system would be nice. Just not $50 nice.
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