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paddirn, do games w Creators of Slay the Spire will migrate their next game to a new engine if Unity doesn't completely revert their changes

Just the latest in a wave of companies that seem to be looking for ever-more scummy ways to take advantage of their customers in search of the Holy Dollar.

This is hardly a comprehensive list, there’s so many recently, but this is just what I could remember off the top of my head:

  • Wizards of the Coast
  • Adobe
  • X-Rite/Pantone/Danaher
  • Monotype
  • BMW
  • Netflix
  • Reddit
morriscox, (edited )

Evernote. Mentioning adding AI is code for incoming price hikes and limitations.

SHOW_ME_YOUR_ASSHOLE,

Add Google/YouTube to that list as well! Google is enshittifying both Chrome and YouTube to prevent ad blocking.

WhiskyTangoFoxtrot,
  • Wizards of the Coast

The OGL stuff and the Pinkerton incident, right?

  • Adobe

They’ve been pretty shitty for a while now. What have they done recently? (I don’t use any of their stuff.)

  • X-Rite/Pantone/Danaher

Don’t even know who these guys are.

  • Monotype

Something font-related?

  • BMW

This is the heated seat subscription, right? Anything else I’m not aware of?

  • Netflix

Account sharing?

  • Reddit

No explanation needed there.

brianorca,

Pantone suddenly decided to assert copyright and licensing to the literal names of colors in a way the broke art files going back decades.

SYNOPSIS,

Add sony to that list for the recent ps plus price hike and google for their new invasive ad tracking feature in chrome and their youtube ad changes.

Comment105, do games w Creators of Slay the Spire will migrate their next game to a new engine if Unity doesn't completely revert their changes

Yeah fuck Unity, I’d love to see devs abandon them altogether whether they revert the changes or not.

vind, do games w Telltale Games has reportedly laid off most of their staff
@vind@lemmy.world avatar

Genuinely thought they folded years ago

sploosh,

They did. Telltale Incorporated folded in 2018. In 2019 LCG Entertainment bought the Telltale name, licensed their content and said, “We are Telltale Games now. We are going to do what Telltale was doing because that’s what we are: Telltale Games. But not that other Telltale that owes that money to people, that’s a different company.”

oddspinnaker,

Oh I just read about Disney doing that to the guy who wrote the original Star Wars novelizations, I think. They assumed all of Lucasfilm’s assets but not their liabilities, including royalty agreements.

It’s insane that this “works” for companies the size of Disney and Lucasfilm.

papel,

Ah, the benefits of nearly infinite money

brsrklf,

“Also, employees of that other telltale that we are definitely not can go fuck themselves.

They’re free to try and come back as expendable, independent contractors if they want.”

amio, do games w Unity issue an apology on Twitter for "confusion and angst" over the runtime fee policy.

"Angst". Quite a choice of words.

CaptObvious,

Isn’t it? Like the entire industry is composed of teenagers without enough life experience to see the big picture.

But then, did anyone expect Unity not to be tone deaf?

amio,

That was my first impression. I suppose it could be an honest mistake (especially since they apparently fired all the PR people a while back, too, heh) but it doesn't look great.

Elderos,

Must be AI-written.

echo64, do games w Telltale Games has reportedly laid off most of their staff

The games industry is getting absolutely hammered by this stuff.

If there’s a game currently in development, that doesn’t have the backing of a large company and has more than 5 people working on it, there’s a good chance its going to get canned because venture capitol backers aren’t going to pick up the next bill.

simple,

To be fair the entire tech industry too is getting hammered. Times are hard on smaller companies, and it doesn’t seem to be getting better. I’m hearing about layoffs every few days now.

lambalicious, do games w Unity issue an apology on Twitter for "confusion and angst" over the runtime fee policy.

So they apologize for being caught, not for wrecking stuff, as usual.

Trihilis,

It’s worse. They’re not even apologizing for their actions but the “confusion and angst”.

It’s kind of like saying “we’re sorry you feel that way” and are somehow misunderstanding what they’re trying to do. They might as well have said, sorry dumbasses but it’s going to happen regardless. Perhaps in some watered down form, perhaps not this/next year, but it will happen.

Shush,

Remember Blizzard when they released Warcraft 3 Reforged? “We’re sorry you didn’t get the experienced you thought you deserved”. Gold mine, that one. It wasn’t phrased like that exactly but that was what they meant.

FartsWithAnAccent, do games w Creators of Slay the Spire will migrate their next game to a new engine if Unity doesn't completely revert their changes
@FartsWithAnAccent@lemmy.world avatar

Fuck yeah devs! Get em!

FunderPants, do games w Creators of Slay the Spire will migrate their next game to a new engine if Unity doesn't completely revert their changes
sirico, (edited ) do games w Unity issue an apology on Twitter for "confusion and angst" over the runtime fee policy.
@sirico@feddit.uk avatar

“confusion” no confusion here chum don’t gaslight us enjoy your new shareprices sure your CEO is loving their successful dump

Chailles, do games w Unity issue an apology on Twitter for "confusion and angst" over the runtime fee policy.
@Chailles@lemmy.world avatar

It took them a week to make a tweet saying basically nothing?

sebinspace,

You should see how long ECS and the Jobs system has been in development.

SkinnyTimmy, do games w Creators of Slay the Spire will migrate their next game to a new engine if Unity doesn't completely revert their changes

Slay the Spire is currently -66% on steam… just saying

Sylver, do games w John Romero: Happy 30th birthday, DOOM. [...] Thank you for playing our games, and thank you for keeping DOOM alive, all these many years.

In their honor, let’s get DOOM to run in the comments

pfannkuchen_gesicht, do games w Unity issue an apology on Twitter for "confusion and angst" over the runtime fee policy.

As expected. And now they’ll publish their actual policy which will still be pretty bad but less worse.

wccrawford, do games w Creators of Slay the Spire will migrate their next game to a new engine if Unity doesn't completely revert their changes

I would love to know what they would port to. UE and Godot seem like obvious candidates.

simple,

If it’s a 3D game, UE is a safe choice. If it’s 2D I’m willing to bet they’ll go with Godot.

drphungky,

Unreal could do the exact same thing. Obviously preaching to the choir on a Lemmy instance of all places, but open source is the only way to be safe for the future. If you’re already making the switch because Unity forces your hand, you might as well go with the long runway.

Pxtl,
@Pxtl@lemmy.ca avatar

Not only can UE do the exact same thing, but Epic doesn’t need small indies as much since they have a more diverse clientbase of heavy-hitters. Epic is much more able to absorb the damage if they make a pricing change that loses them the indie market.

JokeDeity, do games w Unity issue an apology on Twitter for "confusion and angst" over the runtime fee policy.

They’ve already sealed their fate. Only a fool would start making a new project in Unity going forward.

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