nitter.net

Yokozuna, do games w Yasumi Matsuno: "Currently, there are no plans for remastering [Final Fantasy Tactics]."

Didn’t think a dream that I hadn’t dreamt yet would be crushed before I could even dream about it…

echo64, do games w Yasumi Matsuno: "Currently, there are no plans for remastering [Final Fantasy Tactics]."

I would take this with a grain of salt just because Matsuno doesn’t work at square enix, you would hope he would be involved in a remaster or at least know it was happening, but that’s not always how these things play out

Ashtear,

He worked with SQEX on Final Fantasy XIV and Tactics Ogre Reborn the past few years.

While it’s possible they would have hidden a project from him, it’s very unlikely. He has a good relationship with SQEX, and they aren’t Konami.

echo64,

He has, but also square enix is very the left-hand doesn’t know what the right-hand is doing.

All I’m saying is that you can’t derive much from this aside from he isn’t working on anything to do with FFTactics

Ashtear,

If you’re developing a remaster of a game while you have the director of the original game on the payroll, that’s not a breakdown in communication. That’s intentionally keeping him out of the loop.

Trust me, I’d love it if you were right on this, but as far as I’m concerned, this means the leak wasn’t accurate in this case or the project got axed.

echo64,

Or the famously a mess of a company square enix, continued to be a mess. I’m not saying it is in development, I’m saying that we all still don’t know.

Frogster8, do games w Yasumi Matsuno: "Currently, there are no plans for remastering [Final Fantasy Tactics]."

Didn’t debunk the ff9 remake though… I’ll grasp any straw I can! It must be happening

Zarxrax, do games w Additional content for F-ZERO 99 is now available [...] The new "CLASSIC" mode, a 20-pilot race with rules inspired by the original F-ZERO

Good to see some new content, the online modes have been kinda dead recently.

Boiglenoight, do games w Cult of the Lamb Announces Free Major Update: Sins of the Flesh

I picked this up on a Steam Sale and never played. 😓

FooBarrington, do games w Cult of the Lamb Announces Free Major Update: Sins of the Flesh

Still very much pissed off about them announcing they’d remove their game from storefronts due to Unity pricing changes, which made people panic-buy the game before it’s no longer available, just to then clarify it as “just a joke”.

Deceptive marketing practices are always bad, even if you’re a small studio.

smeg, do games w Cult of the Lamb Announces Free Major Update: Sins of the Flesh

Did anyone else find that CotL was a bit unbalanced? I had already maxed every unlockable ability and built a massive farm cult by the time I was about halfway through the dungeons, which made the rest of the game a bit anticlimactic as I didn’t need to do any more resource management. Hoping this expansion deals with that, if so I’d love to give it another go!

rigatti,
@rigatti@lemmy.world avatar

I had a similar experience, yeah. At a certain point almost nothing mattered, and the final boss was a cakewalk. I guess that’s cult life.

smeg,

I think it would have been better if there was some limit as to how much cult time you had between each dungeon run, but there’s nothing stopping you (in fact I felt encouraged!) spending a while using your resources to build new things and making all your cultists happy every time you go back to the cult.

Carighan, do games w Cult of the Lamb Announces Free Major Update: Sins of the Flesh
@Carighan@lemmy.world avatar

Oh that’s awesome, I have been meaning to get into this. And I still will, though right now Signalis, Tunic and Persona 5 Tactica are first on the list. 😅 Too many games, too many sales.

I tried the free demo on the Switch though, and really liked it. The art style easily carries what would otherwise be a good but not stellar game.

somnuz,

Tunic is really amazing, besides lovely graphics the overall concept there is top notch.

Katana314, do games w Lethal Company reaches 100,000 concurrent players on Steam

It seems to make for fun clips, but I can’t tell what the gameplay is other than walking into a room, seeing something, dying with no chance of escaping, and then hitting the “record clip” button for your audience.

MaxVoltage,
@MaxVoltage@lemmy.world avatar

Lets start making games bro

Katana314,

Not sure if facetious, but in my early college years I made a flash game where you’re surfing down a river of lava, and it was pretty fun.

MaxVoltage,
@MaxVoltage@lemmy.world avatar

its a joke but also serious

Thats was hard asf back when flash existed too bad its dobe for

Zahille7,

You seem to have described about at least a quarter of indie games on steam.

lambda,
@lambda@programming.dev avatar

Procedurally generated buildings so they are never the same. You have to safely travel in and find scrap to sell. See how much money you can make before your whole party dies… it’s actually quite fun.

Ludrol,
@Ludrol@szmer.info avatar

I think not the gameplay itself is strong, but the the game enables to see your friends in stupid situations. The social dynamic that emerges is the most fun part of the game.

ssboomman, do games w Lethal Company reaches 100,000 concurrent players on Steam

I started playing this last weekend and it’s so much fun.

khannie,
@khannie@lemmy.world avatar

Looks fun. Is it something you can jump into for 20-30 minutes?

twotone,

A single run is about 20 or 30 minutes, it less. So yes

khannie,
@khannie@lemmy.world avatar

Super. Thank you!

Keegen, do games w Lethal Company reaches 100,000 concurrent players on Steam

Well deserved! I don’t have a group to play the game with myself, but I’ve been watching other people play it and it’s an absolute blast!

only0218,

Perhaps you find a nice Public Lobby?

Keegen,

This is a game that pretty much requires you to use voice chat to play it, and using voice chat in PUGs is not something I’m keen on doing.

only0218,

Fair, idk but maybe on the official discord you have a more predictable experience. Good luck!

Jelly, do games w In a recent Capcom R&D presentation, Capcom has clarified it's stances on mods and PC gaming.

I wonder if Japanese companies not liking modding is somehow a cultural thing. I remember littlekuriboh, the guy who does the Yu-Gi-Oh abridged, mentioning that the actual Japanese creators of the show wanted nothing to do with him and his content when he met them at a con. While non-japanese people see editing official content as form of investment and passion (even if it’s a joke), the japanese mindset is that you get what you get and messing with it is disrespectful.

Katana314,

Much as I love abridged series and mods, I sometimes feel like there are people too invested in existing franchises that could have made something substantial if they ventured their creativity out of fan works. I’m sort of one of them - I made a lot of TF2 animations back in the day, and past a point realized for all my work I had nothing I could claim to have truly been made “from scratch”.

Not to disparage parody makers, just that I understand the sentiment.

VikingHippie, do games w In a recent Capcom R&D presentation, Capcom has clarified it's stances on mods and PC gaming.

Seldom have I been more happy to already not like any of a company’s products! What a bunch of idiotic antedeluvian moralizing hyperauthoritarian assholes!

Wumbologist,

Unfortunately they make Monster Hunter so I’m pretty locked in

echo64, do games w In a recent Capcom R&D presentation, Capcom has clarified it's stances on mods and PC gaming.

I feel like this is just built to make you mad, if you want to get your “I’m so angry and enjoying it”'s out this morning I guess this is what you read and leave an angry comment about.

If they actually do any steps to prevent modding, I’m more open to getting mad about this, but they are more outlining the effect that mods and piracy has on them, and there are some valid points in there too.

whateves, get angry i suppose

hal_5700X, (edited )
@hal_5700X@lemmy.world avatar

I’m not angry. I just want to know what, “…when mods are released that violate public order or morals without permission” means.

Also “All mods are defined as cheats…” So mods for a single player game is cheating? They didn’t think this all the way through.

GreenAlex, do games w Risk of Rain Returns drops onto Steam and Nintendo Switch on November 8th, 2023!
@GreenAlex@kbin.social avatar

Hoping the design for this one is a bit. . . tighter? As much as I liked the original, runs usually turned into hopping around trying to not get hit while you hope for enough space to actually use your abilities; or if you had busted items you just about instakill everything. I never found much of an in-between and felt that the sequel handled playing from behind situations much better.

simple,

Well they’ve already fixed my biggest issue with the original, you no longer need to kill every enemy to go to the next stage. Everything else is icing on the cake.

We’ll see how they handle being able to avoid damage but I doubt it will be too different from the original.

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