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Cyberflunk, do games w Unity issue an apology on Twitter for "confusion and angst" over the runtime fee policy.

Burn your company, delete your repos, never return

lorty, do games w Unity issue an apology on Twitter for "confusion and angst" over the runtime fee policy.
@lorty@lemmygrad.ml avatar

And what, pray tell, will change?

CheezyWeezle,

The limit will be increased to a whopping $250,000 and the fee will be only 18 cents

Shush,

More like the limit will be decreased to $100,00 and the fee will go up to 0.4 (0.35 for pro). You don’t get it, you just was confused and angsty, this is a better proposal!

BrudderAaron,
@BrudderAaron@lemmy.world avatar

Nothing. They hear us. We should be happy. They listened. Now they’re going to go on with their plan. But it’s great they heard us! /s

Comment105,

Not nothing.

People will drop Unity as an engine at a huge rate.

Not_Alec_Baldwin, (edited )

This was always the plan, by the way. This is the Trump school of negotiation.

Make a horrendous, unrealistic, offensive proposition. Opponent is outraged.

Then, propose the offer you actually want. It now looks better relative to the initial proposition.

I fucking despise this type of action and will never touch unity or suggest it to anyone ever again. It’s the only way to root out this type of bullshit from our society. Scorched earth.

style99, do games w Unity issue an apology on Twitter for "confusion and angst" over the runtime fee policy.
@style99@kbin.social avatar

That was not an apology. That was them calling us stupid.

Thann, (edited )
@Thann@lemmy.ml avatar

Were sorry youre so stupid

Chainweasel,

“what, you guys don’t have phones?”

lambalicious, do games w Unity issue an apology on Twitter for "confusion and angst" over the runtime fee policy.

So they apologize for being caught, not for wrecking stuff, as usual.

Trihilis,

It’s worse. They’re not even apologizing for their actions but the “confusion and angst”.

It’s kind of like saying “we’re sorry you feel that way” and are somehow misunderstanding what they’re trying to do. They might as well have said, sorry dumbasses but it’s going to happen regardless. Perhaps in some watered down form, perhaps not this/next year, but it will happen.

Shush,

Remember Blizzard when they released Warcraft 3 Reforged? “We’re sorry you didn’t get the experienced you thought you deserved”. Gold mine, that one. It wasn’t phrased like that exactly but that was what they meant.

mycroft, do games w Unity issue an apology on Twitter for "confusion and angst" over the runtime fee policy.

It’s almost like the CEO of the company (John Riccitiello) supporting the most Indie game developers holds 53 million dollars in EA shares or something…

Even, and most likely especially, if Unity does poorly does EA benefit… I bet ya Riccitiella knows all the features of Frostbite, but couldn’t tell you if you can do native reliable UDP networking in Unity…

Chailles, do games w Unity issue an apology on Twitter for "confusion and angst" over the runtime fee policy.
@Chailles@lemmy.world avatar

It took them a week to make a tweet saying basically nothing?

sebinspace,

You should see how long ECS and the Jobs system has been in development.

amio, do games w Unity issue an apology on Twitter for "confusion and angst" over the runtime fee policy.

"Angst". Quite a choice of words.

CaptObvious,

Isn’t it? Like the entire industry is composed of teenagers without enough life experience to see the big picture.

But then, did anyone expect Unity not to be tone deaf?

amio,

That was my first impression. I suppose it could be an honest mistake (especially since they apparently fired all the PR people a while back, too, heh) but it doesn't look great.

Elderos,

Must be AI-written.

AlmightySnoo, do games w Unity issue an apology on Twitter for "confusion and angst" over the runtime fee policy.

Too late, they already communicated their greed to every gamedev out there and no one can ignore the potential of Unity fucking them over again anymore. Overall the whole shitshow was good advertisement for Godot.

ech, (edited )

It’s truly the year of mask-off corporate reveals. WotC, Reddit, Unity, Twitter. Probably more I’m forgetting or unaware of. So many big moves to capitalize on long time stability that, quite predictably, result not in amazing increase in profits but the irrevocable tarnishing of public trust that they relied on. It’s kinda wild to watch, honestly.

Ferris, (edited )

microsoft making ux worse, google fighting adblock with drm, not to mention all sorts of non-tech catastrophe

somebody is gonna make a ‘we didnt start the fire’ about 2023 called ‘we started the fire’

AlmightySnoo, (edited )

It’s IMO a sign that the current financial bubble is about to burst and it’s going to do so in a very violent way despite greedy bulls still pushing the “it’s different this time, we have AI now” bullshit.

Investors have their money trapped in these companies, and when they see what riskless treasury bills yield, they naturally start losing their minds because their money is instead in companies that fail to make significantly more than that riskless benchmark. So those investors then pressure those companies to do whatever they can to produce a good enough return on investment in a short period of time as they run out of patience and they themselves know that hell is coming in the financial markets so their shares might lose an even more significant amount soon.

The end result of CEOs and executives under pressure by investors, and engineers stressing out because they understand the financial situation and that they have to either be yes-men and agree with whatever changes the executives propose or be laid off (because another way to reach the target set by investors is to reduce costs by firing people), is obviously the enshittification that we witness today.

FooBarrington,

That’s how it is once the free money dries up. The profits must rise, no matter the long-term damage this causes - so they try to bleed the existing customer base dry to keep things rising for one or two more quarters. What does it matter to them if all the employees who have worked hard for years will lose their jobs due to their mismanagement?

Croquette,

The conventional wisdow is that in time of economic turmoil, companies should lower their profit margins and weather out the storm.

However, in today’s capitalism, this is not not acceptable. Shareholders demand ever increasing profits and anything short of that is considered a failure. If you don’t keep your margin, you are to be scolded and discarded.

Now, the loans that many of the companies have cost a lot more money than 2 years ago. So the enshittification is used to enable the continued growth to keep the profits growings.

ObviouslyNotBanana, do games w Unity issue an apology on Twitter for "confusion and angst" over the runtime fee policy.
@ObviouslyNotBanana@lemmy.world avatar

Now everyone is going to trust them.

CaptObvious,

Of course. The emergency damage control PR firm said so.

ObviouslyNotBanana,
@ObviouslyNotBanana@lemmy.world avatar

The advice was practically free!

Jaysyn, do games w Unity issue an apology on Twitter for "confusion and angst" over the runtime fee policy.
@Jaysyn@kbin.social avatar

they really only have themselves to blame. Part of the task when you are making a major software platform decision as a company is to research your vendor’s financial strategy

This is basically victim blaming & the old Unity license was fine because it allowed you to create console ports. Godot still isn't a valid solution for consoles.

contracode,

Why isn't Godot a solution for consoles? Is it not implemented yet? Just curious. I'm starting to read about Godot given the debacle that Unity's management caused. It's been great advertising for Godot.

nanashi,

There’s no official implementation for console. I think there’s a third party extension(?) in the works to allow godot to work with console though

linearchaos,
@linearchaos@lemmy.world avatar

docs.godotengine.org/en/stable/…/consoles.html

They’re not licensed, and they don’t even have templates for anything but steam deck.

Unity has the cash and manpower to jump through those hoops and keep them up to date.

buru5, do games w Unity issue an apology on Twitter for "confusion and angst" over the runtime fee policy.
@buru5@lemmy.world avatar

The apology seems insincere, as they always do; however, a company bending to consumer feedback in this manner is a good thing (if they actually make meaningful changes).

AnUnusualRelic, do games w Unity issue an apology on Twitter for "confusion and angst" over the runtime fee policy.
@AnUnusualRelic@lemmy.world avatar

"We thought you were locked in and realised you may not be. We might have to rethink our evil master plans "

JokeDeity, do games w Unity issue an apology on Twitter for "confusion and angst" over the runtime fee policy.

They’ve already sealed their fate. Only a fool would start making a new project in Unity going forward.

LiveLM, (edited ) do games w Unity issue an apology on Twitter for "confusion and angst" over the runtime fee policy.

*wE hAvE hEArD yOu, wE aRe lIsTEnInG"
Like fuck you are, damn vultures. Outta here with this generic ass PR apology

Zellith, do games w Unity issue an apology on Twitter for "confusion and angst" over the runtime fee policy.

John Riccitiello is trying to get another Worst Company In America award for his mantlepiece.

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