It never bothered me in Source games, but I don’t really care for it as a mechanic. Specifically in Half-Life, I don’t like how it overlaps with long jumping either. (Jump then crouch to crouch jump, crouch then jump to long jump.)
But I wouldn’t want it in other games because manteling is a superior mechanic. Mantelling is usually when you can hold down the jump key close to a ledge to grab it and pull yourself up, rather than jumping. In most games that have it, mantelling into a smaller space (a vent or pjpe) auto-crouches as you enter.
It allows for making longer jumps, exciting last moment saves, pulling yourself up into small spaces, simpler climbing mechanics, and more. It’s just a better, more intuitive mechanic that replaces long jumps and crouch jumps and requires no extra key presses.
I actually really dislike Manteling it feels like a quick time event, it’s easy and takes away any skill from the jump. The animation quickly gets repetitive. In some games where cinematics and being epic are the focus it definitely shines.
Crouch Jumping isn’t great either. It’s janky and should remain in source games only. However I’m so used to it that I try crouch jump anytime I jump onto a crate or something.
If you want two seperate jump distance have normal run speed jump and sprint + jump. Or slide jump
I’ve been thinking of playing again, but performance/optimization has always been terrible for me, and I even upgraded most of my components from 2016 era to 2022.
When it first came out, I pretty much hated it, but I came back to it a couple years ago and had fun. Even though I didn‘t interact much with the basebuilding aspect, the exploration, story, and combat were fun enough for 60ish hours. I think it positively surprises nowadays.
Reminds me of that one mf in asterix who just quit his Jon after being with them because he’d accomplished basically everything he ever dreamt of in one go
Some of them I take Day of the post (Like the Fallout one yesterday). Others I keep just because I think they look pretty. Steam Cloud storage holds onto them for me so I don’t have much of a reason to get rid of them. I also just really like taking very Landscape-esque shots which i feel leads me to be less likely to delete them
Do you not have a whole archive of screenshot because it looked cool at the time and then it didn’t really hit the same later when you no longer had the context of the action? Just me?
That’s why I take videos. I have hard drives of my very average gameplay but I still feel the satisfaction I got when I was actually playing when watching them.
No. The only screenshots in my steam library are of some glitches I took screenshots of because it looked funny. And at some point I had a script running in Counterstrike that took screenshots of the game results.
I wanted to love this game, the story was amazing. But playing this now, man… the graphics are so washed out and bland. I’m not asking for the best quality, but man, it really didn’t age well visually.
With that said, if anyone has any graphical overhaul mods they know of that are good, please send them my way because I would love to actually play through the title.
This screen shot is great though, the shining jewel in the desert peaking over the rocks.
There was a guide I followed a guide a few years ago for a graphic overhaul that looked amazing. But I can’t find it now. My suggestion would be the nexus collections page and see which collections suit your taste
That’s my hope. I kind of suck at keeping a regular pattern. So on top of sharing what I’ve been doing recently with the community I’m also hoping this will help me stick to other patterns too
They say it takes the average person 28 days to form a habit. So whenever you want to create a new habit, you only have to force yourself to do it for 28 days.
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