Ugh, CAD. I thought that webcomic died a decade ago.
I’m surprised you can write a 14-year-old’s name on your crotch and send her a dick pic on your own forum, yet years later people still find your comics and share them.
This is the first I’ve heard of that, and after searching the most I found was “This was alleged on 4chan but that’s it,” without even a link to the archived 4chan conversation. It’s kinda hard to take a complaint seriously when 4chan is the primary source. Can you share anything more substantive?
Basically every complaint about him that I’ve read is summarized at …shoutwiki.com/…/Ctrl%2BAlt%2BDel, or on (choose your reddit mirror): r/OutOfTheLoop/comments/3v3uau/what_exactly_did_tim_buckley_do_besides_make_a/ and tbh that should be enough on its own for most people to stop reading his webcomics
Aside from the alleged child abuse, which if true is horrid, I don’t really get people’s problems with content they don’t like. That wiki page is so overboard, it’s absurd. What exactly is it about the content that they can’t simply ignore it? Did Tim Buckley go to their home personally and Clockwork Orange every issue into their brain? Just let people make what they want (within reason), and if you (the figurative you) don’t like it, just ignore it and go find something you do. No need to add so much negativity into the world.
I agree with you, generally - so many people need to internalize “It’s okay to not like things, but don’t be a jerk about the things you don’t like.”
With Buckley in particular, much of the criticism is like that, but I think that due to particular things he’s allegedly done - the above sexual assault of a child, for one; the more verifiable (not that I’ve verified them, but I’m sure other people have) claims about him banning people from his own forums for various reasons, like providing (allegedly) constructive criticism of his comics; his generally being rude to many of his fans and critics, etc. - that almost everyone is less likely to defend someone from criticism they’d otherwise speak up about when that person has already earned their ire in some other way. As a result it kinda snowballs and you get pages like that one with almost nobody willing to speak in his defense.
To be clear, I’m not saying he doesn’t deserve criticism. I have no love for Buckley. He probably deserves most of it. But spending so much effort on wiki pages like that and on thinking about content you simply don’t like is so pointless. And it’s not just CAD hate. This kind of mentality permeates the internet and seems to latch onto everything. It’s so tiring to see.
90% of the badwebcomics wiki exists for no reason but to shit on someone for daring to put themselves out in public where others can see them. I completely agree. There’s the odd creator on there that fully deserves criticism for genuine assholery and abuse, but mostly it’s like “this guy makes a very cringy comic, jump him!” bullshit.
Yeah, I gathered it was edgy bs by the goatse logo. It’s just so dumb and disheartening to consider that nonsense like this could discourage someone from following their passion, just because sadsacks feel compelled to drag everyone down to their level.
Google is shit nowadays, sadly - it used to be you could Google “Tim Buckley Jackie” and see the picture yourself. A girl’s name written on his junk near his pubes.
It got out on his forum and he banned anyone who mentioned it. He wound up doing a complete purge of the CAD forums and got rid of half his mod staff. It’s not just a 4chan thing; it was all over the internet like… 15 years ago. (Maybe longer?)
I’ve had the unfortunate displeasure of having seen it one time, so I can vouch that it exists. I can’t find it nowadays, but I can find people referencing it:
If you do the search now you can see that Google removed some results “for legal reasons”, which is likely the EU “right to be forgotten” law being used to scrub it. But it used to exist and was well-known for anyone who was on the internet in the long long ago times…
This game embodies everything awesome that Nintendo has been trying to stamp out of Mario games in the past decade, so I never thought they’d remaster it!
Just finished Sea of Stars. A random indie game I saw that looked like it would tickle my nostalgia senses, and boy did it deliver. Managed to sneak its way into my top 10 games of all time, easy.
If you’re a fan of turn-based RPGs with action command mechanics (like Paper Mario or Mario & Luigi), old school isometric pixel graphics like Golden Sun or Breath of Fire, great characters, a solid plot, and good pacing, I urge you to pick this game up. There wasn’t ever really a moment where I didn’t want to keep playing.
It took me about 35 hours to finish the entire story and most side content. I estimate it would be probably another 10 hours to finish the rest of the side quests and get all the achievements.
Starts out a little slow for my modern tastes, but I’ve been enjoying the game. Glad I picked it up. But I previously picked up The Messenger so I planned to pick up their next game for sure.
Still playing Stationeers. If you want detailed survival game, Stationeers is it. Grind for ores to smelt and make parts. Blow up your base, cause you forgot ice melts in your hand. Suffocate cause you forgot to close your helmet when you left your base. Did you turn that gas mixer off? What’s that noi…
Also, GameSpy arcade. My parents had McAfee blocking the internet, because the literal first thing I did was save porn to “My Pictures” directory. But it only blocked the browsers. So I used the built in web browser in GameSpy to download Star Wars BF2 mods, amongst other things
I’m playing the latest, hottest crpg: divinity: original sin 2! I played the first years ago but had to kind of skog through it, tried playing the second one and just couldn’t get into it. With bg3 out, I want to give it a other chance, otherwise I think I have to realize that crpgs aren’t for me anymore.
Gave Baldur's Gate 3 a try, I don't think it's for me. I didn't realize before starting that I absolutely fucking hate that kind of RNG, the Mindflayer "aesthetic" (body horror á la HR Giger-on-some-less-friendly-hallucinogenics? Check. Eye scream? Check. ), the threat of having content locked behind "lol, fuck you, you got the wrong dice roll hours ago", and, under the hood, a bunch of spreadsheet-esque mechanics I don't know jack about, never having played DnD.
I save scum in this play through, but I dont intend to on the next one. Part of the magic is that the game adapts to your bad dice rolls. Just because you succeeded a roll doesn’t mean it’s the “good” option. It’s just a different one.
And the eye horror stuff is really only in the intro (although I’m only 20 hours in so it may come up later)
In addition to save scumming to get better results as others have said, the body horror stuff goes away after the intro and you end up in much more normal forests/towns etc. I definitely understand the difficulty of the mechanics for someone new to DnD, it is pretty complex relative to what video games generally expose to the player, but it also is mostly good about explaining how stuff works with the tooltips.
Man, I haven't played Frontier Defense in ages. I really liked that mode but I felt like it needed some more gameplay time on foot before everyone gets their mechs. It felt like 10-90 split of on foot to mech time.
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