lemmy.world

HelixDab2, do gaming w Trajectory

I would like to see a game that calculates the distance to the target, the wind speed and direction, and the mechanical accuracy of the rifle, and the adjust the bullet trajectory accordingly. E.g. an AR-15 should have a mechanical accuracy of about 2-3 MOA on average, and usually has a 50/200 zero (e.g., your optic is zeroed at 50 yards, and height over bore means that you’ll hit slightly below your point of aim at less than 50 yards, above your point of aim between 50 and 200 yards, and then below after 200). So you should have to aim, say, about 24" high on a target that’s 400y away, but then your point of impact is anywhere within about a 12" diameter circle. 7.62x39mm in an AK? You get a 25/200 zero, 4 MOA mechanical accuracy, and at 400y you have to aim 46" high.

Oh, and calculate velocity for realistic time to impact, and actual damage; at 600y, a 5.56 is doing to be stopped by pretty light body armor with minimal injury.

Essentially I’d like a game to force people to understand real-world ballistics and performance, and adjust their strategies accordingly.

Corkyskog,
@Corkyskog@sh.itjust.works avatar

I also want the player to slow down if they get pegged in the legs. If they get hit in the arm your accuracy falls or you have to do it one armed and your accuracy really drops. If you get hit in the chest there should be at least a couple seconds where your stunned or your accuracy drops.

JordanZ,

deleted_by_author

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  • JackbyDev,

    Helldivers 2 has a super interesting damage model. You can really notice it with a sniper rifle against the bots. You can knock off so many parts of their body.

    HelixDab2,

    TBH, most of those would simply knock you out of the fight for all practical purposes, except being hit in the chest or back in areas fully covered by armor. A rifle bullet through your shoulder can be fatal quickly without being able to pack the wound, and you won’t be able to use that arm at all if your scapula has been hit. ANY solid hit with a rifle is going to be a very, very bad time for you.

    To put it in context, armor only covers the places on your torso where a hit will cause near instant death.

    Corkyskog,
    @Corkyskog@sh.itjust.works avatar

    Well that’s kind of what I want. Although unfortunately this has been tried to be accomplished in the past and it was non-viable.

    Like I want it to be realistic… But 98% of gamers don’t

    engagewithzorp,

    Just play Arma with Ace installed. Already has all that and more

    RedAggroBest,

    Does anyone really play Arma, or does one person build a mission, and then everyone fucks around until that person gets frustrated and stop trying to direct anything?

    supersquirrel, (edited )

    Just go play Operation Harsh Doorstop, it is free (community funded free not microtransaction casino “free”), runs a million times better, has vehicles and support for large maps and is moddable!

    (including support for players downloading a server’s mods on connection so players only have to click on a server to try out a new gamemode or mod)

    I constantly praise this game and it is because of the crazy potential of it, it’s accessibility and the fact that the foundation is already awesome.

    …steampowered.com/…/Operation_Harsh_Doorstop/

    Or check out Easy Red 2 for realistic WW2 battles and easy and useful controls for giving orders to AI teammates.

    store.steampowered.com/app/1324780/Easy_Red_2

    (it it is usually around $9)

    Sylvartas,

    Doesn’t Tarkov model this somewhat correctly ? (Save for the wind not affecting bullets, and the optics zeroing/distance setting being a bit too arcade-y)

    pineapplelover,

    Nah the hackers don’t follow these rules

    flyingSock,

    Hotdogs horseshoes and handgrenades does all of this.

    sorter_plainview,
    Rin,

    Arma 3 did this like 10 years ago.

    They also considered thing like the speed of sound, stars in the sky and other stuff i don’t quite remember. I wonder if they simulate bullet drift from the earth spinning.

    HelixDab2,

    That’s a real thing at extreme-long-distance shooting, but not really an issue at realistic engagement distances for small arms. E.g., if you were doing a King Of 2 Miles simulation, you’d want to account for it, or an artillery sim, but probably not for infantry engagements.

    AutoPastry, do games w Day 198 of posting a Daily Screenshot from the games I’ve been playing until I forget to post Screenshots

    Congrats on the new rig! What kind of hardware do you have?

    200 is getting pretty close!

    MyNameIsAtticus,
    @MyNameIsAtticus@lemmy.world avatar

    Nothing too fancy, but certainly enough to get me by until i upgrade the GPU. I have a Ryzen 3700x i bought used, 32 GB of DDR4 RAM, a 1 TB NVME SSD and a 250 GB HDD, and a Radeon RX 7600 XT 16 GB. I planned it around having a bit of wiggle room to upgrade. The CPU is probably fine, but the GPU i want to upgrade eventually. Maybe not now, but someday

    MajorHavoc, do games w Day 198 of posting a Daily Screenshot from the games I’ve been playing until I forget to post Screenshots

    Oh, yeah. Reach is worth finishing.

    There’s some great stuff.

    Spoilers for Reach+ I personally found it very satisfying that the mission leading up to a space battle actually then includes participating in the space battle, and it’s fun. Most games would cutscene past what the game engine couldn’t handle, or would include a barely playable space battle. The one in Reach was a nice surprise. + The cutscene after taking down the space station is easily among the top 10 video game cutscenes, for me. It may be the most Spartan thing ever Spartan-ed. + The end fight is pretty unique. I replayed it recently with my kid, and I was amused by the respect it earned with him. I can’t even put it in a spoiler tag, though.

    MyNameIsAtticus,
    @MyNameIsAtticus@lemmy.world avatar

    i’ve heard good things about the ending fight. I’m really excited to get too it. I wish i hadn’t spoiled it for myself years ago though

    MajorHavoc,

    I wish i hadn’t spoiled it for myself years ago though

    For what it’s worth, I read the book the game was based on, before playing the game, so I knew ::: spoiler (vague nature of a Reach spoiler) how the ending would go ::: in advance, but it still works great, even when spoiled. The game really earns it, so it works even if it’s not a surprise.

    But that’s why I still can’t even include it inside a spoiler tag. Feels best to let folks find it themselves, who don’t already know.

    vikingtons, do games w Day 198 of posting a Daily Screenshot from the games I’ve been playing until I forget to post Screenshots
    @vikingtons@lemmy.world avatar

    what a majestic game.

    noble even.

    check your vector.

    hector, do gaming w Trajectory

    The shooting in R6 feels so fucking bad now. It’s also quite unbalanced :(

    admin,

    Wait til you try to hit a target 25 yards away with a FN 5.7 with no sight… IRL

    chiliedogg,

    I mean, if there’s a pistol cartidge it’s easy to shoot with precisely at medium range it’s a 5.7x28. Recoils like a 22 with downright stupid velocity. A good shooter can do a 2-3-inch 5-shot group at 25 yards without an optic on an FN FiveSeven. With a red dot, they can get 1.5 inches pretty easily.

    Some would say it’s grossly underpowered, and only really useful tactically in the armor-piercing variety. But there’s no arguing it’s a breeze to shoot.

    admin,

    It is indeed a breeze, but as a personal preference I think is more effective at 25 yards or less, I don’t consider myself a good shooter and I have trouble hitting the target at 25 yards accurately with a 5.7, but with a 40 I can do 50 yards with ease.

    Maybe the projectile speed plays a factor, also I tend to practice shoot with one hand, which might be playing against me.

    chiliedogg,

    You should try 10mm if you’re good with 40.

    I am not. I’m too much of a skeet shooter to be good with a pistol.

    admin,

    I have tried it, is my girl’s favorite so we shoot it pretty often.

    Edit: and how funny, I’ve never tried Skeet Shooting, but seems like a lot of fun.

    chiliedogg,

    Skeet shooting is a lot of fun, but trains you to jerk the trigger.

    BuboScandiacus, do gaming w Trajectory
    @BuboScandiacus@mander.xyz avatar

    Yeah, the deepstate definitely rigged those guns

    scottmeme, do games w Day 198 of posting a Daily Screenshot from the games I’ve been playing until I forget to post Screenshots
    @scottmeme@sh.itjust.works avatar

    You need to download the rest of the games in the settings while it’s open.

    MyNameIsAtticus,
    @MyNameIsAtticus@lemmy.world avatar

    I had everything install while i was out today thankfully. I can safely say Halo 1-4 is all installed on my PC now

    cows_are_underrated, do games w Day 198 of posting a Daily Screenshot from the games I’ve been playing until I forget to post Screenshots
    @cows_are_underrated@feddit.org avatar

    Did I hear that right? YOU DROVE FORKLIFTS WITHOUT BEING FORKLIFT CERTIFIED?

    MyNameIsAtticus,
    @MyNameIsAtticus@lemmy.world avatar

    AND I LOVED IT

    Sanctus, do games w Day 198 of posting a Daily Screenshot from the games I’ve been playing until I forget to post Screenshots
    @Sanctus@lemmy.world avatar

    A legendary classic. Bungie’s love letter to Halo.

    supersquirrel, (edited ) do gaming w Trajectory

    Try Operation Harsh Doorstop!!!

    I already sold it pretty hard in other threads so I will give it a break but in short it is a free moddable tactical shooter with vehicles and realistic ballistics.

    …steampowered.com/…/Operation_Harsh_Doorstop/

    Here is my previous comment about Operation Harsh Doorstop and my other fav recommendation Easy Red 2.

    sopuli.xyz/comment/14276590

    Here is a recent video compilation of OHD gameplay. (Don’t miss the apache attack run at 3:18!)

    youtu.be/TxWgoWVD_Eg

    ouch, do gaming w Trajectory

    I hate the PRNG of XCOMs. For anyone suffering from that I recommend Hard West. It’s a buggy game, but the luck mechanism is interesting. Basically when missing, your luck increases, and eventually that helps you hit. So missing a good shot isn’t that bad, because you can build a strategy on it regardless.

    AwesomeLowlander,

    Basically when missing, your luck increases, and eventually that helps you hit

    XCOM 2 has that same mechanic, in case you didn’t know. It’s just not advertised to the player. So this is purely psychological on your end :P

    ouch,

    How many years of luck increases do you need in XCOM 2 not to miss a 99 % shot?

    Seriously though, do you have any good sources to read about this?

    AwesomeLowlander,

    Not really I’m afraid, it’s been many years since I was playing Xcom and reading these articles.

    pineapplelover, do gaming w Trajectory

    Csgo

    CheeseNoodle, do gaming w Trajectory

    I could never stand the way recoil works in counterstrike, in any other system your crosshair is moved around and its intutative to compensate for recoil, in counterstrike you just have to memorise the pattern in which the bullets come out of the barrel sideways.

    _stranger_,

    An elegant algorithm, from a more civilized age.

    Hawk,

    Lisp is fun, and recursion can be slick. it is hard to read though!

    Reeses258,

    That’s actually an option you can turn on.

    dink,

    Not true. Players who memorize the spray pattern choose to turn off the dynamic crosshair. By default it is pretty standard with other games.

    JackbyDev, do gaming w Trajectory

    If you want this image to be more accurate, put the alien head right next to the muzzle.

    dual_sport_dork, (edited ) do gaming w From a Metal Slug mobile game, I think.
    @dual_sport_dork@lemmy.world avatar

    Nerd powers activate… (And yes, the redraws are really quite ridiculous. But tiddies sell microtransactions, I guess.)

    As a side note, I never quite understood why Fio is wearing glasses in the Metal Gear Slug 2 character select screen except, possibly, so the artists could have this gag where they shatter for a quick freeze-frame when you select her:

    https://lemmy.world/pictrs/image/07f66758-22bf-431e-af43-fc26857b4c2e.png

    Because she definitely is not wearing glasses during gameplay, visible even when her face turns towards the camera during her reload animation:

    https://lemmy.world/pictrs/image/41863814-cc10-453d-8374-f1bef8e56be8.png

    Yes, Metal Slug has reload animations. Metal Slug has animations for everything.

    brokenlcd,

    Of course she doesn’t wear them. You just smashed them.

    ICastFist,
    @ICastFist@programming.dev avatar

    Metal Gear 2

    Sneaky Snake at the Slug!!

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