I’ve been replaying Ocarina of Time recently and just want to say that the right picture is the most tame picture of the great fairies in the game. Them fairies are hoes.
lmao. I get that. I’ve been trying to avoid repeating games, so I try to mix things up. Honestly the most of what I’ve been playing lately is Skyrim and Fallout NV
I also somehow managed to get a ship externally normal and internally an alien ship. Unsure how, but it was just after the custom ship update (I didn’t customise the ship, it just spawned like it)
It’s really cool. I hope my ship never gets fixed because it’s cool having a Ship that’s 24/7 on fire. it’s been about a year but I think mine happened after it crashed. I fixed all the rusted parts and damaged systems. And now it’s just stuck like this
I really want to play some AC games. But I cannot stand the modern day bits. To me the parts when you wake up from the animus are just bad and unrespectful to my time.
There are some games where I can tolerate it because it gave me a nice break from the action but most other games it’s just insufferable. I love the Unity and Syndicate but theirs are just straight up cutscenes and I didn’t enjoy that
I wish I could get into no man’s sky but it just bores me. Similar to everyone else who don’t like it, I quickly got tired of everything being so similar everywhere. But I guess it’s good for people who like seeing random animals.
NMS and Starbound struggle from the same issues. Infinite tiered worlds end up feeling the same, but also remove all meaning from the exploration. In Minecraft or Terraria you aren’t going to be flying to a totally new place in five minutes, so you want to get to know your surroundings and put down some roots.
Travel time and not having tiered world progression makes the player care about where they are at instead of seeing it as a stepping stone.
It could totally use new biomes. I have some genuinely cool ones. But for every cool one there is another 10 that is just “Rocky with Odd Trees and some sort of environmental hazard”
More biomes don’t fix the fundamental flaw in the design. It treats planets the same way Raft treats islands. They become purely a resource hunt for the player, no matter what skin they have.
Raft gets away with it by having your base travel with you, being incredibly hostile, and being short enough that the loop doesn’t get tiring.
I think part of it is that it’s very easy for me to get immersed in the game. Like right now I’m playing as a merchant with my cargo ship I bought. Which is fun to roleplaying, especially when I have friends playing with me
I mean, Cosmic Ghost Rider is also a thing. Although he’s actually the Punisher with the power of the Ghost Rider and also the power of a herald of Galactus.
You are playing so many games at once. Are you finishing some of the ones you’ve posted or are you playing a different game every day, except for the occassional duplicate game?
I can barely handle playing the 3 games I’m currently playing, I feel like I’m never gonna finish them. I commend you for your streak.
I have a Steam collection of about 30 games of “games I’m currently playing” that I go through depending on what kind of mood I’m in. I try to avoid starting anything new personally until I get the list down to 29 (exceptions made for multiplayer games)
I have a ton of them (like over 500) from a old collection I’ve since lost so I can’t really say for sure. Off the top of my head I know I have Valhalla Combat and Nordic UI, along with a photo mode mod and a ton of overhaul mods for holds and player houses
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