I know people working there, in towns where little other opportunities for such jobs exist. I… really don’t fancy the prospect of Ubisoft going bankrupt.
I know people who work there that used to steal my parking spot with their baby Blue Ford Mustang, on a residential street two blocks from the Ubisoft building. They can all go away.
Id just like to point out when you read the full article the context is different than the headline as usual. But regardless Ubisoft deserves their demise.
I stopped buying games that require online login. It’s a real pain in the ass when I’m traveling and offline. I stopped buying anything from Ubisoft, EA and Rockstar. They made their choice, so I did too.
I hate that Halo:MCC requires my like, 28 digit Microsoft password AND 2FA to play a game from 2007. It should allow you to bypass login and just play as your steam account.
Every time I want to play it, it asks for that, and I just quit and play something that is far less of a hassle, particularly offline.
I’m perma banned because I had the gall to play modded MCC from the steam workshop on the day it released, before the moderation team knew modding was legal. I can’t even log into Halo waypoint to get help from the Halo team.
I now can’t play any Microsoft game, own an Xbox, or use game pass and I refuse to make a new account on principle.
I’ve hated what ubisoft has done to gaming ever since the fc3. Only shining beacons were early siege and rayman games. They have incredible artists and programmers working at it and could make some great games but the directors completely double down on the most generic, most mindeless wide appeal possible. I regret buying wildlands because the setting is unique. The game is as tactical as far cry which is just mindleslly run into camp, use your overpowered character against deaf and dumb enemies and complete the collectable.
I remember “Far Cry Blood Dragon” as the only entry that really stood out. The gameplay was exactly what you described but dialed to 11 (as it should be).
FC 3-6 … same game, identical mechanics, less over the top fun more boring and repetitive tasks. Somewhere at Ubisoft there is someone who is responsible for this, including all the consequences.
FC3 was a game changer. It was absolutely wild in its time. It’s just a shame that all of its successors went the same road… I stopper playing midgame FarCry V because it was… bad. The scenario was shit. The gameplay was shit. The map was huge but lacked substance.
Not for me since i had already played better open world games. Games like stalker which had amazing a life and animals that were programmed to act like real ones rather than spawning a tiger and an antelope 20m infront of you and setting one hostile to other, fc2 which was flawed but the ai interactions were mind blowing like sniping out a guys leg and watching allies drag him to cover, arma, crysis etc. all were better but fc3 was casual, accessable and marketed.
A year ago Ubisoft exec gave an interview where he said that the next leap in gaming industry should be fueled by gaming subscriptions, and that gamers should get comfortable playing by subscription as opposed to buying and owning game licenses.
He then proceeded to give an example on how players got comfortable switching from physical media and full ownership to digital licenses.
This caused a massive player backlash on the wave of protests against the migration from ownership to subscriptions (aka “You’ll own nothing and be happy”). Ubisoft has got a financial dent as sales and subscriptions dropped, and is now facing a problematic financial future.
That’s what happens with DRM and digital licensing, which was considered by the exec to have most players already onboard.
Here, he was talking about gaming subscriptions, i.e. paying a monthly fee to have access to a library of games. Once you stop paying, games become unavailable, and games outside the subscription are not available either. His idea is to make more gamers comfortable with the subscription model despite it taking away any possibility to play when you stop paying.
It is difficult to know where to start, since there have been a lot of unpopular actions. A lot of these are pretty standard for the triple A studios unfortunately. Think DRM with always online and authentication server issues, toxic workplace, decommissioned games by removing the servers for them and not giving ways for people to self host, rehashing existing properties to milk success, having their own launcher so having double layers of authentication, microtransactions, subscription based model pushing, game variants locking out certain content unless more money is payed etc.
I’ve always thought they do such a good job at building worlds but are absolute shit on story and content. I wish there was a way they’d just build worlds and then hand it off to someone who knows how to make a decent story. Valhalla and Odyssey had amazing worlds that deserved better stories
From what I’ve heard its playable on Steam Deck but since I don’t own one I can optimize it a 100%. Maybe after the game is out and many people ask about steam deck I will try and get one and make it compatible . I’m really sorry I can’t do more right now
lemmy.world
Najnowsze