lemmy.world

Melonpoly, do gaming w They're often much older if I'm emulating

Because most of the time, older games were made with player enjoyment in mind, not shareholders.

ICastFist,
@ICastFist@programming.dev avatar

Eh, there’s a huge number of shovelware for every console generation, plus less than stellar titles. The thing is that, due to all the years piling up, the amount of good stuff just increases.

HawlSera,

True, but back then games were made to stand on their own instead of being a poorly thought out monetization machine.

I mean Big Rigs: Over The Road Racing was shit, but at least they only expected you to pay for it once… and you can still play it, you don’t have to wait for a lobby to fill up before it lets you into the game, a lobby that will never fill up because no one’s playing Big Rigs: Over The Fucking Road Racing

Dutczar, (edited )
@Dutczar@sopuli.xyz avatar

The developers who made Big Rigs probably wouldn’t have the budget to make an AAA game nowadays. A better comparison would be indie games, and there’s more of them (or it feels like it) due to easier development & distribution. (Which does involve shovelware). Even excluding Indies, AA games without subscription models are plentiful too.

Edit: (AAA games are a better example of being worse, I haven’t played them but comparing Assasin’s Creed or Metal Gear back in the day to now is better to show the bad practices. Thankfully, like I said, there’s just a ton more games and you don’t need to play the crappy ones)

HawlSera,

Naw

orphiebaby,

The people who published Big Rigs are still out there publishing terrible mainstream license games such as the new Kong game and the new Avatar: TLA game (yes, really). They’re called “Game Mill”, and they are exactly what their name is, and their games are some of the worst on shelves. They don’t keep any employees very long and they have them work on games before they even get an order so they can slap the license into the game last-minute.

frickineh, do gaming w They're often much older if I'm emulating

Me, building a new gaming PC to keep playing Binding of Isaac like I have for the last 13 years.

dumpsterlid,

In a way your computer is like Isaac, unloved and unappreciated for its potential by the person that birthed it.

Kind of beautiful in a twisted way.

frickineh,

Also, I keep it in the basement.

MamboGator, do gaming w They're often much older if I'm emulating
@MamboGator@lemmy.world avatar

Games from 1999-2007 aged really well. I’ve been playing Aliens vs Predator 2, No One Lives Forever and a bunch of GameCube, PS2 and Xbox games on my Steam Deck.

ThirdWorldOrder,

GameCube runs fantastic on steam deck! Still playing MVP Baseball ‘05 hitting mini game and I still suck

ProfessorProteus,
@ProfessorProteus@lemmy.world avatar

Make a player named Jacob Paterson. EZ home runs.

If you can deal with the extreme tedium of making an entire roster of "Jacob Paterson"s (changing letter casing here and there), you’ll be steamrolling everyone. Kinda ruins the fun of the game, but I find it really satisfying to watch >700ft home runs that clear the entire stadium and hear Kuip and Krukow endlessly call dinger after dinger. Pure dumb fun :D

ThirdWorldOrder,

That’s a good idea. I just use Jon Dowd, the white fictional dude who has the same stats as Barry Bonds lol

Matriks404,

Additioaly if you count 2D games like classic RPG’s and platformers, games from SNES and PSX era are golden as well.

Cryophilia,

I wish I had a gamecube still so I could play this again (and again and again): en.m.wikipedia.org/…/Second_Sight_(video_game)

CaptKoala,

Makes me wish the Deck OLED wasn’t worth blood money on this side of the pond.

I’ll be interested to see how the Orangepi Neo reviews when it releases, it’s the only handheld I reckon can hold a candle to the deck, though I suspect Orangepi’s track record of record shite support will derail that one.

Resonosity,

Steam Deck man. Such an effing win.

onlinepersona, do gaming w They're often much older if I'm emulating

At least it won’t be necessary to buy new hardware for the foreseeable future.

CC BY-NC-SA 4.0

teft, do gaming w They're often much older if I'm emulating
@teft@lemmy.world avatar

How i feel playing tomb raider remakes on my ps5.

UserMeNever, do gaming w They're often much older if I'm emulating

Tiberian Sun, The first time I played it my PC could barely play it. That was some 24 years ago?! Now the maps load in 2 seconds. Still crashes alot.

aeronmelon,

That feel when game studios made beautiful loading screens but now you don’t get the time to enjoy them.

Kerb,
@Kerb@discuss.tchncs.de avatar

time for the return of the “turbo” button i guess

FenrirIII,
@FenrirIII@lemmy.world avatar

I am enjoying the Red Alert series. Rules.ini for the win!

ivanafterall, do gaming w They're often much older if I'm emulating

I'll move onto the other stuff as soon as I get tired of Bertie the Brain.

aeronmelon, do gaming w They're often much older if I'm emulating

“The Sims 2. A man with your specs?”

ICastFist,
@ICastFist@programming.dev avatar

Fun fact: The Sims 2 is abandonware. Other than buying used physical media, the only way to get it nowadays is through piracy.

aeronmelon,

Super Collection (Everything up to Bon Voyage) is still for sale on the Mac App Store.

Aspyr even updated it to run on Apple Silicon.

nix, do gaming w They're often much older if I'm emulating

Me playing OpenTTD on my gaming rig.

Rentlar,

It’s not a perfect replacement and single player only if that matters, but have you tried Transport Fever 2? It’s got a TTD feel with beautiful modern graphics.

nix,

I’ve heard good things, I’ll wishlist it and grab it in a good sale sometime!

lengau,

a TTD feel

beautiful modern graphics

Hmmmm…

Rentlar,

Sorry I meant a TTD feel in terms of basic mechanics, but with beautiful modern graphics.

WhiskyTangoFoxtrot, do gaming w Classic Microsoft
GlenMiller23, (edited ) do games w The Weekly 'What are you playing?' Discussion

WoW raid carry and LoL

MeanEYE, do games w Gameplay mechanics were also a lot better with more replayability.
@MeanEYE@lemmy.world avatar

Well yea:

  • No online play meant game had to be played with people sitting next to you. You had to socialize;
  • No updates meant games had to be finished when sold, none of the early access or battle pass bullshit;
  • Games were made hard to artificially give longer play time but this resulted in sense of achievement when you beat the game;
  • Booklets were actually awesome because you had lore in your hands which was written in a way not to spoil the game but hyped you to play further so you could get to that content.

Sure for the most part it’s nostalgia, but technology brought as many, if not more, bad things as it did with good things. We’ve seen games get much better than old games and we’ve seen them much worse.

Swedneck, do games w Gameplay mechanics were also a lot better with more replayability.
@Swedneck@discuss.tchncs.de avatar

just buy indie games lol

EdibleFriend,
@EdibleFriend@lemmy.world avatar

Those have manuals you can read on the ride home?

Buddahriffic,

These days I’m driving on the way home.

RagingRobot,

Actually there is a company called limited run games I think that goes all out and prints physical copies of some indie games with instructions and bonus stuff. It’s pretty awesome but takes a while to get it.

EdibleFriend,
@EdibleFriend@lemmy.world avatar

Ok that is pretty awesome

SuddenDownpour, do games w Gameplay mechanics were also a lot better with more replayability.

Fun anecdote. The PAL version of Digimon World 1 had a serious bug that prevented your progress to recruit Ogremon, which you needed to recruit Shellmon, which you needed to recruit a bunch of late game digimons, and made your access to several areas extremely harder. A 100% completion was impossible. It was still such a neat game tho.

DarkMetatron, do games w Gameplay mechanics were also a lot better with more replayability.

Comparing modern game with games from the olden days is a little bit like comparing a savery steam pump with a modern internal combustion engine. Sure the general principles are identical but the complexity of the system is a manifold of the other.

I really love retro games, i have very fond memories of the C64 and SNES, but i am not a fan of the glorification of those games. Only a small part of the old games are still fun today and lots of them have bugs. Secret of Mana on the SNES for example has a fun bug where leveling all weapons and spells to max can create a overflow error in the final fight of the game, which removes the mana hero completely from the game, rendering the last fight impossible because only the mana hero can damage the mana dragon significantly.

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