Yup, I added to my wishlist after seeing your quality memes on Imgur. Sounds like development has been a fun time, hope the experience continues being rewarding!
Man Ubisoft could be so great but they just land so meh. Watchdogs, tom Clancy wildlands, the division, farcry. They all have potential but just don’t have that last 15%
This is exactly the problem with capitalism, which is intended to be you do a thing i need/like for me i give you money
But was infiltrated by a bunch of people whose only purpose is to give less and less of what i need for more and more money until i tell them to fuck off, meanwhile they accumulated all the money and roam to greener pastures. it is basically like cut and burn farming, where the crops are all given to very few people and all the rest are to deal with the consequences
The last DLC is from 2022 and every DLC was great. They announced Anno 117 mid of last year and I see nothing that would indicate that 117 would be any less good
It feels tragic. On the one hand, they made some of my most favourite games especially the Splinter Cell series, and it would be sad to see a once great developer to go. But then on the other, the greedy bastards deserve to go under for ruining some of my most favourite games including the Splinter Cell series.
But seriously though, if Ubisoft do go under, I hope that their IP would go into safe hands, like how Baldur’s Gate franchise has been handed over from Bioware to the competent team of Larian (and I do hope Larian does not enshittify unlike the fate of other companies, such as Ubisoft and EA).
The best thing about it is that they’re not making another BG just because they don’t want to. I think it is safe to say say that they won’t enshitify as long as Swen Vincke is at the helm.
They were decent to the Anno series, but honestly that’s probably just because they didn’t see the value in messing with the formula that Anno solidified around the time of the acquisition and it reliably boosts their numbers with strategy gamers who otherwise might not be customers of Ubisoft’s at all
So…like…did they just scan her ass with lidar and import it into the game? Because that, alone, doesn’t seem like a tremendous asset. Ass libraries must be a dime a dozen. That’s a tradition as old as the copying machine.
Or did they recycle mocap suit data? That seems much more valuable than a blender rendered rump.
Possibly dressed her up similar to the character photo scanned then retopologized, touched up, etc. Could be they just made a basic female model and used it as a foundation.
Possible she did some mocap as well.
Big thing is it’s easier to make mocap look natural on a model if the model and mocap actor are the same person. Though for a game this stylized I’m not sure it would matter.
Part of me is sad because some of my favorite games might get shitcanned as a result, but it’s a loss I’m willing to accept if it kills such a parasitic company.
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