I’ve only seen that done for the TCG to do trades. Odd how a video game series turned into a franchise with a trading card game got a video game adaption of the trading card game.
Only on games that were designed to use the IR. It was limited to Mystery-Gift-type quick transfers due to the low data speed and the need to keep the systems pointed directly at each other.
I was a transparent purple homie. Ended up having to write my name on it because all my friends were too and we didn’t wanna accidentally switch them up. One of the group was notorious for not taking care of his shit and I didn’t wanna end up swapping with him on accident and getting a janky boi
I remember it for Pokemon, but also for those Zelda games that were a pair - Oracle of Ages/Seasons? But I don’t think it let you do much, just continue a game save when you finished one of the two games.
Four Swords is the most competitive co-op game I have ever played. It’s brutally fun, but you’re going to want to punch your friends in the throat after about 30 minutes.
It had both! You could use either a link cable or a password to continue your game in the opposite title, and to bring over the rings you had from the original save. At the jeweler’s shop, the red snake was for password transfers and the blue snake was for link cable transfers!
Only gave Skyrim a try a few times, the combats a bit clunky and the game feels repetitive. It can look very good though, especially with mods. The world is interesting.
Your argument is just weird. Ok how about elden ring. Doom eternal. Cyberpunk 2077. The Witcher 3. Stardew valley. I dunno what you want from me but the combat in Skyrim is clunky.
I’m hella on your side, “compared to what” is a fucking stupid question. I love Skyrim and it’s clunkier than old style Monster Hunter games. Mods help but dang… it clunky. It’s only NOT clunky when doing archery the whole time, which is why everyone does that. The arching is good… also with mods… and in VR.
Even Fallout 4’s combat is less clunky and it’s CLUNK AS HELL
It’s the combat part of the game that made it hard to me to play Skyrim. I use some mod and play a mage to avoid playing with weapons, because I find the combat system slow and boring.
I’m replaying Dark Messiah. The game aged, but its combat style is still as dynamic as I remembered. Back then, It’s because I compared it to the Oblivion one that I didn’t played Oblivion more than a couple of minutes.
The combat is honestly my problem with most Bethesda games. I enjoy the environment and story, but the combat feels lackluster to me. Hits with any kind of weapon feel like they miss impact on the enemy. Other than that, great games.
I have a mod in here called Valhalla Combat irc. Idk if it fixes your issue with the combat but it adds things like a lock on to make it much easier to keep a flow
lemmy.world
Aktywne