I truly wonder if it has some QOL changes, or at least better visuals, anyway I have my nostalgia googles for the PS1 version… But it would be interesting… And I dare I’m curious for another game session.
And I can’t see myself to finish it at least once 🙃
I am not saying it is a bad game by any means, I just struggle to finish games in a nutshell lol (also not fun when I leave an RPG game for a long period of time, get back to it rusty and clueless of where I left).
I had Freelancer with me on a deployment one year. Running space convoys by night, getting ambushed for my diamonds and stuff, running real convoys by day, getting ambushed for geopolitics.
This post looks like it was from 2018, so pretty early on in the game’s life.
I remember it. People would get banned for using emotes if someone reported that they felt mocked. And people would report players that weren’t using meta characters for “gameplay sabotage”, and they would occasionally be banned.
i remember all the way back OW1 when “griefing” was a thing that people enjoyed to do for some reason, meaning you’re basically boned if you’re playing with randos. looks like the “ban everyone all the time” solution didn’t quite pan out
looks like the “ban everyone all the time” solution didn’t quite pan out
I think it’s a psychological trap that people fall into when in charge of anything. Being overly punitive feels like doing something, when often a lighter touch would be healthier in the long run.
This happens with games, managers at work, parents with their kids, the justice system, or even moderation on forums like here or reddit.
Being overly punitive feels like doing something, when often a lighter touch would be healthier in the long run.
This definitely isn’t true. The best subreddits/Lemmy communities byfar are the most heavily moderated. The reason why moderation in OW/LoL/TF2/etc fails is because there simply aren’t enough mods to match the playerbase, which is an inevitability in the modern matchmaking scene where all the players are mixed together all the time.
Back in the days of dedicated servers, you would learn which servers were unmoderated pits and which ones had quality players on them because the mods were always online. Nowadays every multiplayer experience is the pit.
It was not an uncommon occurrence for people to play as, say, Symmetra, Torb or Hanzo and refuse to switch regardless of the circumstances of play and whether they were able to use those characters effectively. People got reported (and subsequently banned) for throwing matches and griefing constantly if they were on an off-meta or “troll” character in Overwatch 1. Thinking specifically around seasons 1-10 or so.
That’s when I played. When it first released and for a few years afterwards. I usually played with friends at a high level though so maybe I just wasn’t exposed to trolls like that enough to form a memory.
Definitely one of those games with incredible background designs that are worth just stopping and looking at sometimes. It’s one of the few games I’ve gotten 100% achievements on and a large part of that is I can treasure hunt a long time when the scenery gives me something stunning to look at.
Red Dead 2 is another game like that in my experience. I started walking everywhere and avoided the temptation of the fast travel upgrade you can get from the camp just to appreciate the sights more. I’ve also started doing that approach with (Modded) Skyrim (albeit forced because I’m on survival mode)
I think I’ve either beaten Elden Ring or DS3 the most. I very rarely replay games; I usually finish the story or get 100% completion and then don’t play again for years.
But I loved PVP in these and the way you gather items to make builds kinda requires playing through practically the whole game (especially if you want to use an item only dropped by the final boss).
Before these, the only other two games I beat many, many times in a short time span before I got tired of them was Ico, Shadow of the Colossus, and Silent Hill 3. And they were all just to get the badass super weapon that they all only gave you after beating the game like 5 or 6 times. Ico’s and Shadow’s weren’t even worth it. That maul in SH3 so is though. I love that thing 😋
me with skyrim, but ive only beaten the main quest twice, despite having like 12 different characters (10 nords that look like me, 1 khajiit, 1 high elf that looks like me, which is also my latest character)
you should do it just once. make a new character and only do just the main quest quests 🫡 theres some gems
pro tip: choose high elf and bring thalmor robes with you to the thalmor embassy when that quest comes up, instead of sneaking around guards you can just tell them elenwen needs them and theyll leave haha
Ive seen so many people say this over the years. If you explore thoroughly it probably takes about 200 hours to do almost every quest in the game, main and side. Doing main quests nets you some key skills and unique weapons, primarily dragon shouts, one of which I use through most of the game. Last time I played I basically beelined it to High Hrothgar to get that started, and then alternated between main quests and getting the thieves guild stuff going for vendors to hock all the bullshit I pick up along the way. It is admittedly super easy to get distracted along the way, and you of course should choose whatever is fun to you, but there’s definitely good reason to do that main path for a little while.
lemmy.world
Aktywne