While I admire their commitment to improve the game, I spent about six hours with the Rev-8 last night. It gets stuck on things, even little tiny things far too often. Using it in the forest biomes, for example, feels like a hastle and made me want to just walk the entire time I was in that biome. You can definitely tell the game wasn’t built with vehicles in mind. I do enjoy the game in small doses, though. Just not sure how I feel about this. Other than that, it does feel nice, it handles well (surprisingly) and when the game allows it, specifically in the more open areas, it is fun to drive.
This. And if you really want to amp up the psychological horror, have them go from creepy to scary very slowly. Start them off looking like normal dolls with only 1 thing off about 1 of them. Then slowly transform them over time.
This was a really good read, and I will definitely be keeping an eye out for any more you do.
The Jin-Roh reference? Fucking Chef’s Kiss!
One of my favourite movies of all time, not just anime, that film is SSS Tier cinematography and I don’t care if people think you shouldn’t use cinematography in reference to animation.
That was a fun review, I like the style you went for with it!
I played this back in the day on the 360, which didn’t seem to have the bugs you encountered. I recall having a pretty good time with it, and it was short enough not to overstay its welcome. The jumping mechanics and training for it were unique at the time, and I thought it was a nice twist on the WWII formula.
The lacking narrative (or at least, I don’t remember one, or any characters) hurt it, as it felt sort of like I was playing a multiplayer game alone at times.
I also thought it was neat how the sniper rifles were more accurate/less wobbly if you slowly squuezed the analog trigger, I’m not sure I’ve seen that elsewhere.
But yeah, good review, I’d honestly enjoy reading more from you.
lemmy.world
Aktywne