Those kind of crap should not be posted. What is the point of posting in here a page that is only saying that something is going to be said in the future.
That’s fucking nothing, it’s not even bland, it’s fucking nothing, a white empty page.
I had to click anyway, though, just to be sure… they’re announcing that they’ll announce an announcement they’re going to announce tomorrow. Kinda baffling. Hopefully they’ll announce something interesting when they actually announce the announcement they’ve announced. 🤦
I love poe, but the one thing that I don’t like is you absolutely need a build guide or else you’ll hit a wall and you’ll have to respec the skill tree.
I really don’t like playing somebody else’s build. It feels like you’re playing somebody else’s character.
This is hardly news. Path of Exile has server queues at the start of every major launch. I think it’ll be great news if absolutely nothing goes wrong with the launch.
My friend finally convinced me to try PoE. I generally like it, but it seems… Unpolished? I dunno. Kinda stuttery. Too much going on. It’s like they’ve just accepted and (mostly) implemented every single feature request they ever got without necessarily thinking about how it should work with all the other stuff. Not really a fan of the item/jewel/currency system or the skill tree. Like, I just want to play the game and kill monsters and make things go boom, this is too much work and planning.
I do love the carnage, though… When my level 5 or 6 fighter guy swung a regular white text sword for a regular non skill attack and it took out like 5 zombies at once, that was really nice. Never did that in Diablo.
That’s my highly unscientific opinion after playing for about a week. Sounds like 2 is going to clean up and address some of my complaints, so I’m looking forward to it.
Too much going on. It’s like they’ve just accepted and (mostly) implemented every single feature request they ever got without necessarily thinking about how it should work with all the other stuff.
I played PoE for a good few years around its release and had a lot of fun initially with the temporary hardcore leagues with new mechanics every time, but there is a good reason I haven’t come back to the game - and it’s not just that I’m kind of over the ARPG thing. Scope Creep has turned it into a convoluted mess to get back into if you’re been out of the game for a while (or never played it) and I say that as someone who typically enjoys complexity.
Path of Exile is much more flexible and advanced than Diablo - you have almost unlimited flexibility in what your character can do. Everything stacks too, so your jewel slots, ring slots, armor slots… Everything works together.
So this is not just hack and slash, you won’t actually be able to complete the game even unless you understand some of that complexity.
If you stick with it, you will have many aha moments where your character suddenly doubles his damage because you figured out a good way to build it and combine it’s items to maximize its potential.
I played a lot before but I have grown tired of it. But it probably gave me several hundreds of hours of semi-fun gameplay.
That unlimited flexibility to me is significant complexity.
I like PoE a lot and I’m rooting for them.
But I absolutely hit barriers where I can’t proceed because I built wrong. And had restart and follow a guide. That’s a normal situation for most PoE players.
I do love the carnage, though... When my level 5 or 6 fighter guy swung a regular white text sword for a regular non skill attack and it took out like 5 zombies at once, that was really nice. Never did that in Diablo.
If you think that is carnage, you should see what the end game has in store. You'll be blasting through hordes and hordes of enemies. You can clear entire maps in a few minutes. It's a blast!
My build for Settlers league was the most fun map blaster I’ve ever made. I made a melee witch (occultist) with Viper Strike that could one-shot entire packs and some map bosses! Just running up to a pack and slapping it and running off.
It was absolute garbage at bossing, though. The survivability was softcore/10.
Interesting. Just goes to show these big game companies that you can’t churn out a replica of Fortnite or COD and slap the exact same monetization system on there and hope that the money prints. For that matter, you can’t just slap monetization on any old game and hope the money prints either.
Seriously lol. They keep releasing live service games and then do this. Why should anyone trust them to invest time/money into their games if they barely last a year or two?
Ubisoft just launching flop after flop. I expect to see Skull and Bones shut down soon as well. They also cancelled the newest Division game this year and are scrambling to gain interest for AC Shadows.
Not looking good for them, but also good riddance.
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