This isn’t even industry standard - charging $10 to “upgrade” a game, yes, but as far as I can remember the DLC is always included with the game at the base game price when it’s been out for a while.
I hope Nintendo’s extreme arrogance and greed bites them in the ass. Will probably have to wait a year or so after launch to know since I’m sure it will take that long to get Switch 2s to all the diehards with money to burn. I’ll be interested to see how it sells to everyone else.
Yes, they charged for it years ago on the last gen system. This type of rerelease usually includes the DLC in the package so that they can go back to charging full price for a game that’s no longer in the zeitgeist and not worth as much as a brand new game.
If they released it about the same price, backwards compatible, maybe small fee to “upgrade” a switch game to the newer version, I might have been tempted. But seriously meh. I’m playing my physical copy backlog on my steam deck now lol
So then you still get to play them. The only people this affects are new buyers, which… scans internet will be approximately nobody, given the raging hate-boners on display. ¯_(ツ)_/¯
Then you’ll play the DLC with the updated graphics etc. There’s nothing mystical about the upgrade pack - it’s just engine optimizations to let the game run natively on new hardware, probably some revamped textures, etc. The base game has been DLC-aware since the DLC was released. Having the DLC doesn’t change the game code, it just makes the extra content accessible.
Okay, so then it’s just like normal? This is no news at all? It’s the same as buying the game on the original Switch? Because the DLCs weren’t included with that version either. 🤷♂️ How uninteresting of a post.
When I hit 360 hours in BotW, I asked myself, was this worth a dollar an hour? Yes, yes it was. That was almost 8 years ago, and doesn’t take into account time spent playing other games, or the 7+ years of playtime since.
Different strokes for different folks. I’ve been playing MK8 for 9ish years on two systems. I don’t expect World to be a step backwards, but it could happen.
I may have bought a Switch at launch solely for BotW (even though I had a Wii U), but that’s not the only game I played, even if was the only game I owned for a bit. More games came later. Anyone saying “I’m only going to buy one game” is basing that off of what’s available at launch. More games will come later, at which point people will make their value decisions.
People are losing their shit about Nintendo bumping prices for the first time in several gaming generations. Broad declarations of “never, not me, I won’t!” There seems to be a large overlap between the most vocal and the following two groups:
Happy with your Steam Deck? Great! I’m glad another actual gaming company (Valve) has entered the hardware space. (For MS and Sony, gaming is just one part of their enormous portfolios.) Nintendo doesn’t interest Deck folks. That’s fine. I can’t play first person or close third person games, and never liked RTS-style click as fast as you can games, so PC gaming has never been my thing. The impressive Steam library doesn’t do much for me. That’s fine. We all have options. Great!
People that just pirate their shit? Great! Piracy always has and always will exist. Companies have always fought back against it, and always will. Getting around those barriers is part of the scene. Remember when Sony lost in court against Connectix, then bought VGS just to kill it? I do. I was an adult at the time, and played a lot of THPS using a shitty USB gamepad on my computer. The world kept turning. Games are still free for those that want them enough.
The thing those groups have in common? Neither of them were all that likely to buy anything Nintendo. But any unfavorable news makes them come out of the woodwork to declare that they’re not going to buy any of it even harder. Great! Just totally irrelevant. It’s the latest chapter in the long running saga of the console wars. It’s never been a good story, but does it ever have staying power. Yay tribalism.
$/h is a shitty metric. Some hours are more enjoyable than others, and also time is a resource we spend, just like money, not something we’re gaining, so it taking time is a negative. Enjoyment/$ is the metric to use, or maybe (enjoyment/h)/$.
$/h is a marketing term. It isn’t a term consumers should bother with. It’s what has lead to boring over-inflated games that waste your time doing things that don’t matter and aren’t fun.
Enjoyment/$ is the metric to use, or maybe (enjoyment/h)/$.
Or, as I stated, “worth the money.” I’m not interested in turning it into a hard formula, universally transferable. As you noted, there’s too many variables. I was stating that the money was well spent. That’s it.
I’m not at all defending the price, but am secretly hoping this outcry will make it easier for me to be an early adopter. I still don’t have a PS5 due to how burned I got trying to preorder one.
It’s sad to see so much hate. I wasn’t reading anything about the patch when it came out and I was digging it, then I checked out reddit and it was all negative. I think at least some of it is just from the nerf patch numbers and not how it actually plays. GGG has a lot of credit with me based on how they’ve run poe1 so that might just be my own bias. They’ll turn it around though, and I’m happy to play through the early access ups and downs.
Man, reading the complaints people have really shows how bad the average poe player is. I blasted the whole campaign with 2 skills and did so much quicker than the release season.
The QOL changes they made are nice though, much appreciated.
ign.com
Gorące