You could buy it early access to give them the support (and get it cheaper) but wait for 1.0 to play it? Supposing you have the willpower I wouldn’t that is 😅
I’m definitely going to wait. I looked at the gameplay and while it does look exciting I think I’ll get turned off when it abruptly ends and have to wait another few months.
Do they offer steep discount to early buyers? I mean if I get the game at like 20% discount or something in early buy, then i would consider getting it.
Sony building walls around its ecosystem is going to be its downfall. If they dropped exclusives and went full on PC it could save them, but anything short of that is going to be bad for them.
Last gen about half of my friends didn’t get the new playstation after owning the PS4.
Typically we have all had consoles and PC’s, but they have finally decided to drop the sony ecosystem. Some of them even bought series-s box with gamepass for their kids… I mean even Microsoft allows crossplay as much as possible, which Sony is reluctant to do.
The other half of my friends with playstation 5’s have said that they are not going forward with the PS6.
Sony is on a death spiral as far as the playstation brand goes. As players switch away, it’s going to speed up the decline as the people left will leave the platform to play with others.
Open up PSVR, make a commitment to crossplay, and stop the exclusives and PlayStation can thrive again and grow, not decline.
I agree that the headset needs to work on pc. That’s what has kept me from buying one and sticking with the rift s currently. But the ps5 game wise is so much better than the Xbox. There’s no reason to buy an Xbox if you have a pc. Sony has quite a few excellent exclusives. They’re starting to come to pc as well which is nice, but they’re still on console first and not everything makes the jump to pc.
My problem with the pro localization argument, is I’m enjoying a Japanese property for the sake of its own metrics. I don’t necessarily want to have my dialogue match what’s “normal” for my region, otherwise I’d just purchase a game that was made in the west.
Japanese storytelling (and any other culture for that matter) is unique. Why change it? In Final Fantasy 7 Rebirth, there are some questionable translation choices that I just can’t jive with (eg: majority of Cait Sith’s catlike banter and the casts reaction to it is glossed over.)
Not to mention people thinking the original story is “problematic” and needs to be “fixed.” If you don’t like a cultures games, don’t play them pretty simple.
I’m still gonna play Unicorn Overlord but I’m not happy with these inaccuracies.
I know dozens of people who wanted this game because they really loved the ship combat in Black Flag but substituted Sea of Thieves as it was the only close game out at the time. These are the kinds of people who buy games on a whim, play them for a week and then never again.
Not a single one of them gives a single flying fuck about Skull and Bones. In fact, when it was released everybody had a revived interest in playing Sea of Thieves instead.
Skull and Bones made me want to play a pirate game, but everything points to it being just a worse Black Flag. That’s why last week I bought Sea of Thieves and have been enjoying it quite a bit.
You also have the benefit of years of development for SoT that has brought features, QoL improvements, and invite-only servers.
Originally the game was very super pvp oriented and there was no way for you to get out of the open world. A few years months ago they implemented private invite-only servers where the reward amount was reduced but it allowed players a secluded area to focus on their own thing instead of worrying about being harassed by a maxed out galleon crew coming after them.
It’s actually a really fun game overall, even when you’re fighting people. I used to roleplay as a pirate, and our ship was called the Salty Swallow.
“You’ll never forget your encounter with the crew of the Salty Swallow! Arrrrrrr!”
And then the whole crew dies, because we’re all bad.
Could very well be that recent. It’s been a while since I played and paid attention to the development and happenings of the game.
Either way, it was something we’d been asking for since the start of the game, and I’m really happy new players get to experience it right out of the box!
Damn I had to stop playing because I am not a fan of PvP especially when is on a shitty old 940mx laptop that straight up freezes every minute. Can anyone create a private server for friends or do I have to self host it? Guessing it’s the former but looks like it’s worth another try anyway.
You can get past the black screen by deleting the config file in the game’s appdata. After that, it’ll launch, you’ll apply settings, and you’ll get stuck on the “Defrosting Helldiver” screen because you can’t access a server, and be stuck with a black screen the next time you launch. I’m having so much fun.
If you let it sit on the black screen, it will eventually let you in. Or to be exact it will eventually display the intro movie and splash screen, you’ll probably see servers at capacity there and after some time there you’ll eventually get in. Not exactly sure what it’s doing on that black screen, but I’m guessing it’s trying to talk to some server that’s massively overloaded. I spent most of the weekend playing with friends, so I had to suffer through the wait multiple times.
Hmm. I don’t like the waiting. I have about 1.5hrs of playtime before I can get it refunded with ease. I’ll just see what state it’s in next weekend and refund if it’s still iffy.
Ubisoft Exec Says Gamers Need to Get ‘Comfortable’ Not Owning Their Games for Subscriptions to Take Off
I’m already comfortable not owning any Ubisoft games.
Seriously, I will be quite happy missing a game or franchise if there’s a lack of physical media in their lineup of releases. I know it doesn’t make sense for every game, but if it’s to push me towards a subscription service, then I’m just not going to be a customer.
It really sucks for everyone. Not only videos and important company data, reportedly the entire story of Wolverine was leaked and some people are posting spoilers for it. Now they’ll feel compelled to change it.
Bethesda games are always boring trash. The real game won't even appear for another year or two at least (after the modders have finished fixing all the bugs, the horrible writing, the design flaws).
Compared to the average game? I don’t agree. Compared to entirely exceptional games like Fallout: NV, yeah. But you don’t have many options if you enjoy open world fps RPGs, and Bethesda games are sometimes the only passable option. I mean, I’d take Starfield over Elden Ring any day, because of personal preference, not because it’s a better game- but my own preference means I also couldn’t say it’s a worse game.
But you don’t have many options if you enjoy open world fps RPGs, and Bethesda games are sometimes the only passable option.
This is only true if it’s literally true that it has to be “first person”. There are, in my opinion, way too many 3rd person semi-RPGs with a vast, open world that are very similar to Bethesda games. It has gotten to the point with me where there are only so many games like this I’ll even play, because they’re huge time drains and they come across as basically the same game with a different skin or setting.
3rd person semi-RPGs with a vast, open world that are very similar to Bethesda games
With the “charm” of Bethesda game(that I don’t really know how exactly to describe) the only other recent games I can think of are Outer Worlds and Cyberpunk.
I think that may be right for first person only, but many games that are largely played in third person fit the bill to me: Witcher 3, Elden Ring, Horizon, and even the latest Zelda games to an extent.
I know I’m leaving many other titles out here too, I’m just listing ones I’ve personally played.
No Man’s Sky is even close to being on the list IMO but it’s not quite RPG enough to fit in the same category.
Players are really kinda spoiled for choice when it comes to large, open world games with quasi RPG elements.
I’ve personally grown kinda sick of the genre.
There’s standouts of course (I actually think all the ones I listed are pretty excellent), but all of them require hundreds of hours to complete and I’m just sick of the same game type after a while.
It’s not so much about the first personness of it. It is just that the only examples of games I can think of that meet what I’m talking about are first person. I never played Horizon or Zelda games(past the OG), but for the Witcher 3 and Elden Ring I personally never enjoyed them- despite genuinely trying, mainly because of the style of combat(an actually Bethesda games give you much more choice, but also more clunkiness in that) but also because of imo a lack of engaging freedom(or psuedochoice) in dialogue. Although, Witcher is definitely closer, but Elden Ring felt like an RPG only in that you had stats. Fallout: NV was not fun because of the stats, Fallout: NV was fun because it felt like you could immerse yourself and engage with a living world in a way that actually felt somewhat free. There’s a reason there are so many Youtube videos with premises like “playing Skyrim as chef” or whatever, it is fun to build your own stories, with your own character, in a world that it feels like they can genuinely interact with. FROM Soft games I think intentionally make you feel detached from the world, and the Witcher has you following the story of an existing character. The interaction and choice in Bethesda games is definitely often shallow, but at least it exists.
I haven’t played it but if that stuff is what you’re looking for I think baldurs gate 3 might be for you.
I’ve never really felt like the dialogue choices in any Bethesda game save maybe new vegas (which I don’t even think was technically a Bethesda game) had a lot of real impact on the game. In Skyrim I think there were maybe a handful of times that it mattered. Most times in those types of games I wind up exercising the entire dialogue tree because usually it lets you, and sometimes that’s the only way to get some side quest or whatever.
The combat in Bethesda games save some of the Fallout series is actually pretty bad IMO. In Skyrim, the combat doesn’t feel like combat at all and feels more like two characters swiping air near each other.
The thing that’s the most disappointing about most of these games to me is the squandered potential. At first there feels like there’s depth there, and if you try to get there it is shown to be a facade.
They have a lot of breadth to their games but IMO they’re as deep as a puddle.
Just in time for the only game Sony has put out to make owning a PS5 worthwhile! (Fingers crossed Spiderman 2 is as good as its predecessors.)
EDIT - To be clear, spoken as someone who was lucky enough to get a PS5 on day 1 and almost never uses it. I like the Xbox controller and UI much better and… there just aren’t many good exclusives. And a lot of the ones that are good end up on other systems anyways.
You’re not wrong. In a year where there are entirely too many great releases on all consoles, I’ve only played two on my PS5 (Street Fighter 6 & Final Fantasy XVI)
To be fair, FF16 is on my list of games to play… but like you said, too many great releases at once. I figure by the time I get around to it, maybe I can get a price break.
As a die-hard, I bought it Day 1 and got my $70 worth. But after I 100%'d it and looked at my recently played, I realized the only other game was Chicory which I played around Christmas time…
Demon’s Souls is the first souls game that I have ever completed, I think it is an astounding part of the ps5 catalogue. Also, currently going through Ghost of Tsushima PS5 edition and at 4k60 that game is incredible.
Those are 2 experiences that I loved that are only available on PS5.
Are you talking about the original Demon’s Souls? From what I’ve heard, there are so many QOL improvements they can’t really be treated as the same game.
Also, Ratchet and Clank made me happy to have a PS5 (at that time the PC release hadn’t been announced).
there are so many QOL improvements they can’t really be treated as the same game.
there's a few, but it definitely doesn't make it a superior version or anything. Honestly Bluepoint did what Bluepoint does best and fucked with the lightning and color palette too much and the PS5 remake of Demon's Souls loses a lot of what made the original's aesthetic so great.
Why does it feel like every remake messes with lighting? As if making things brighter means it looks better. Halo CE is another that gets blasted for ruining the anesthetic of the original.
"Graphics:" are the only thing consoles can actively advertise on since "graphics" are the easiest thing to showcase in a screenshot or video.
It's why so many gamers whine and complain about "graphics" being the most importnat thing that determines whether they buy a game or not, which I find completely asinine.
Notice I put graphics in quotes a lot. That's because I distinctly and separating graphics/fidelity and art direction/aesthetic. I would much rather take a great game with a unique art style and lower fidelity over a game that has good fidelity, but a bog standard boring art direction and a color pallete of mostly browns and grays where 90% of the budget went to visuals and not the gameplay or content.
It's why I pretty much don't play modern AAA games. Year after year it's just the same crap rehashed in a slightly differnet $60 package. Why would I buy Call of Duty 26 or Open World Collectathon But This Time There's a Spider-Man Coat of Paint On It when I can play shit like Signalis or Crow Country or any of the Yakuza games or Nier or Antichamber or Death Stranding or Monster Hunter
I played through Demon’s Souls on a ps3 emulator and then the PS5 version. The PS3 version with a 60fps+1440p mod is great but the new version is still worth getting a PS5 for imo
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