I'm a little tired of the fearmongering from people who seem to be racing to the assumption that JoyCon 2s will definitely be as brittle as JoyCon 1s. We don't know that yet. Yes, we know it's not Hall Effect, but that's been true of the majority of video game controllers for a long time. JoyCon 1s were just anomalously defective in a way specific to that controller, and I highly doubt they haven't considered this with the 2. Until we actually start seeing a failure rate comparable to JoyCon 1s, can people just... wait and chill for a sec?
While I agree with the overall message, I’d say this is on Nintendo for not doing proper communication on the topic. They must know this is a major concern for most people who had a Switch.
Yes, I get they don’t want to acknowledge the drift problem publicly, but surely someone on their marketing team can still come up with a way to discuss the improvements they made and alleviate fears.
Given the casual nature of the target audience, I doubt it’s a major concern for most owners. For enthusiasts, yes absolutely, but if you went around to random Switch owners, I doubt they’d even know what you’re talking about. Most of my friends haven’t had significant issues.
I remember during the initial console reveal, basically the only thing they had to say was that the sticks are larger and smoother (in motion, not the caps themselves).
I don’t know if they mentioned much else later, but they were very tacit about their durability/longevity. I don’t have much hope that things will be better, at any rate. I still bought a Switch 2, because I know it will still bring me joy to play, but as much as I enjoyed the comfort of playing with a Joycon in each hand, I’ve learned from the original Switch to avoid using the Joycons where possible and opt for a separate controller when playing docked (I’m just using the Pro Controllers I have left over from my original Switch).
One thing I will always appreciate about the Steam Deck is how repairable it is. I think that's probably the feature I most desire in any device now going forward.
Yeah had to swap out a steam deck joystick and scooped one up from iFixit and it was wonderfully easy to swap. That being said, being able to switch them out on my dualsense edge without a screwdriver and just having a switch on the back of the controller is really neat. Definitely my favorite controller I’ve owned, I just wish more PC games supported the haptics.
What I’m seeing in Europe is a few sellers selling them, sourced from other steam decks. Used parts from non reputable sources. This is what I’m talking about. Yes, I could use them if I really needed it, true.
I like that ifixit are specifically explaining the fundamental problem with pot based analog sticks because this IS an issue with every (pot based) controller.
That said: I still firmly believe the reason joycons last like a month and my XBONE controller is still going is because of the flap. Like… I’ll always remember that the god damned PCB on my DS3 failed before the stick (you try platinuming Dark Souls 2 when pushing R3 triggers random buttons on the entire gamepad…).
For the “real” console sticks? The analog stick is a big plastic dome and you have to disassemble the entire gamepad to clean it out. For the joycons (not sure on pro controller)? It is a rubber flap that you lift up with a pair of tweezers… or just shove the nozzle of the electronic contact cleaner spray can through to clean. The former keeps both you and dirt out while the latter lets everything in and gets those specs trapped between the contacts a lot faster.
Don’t get me wrong. If I am buying a third party controller (the gamesirs look shockingly good these days…) it better have hall effect or the other one. But potentiometers are fine IF you protect them. Like, the vast majority of knobs and the like are pots and people STILL use stereos and the like from the 80s with no issues.
My first takeaway opening the box was WTF is going on with the speaker grille/fan intake?
Every phone/tablet has dust/waterproofing mesh, it’s standard. Everyone puts in on the inside layer of the device with the meatier grille outside it, so the mesh doesn’t get scuffed up or cut.
Nintendo had to think different and put the mesh on the outside. Good luck to the handheld players, luckily mine will live in a dock for eternity.
I don’t care that people bought a Switch 2 if it makes them happy. For me, this was the first Nintendo console in a long time I had no interest in. There was no innovation here. It’s just a minor upgrade in specs over the Switch with maybe better online?
Nothing about the Switch 2 is going to supplant my Steam Deck, so why waste the money?
Switch 2 to me is something I’m okay with from the perspective of, I think these consoles need to update more often. Nintendo didn’t have anything revolutionary to add this time around, but wanted to update the Switch because it had been 8 years. It’s nearly 100% backwards compatible. This is a better choice than the WiiU which basically was Wii without the fun.
I’m curious what Sony and Microsoft do because there isn’t any new improved tech for those devices that would really drive a better experience for people. Microsoft seems to be toying with the Xbox isn’t a single device it’s an experience concept. Sony made the Pro and no one cared.
That’s kinda the thing, a lot of people were basically just wanting just another switch because they liked the switch’s formfactor. It may not be innovative, but why innovate just for innovation’s sake, y’know? It’s a better switch, both in some improvements to the formfactor, and in the same way the Ps5 is just a better Playstation than the ps4.
I can’t understand why they still ship a plastic screen. Surely there are other ways to keep glass from exploding that don’t involve a top plastic layer.
I got a screen protector first thing for mine. In a matter of months any unprotected screens will turn into shit.
I guess this is typical nintendo, haven’t bought anything from them since the 3ds.
Not sure, but they anticipate a lot of children having this device in their hands, so they’re going to design it for that, perhaps even over-design it, just in case.
I think the reason the connectors are magnetic is because it is something nintendo’s designers always wanted to do. So once their engineers figured out how to do it (after the launch of the original switch) they designed the switch 2 around the magnetic connectors. I think it’s incredibly stupid when one of the most important things to do for a sequel to the switch is fixing the drift but it’s a reason at least I guess?
Did iwata ever say they were a bad idea? I thought it was that they had no idea how to make them secure but easy to remove, not because iwata said it was stupid.
I wil say that the gen 1 slides were clumsy and early units could be broken by forcing them in backwards. It always felt like the part which was the least well designed. I like the new magnetic interface but I agree it's kind of an odd thing to have a minor quality of life update be the top line.
I disagree, and I think open world games are basically the cheapest way to pump a game out. Game development has stagnated, and basically, everything Nintendo releases is a testament to that. Indie games are basically the only realm in which real game design is happening.
While I’m not a huge fan of BotW and TotK, I think it’s a disservice to say they were a cheap way to pump out games. You can see the design intent in both exploration and gameplay mechanics. There’s a lot that works well in those games that allows for the player to continue playing for a while and still have fun.
And this is probably the only time I’d be seen defending those games.
I don"t know if it’s in question that open world isn’t the cheapest way to make a game. It really is. You can make a series of discrete challenges without really needing to take time to consider context or even put any set pieces together. You create mechanics, and you let players create their own fun. I will concede that I am MOSTLY disparaging BOTW.
Exactly this. Lots of companies have figured out that filling our landfills with cheap plastic crap is a lucrative business model. In this case, it’s cheaply made and expensive to replace - making it hugely profitable. Shareholders would be furious if they were to fix this issue.
And the deluded fucks still charge more than US$250 for their half-a-console. It’s got good processing power and stellar shell construction, but charging the same price Xbox and PlayStation do for their full entertainment consoles, for a handheld main with the same defect-prone joysticks, tiny battery, stickers for the Joy-Con socket decal, plastic screen and 1080p display? In 2025?
Eh, those rails were a huge issue over time for people who primarily used their switches in handheld but did swap/remove joycons semi-regularly. My launch model (that I ended up giving to a friend’s kid when I got my Steam Deck) would often need me to attach and detach the right joycon a few times to make it fully register that it was connected.
But yeah. Tinfoil hat and all but a LOT of speculation is that the magnetic based connection is to prevent hall effect aftermarket sticks from working since those are also magnetic. TMR isn’t impacted by that but the vast majority of folk would have never considered TMR for a gamepad until the past year or two.
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