I’ve never had stick drift with PlayStation or Xboxes despite people telling me it’s a problem. The switch though is awful for it.
I don’t know what they do to make their analogue sticks so bad but they’re definitely getting them from the world’s cheapest supplier, apparently one that even Sony and Microsoft turned up their noses.
PS/Xbox controllers have more internal space, so their joystick modules are much, much larger than what goes in the joycon. That means they can have more material in the potentiometers, meaning less susceptible to wear and dust/dirt intrusions.
Yeah, I think we should wait and see how prevalent the drifting is this time around before freaking out. Of course it’s going to happen to some people because every stick that uses this technology has some incidence of drifting, but that doesn’t mean it’s going to be as bad as last time. I have lots of these kinds of sticks on lots of gamepads over the years and only the joycons have ever drifted.
This article is not alledging a systematic pattern of stick drift in the Switch 2, like there was with the Switch. It isn’t even saying that so much as a single case of stick drift has been found.
What it’s saying is that the Switch 2 still uses potentiometers, a technology which can be susceptible to stick drift. You know, like every single other major console ever launched. So, as of now, we have no particular reason to believe that the Switch 2 will drift worse than the PS5 or any other system.
That said, all the major players are dragging their feet a bit longer on Hall effect sticks a little bit longer than is warranted, Nintendo included.
Nintendo doesn’t want to use Hall for the same reason neither of the Steam Decks have, the increased power consumption. From there it was easy for them to justify a magnetic locking mechanism for the new joycons.
Hi, are you able to share more about the power efficiencies of each type of sensor? Some cursory browsing of TI datasheets gives me the impression that both types use a similar amount of power. I may be missing some context, though.
I did also find this cool report there. Could be pertinent, although from what I understand of the technology I don’t see why you couldn’t use the same techniques to save power with a digipot.
Honest question; was it not possible to mod the original JoyCons to add hall-effect joysticks?
Yes, end users should not be responsible for having to do this - but if a cottage industry exists to repair/upgrade drifting joycons that would be awesome to see.
My wife loves the switch but has gone through 3 or 4 different sets of controllers. I tried my hand at repairing one of them and it was not fun – to put it mildly – and I do not savor repeating the experience. I honestly did not know there were hall effect replacements for the original joycon sticks, and wish I had known that when I replaced the one I did.
Lack of innovation: checked. Locking users into their ecosystem: checked. Chasing only shareholder value : checked.
The only thing diferentianting them from Apple now is the pricing, which hasn’t reached outrageous levels ( yet ).
I used to respect them for doing their own thing - sometimes winning, sometimes losing, but in the end still innovating. Apparently not the case anymore.
Honestly, I don’t mind if Nintendo didn’t innovate. I have just wanted a “normal” console from them in a while like a return to their SNES/N64/GameCube days. When they still actually tried to remain competitive, and in the case of the SNES and N64, were technologically ahead of the competition. Sure there were some innovations, but in comparison to the Wii, Wii U, and Switch, their older consoles were more “normal” for their time.
Nowadays they just make underpowered hardware that only truly sells because its usually the cheapest console available and has the Nintendo logo on it. Except Switch 2, which started charging cutting edge tech prices for tech that was cutting edge like 10 years ago. All of the pricing of a better Switch without any of the real improvements except a newer processing unit and slightly bigger screen.
Give me a Switch without a screen. No battery. No detachable controllers. Just a brick that plugs into the wall and the TV, compatible with a Pro controller. Probably could even sell that at a reduced price too. Maybe even overclock it and give it a bigger cooling solution to get better performance. Maybe Nintendo’s newer games can actually run at a stable 60 fps on their own hardware finally.
Give me a Switch without a screen. No battery. No detachable controllers. Just a brick that plugs into the wall and the TV, compatible with a Pro controller. Probably could even sell that at a reduced price too. Maybe even overclock it and give it a bigger cooling solution to get better performance. Maybe Nintendo’s newer games can actually run at a stable 60 fps on their own hardware finally.
I’m actually in the same boat. I hardly ever play the switch in handheld mode. It is incredibly uncomfortable for anyone over the age and/or hand size of a 12 year old. The form factor is terrible for mobile use IMO. Even when we don’t play the switch docked on the TV, we have taken to playing it plugged into a small USB-C monitor on a side table in front of the couch.
I really wish Nintendo would offer a different option like you’re saying here. The only thing that’s nice about the Switch form factor is the size for portability IMO. Scrap the screen (and probably even the battery) and offer an option that’s as small as (or even smaller than) one of those NUC-looking mini PCs that are all the rage nowadays.
I mean, realistically its still Nintendo so I still won’t buy it. I disagree with their business practices ever since Iwata died. Nintendo has gone way downhill, and I don’t want to give them any of my money anymore. It sucks since I really like the old Zelda and Metroid games, but theyre only games. Its not the end of the world. Plus, emulation fixes Nintendos problems anyway.
Yeah I’m not a huge fan of their recent “direction” either, but it actually would’ve been a lot more innovative for Nintendo to offer a headless switch in a tiny form factor. Maybe that’s just the old, highly innovative ways of Nintendo going by the wayside.
It’s a shame because Nintendo is a lot more accessible from a “casual gamer” perspective. I’ve even gotten my parents to play switch and wii games over the years. I don’t think they’d ever touch an xbox or ps.
That’s wishful thinking, I’m afraid. Nintendo owns the handheld market and now that they’ve made a handheld their only platform there’s no way they’re going back to traditional consoles, especially not after the original Switch sold a gazilion units with the same form-factor as the new one but with a hardware 10x weaker. The higher prices are a risky gamble but their profit margins have never been this high so they probaby don’t even care if the Switch 2 doesn’t sell nearly as much as its predecessor.
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